Thomas★Zero Posted August 2, 2014 Report Share Posted August 2, 2014 Just an idea of making some HERO Support better from what they are. HERO Storm Counter Trap Card When your opponent activates a Spell or Trap card while you control a face-up "Elemental HERO" Monster: Negate the activation of that card and return it to the owners hand, the card returned by this effect cannot be activated or set this turn. If you control a Wind "Elemental HERO" Monster: instead destroy that card. HERO Quake Trap Card When your opponent attacks a "Elemental HERO" Monster you control (even if its face-down, but reveal it to your opponent in that case): destroy the attacking monster. If you control a Earth "Elemental HERO" Monster: in addition inflict damage to your opponents life points equal to the destroyed monsters ATK. HERO Blaze Spell Card Activate this card while you control a "Elemental HERO" Monster: destroy all Monsters on the field and inflict 500 points of damage to the controler of each card destroyed by this effect. If you control a Fire "Elemental HERO" Monster: all "Elemental HERO" Monsters you control are unaffected by this card. Link to comment Share on other sites More sharing options...
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