I Hate Snatch Steal Posted August 6, 2014 Report Share Posted August 6, 2014 [URL=http://s106.photobucket.com/user/somen00b/media/custom%20yu-gi-oh%20cards/xyz/ShadowFlameArchfiend_zps9281fd8f.jpg.html][/URL] (This card is also DARK). An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. *Once per turn, during either player's turn: You can discard 1 card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. A random idea I had, lets see how it does. Link to comment Share on other sites More sharing options...
Spenсe Posted August 6, 2014 Report Share Posted August 6, 2014 Good 1900 beater, but the eff is too situational. I can see it as a sidedeck card maybe, but considering it only activates after you successfully get out your xyz, I can't really see it being played. UNLESS the ruling is that 0 damage is acceptable for the banishing part. At that point,a quick effect banishing eff would be way too OP. Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted August 7, 2014 Author Report Share Posted August 7, 2014 Good 1900 beater, but the eff is too situational. I can see it as a sidedeck card maybe, but considering it only activates after you successfully get out your xyz, I can't really see it being played. UNLESS the ruling is that 0 damage is acceptable for the banishing part. At that point,a quick effect banishing eff would be way too OP. http://yugioh.wikia.com/wiki/Card_Rulings:Waboku Based on this, 0 damage doesn't count, thus I don't think you can activate the effect if the monster's current and original ATK are the same. Strangely number c103 doesn't have a ruling on this... Link to comment Share on other sites More sharing options...
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