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hello guys, i'm learsi a newbie and i'm posting about rituals, well i made a 50 cards-set, but there are less (because there are some that's only text) so i will put those on their respective topic, as i said i'm newbie and if you want to post a comment below to show mistakes or to work about it i will appreciate it thanks. (i just add info like a YGO card to show it some realism)

[spoiler=Cards]
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This card must be Ritual Summoned with the ritual spell card "Gate of the Universe" and it cannot be summoned by other ritual spell cards. You must also banish monsters whose total Levels are exactly 12 from your Hand, Field or Graveyard. Your opponent cannot activate cards in response to the Ritual Summon of this monster.The control of this card cannot be changed. This card cannot be banished by card effects. Ritual monsters you control also gains this effect. Once per turn during either player turn you can banish 5 cards from your graveyard or deck to Special Summon 1 monster from either player graveyard. If this card would be destroyed by battle you can banish 3 cards from your graveyard or deck to prevent its destruction. When this card leaves the field, banish all cards on the field except Ritual monsters. Also this card gains the following effects according to the monster type on the field: Fusion Monster: your opponent takes damage equal to the monster Level by 300 each of their Standby Phases. Synchro Monster: Synchro monsters effects are negated (this is a quick effect). Xyz Monster: Detach all monster materials attached to the monster (this is a quick effect).


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This card can only be used for the Ritual Summon "Maker of Beings - Vehuiah". this card cannot be nagated by card effects. You must also Banish monsters whose total Levels are exactly 12 from your Hand, Field or Graveyard. If "Maker of Beings - Vehuiah" was summoned you can banish this card then special summon the monsters that were used for the Ritual Summon "Maker of Beings - Vehuiah" its effects are negated also it cannot be used as a Fusion material monsters, Synchro material monsters or Xyz material monsters, the control of these monsters cannot be changed, also the monsters that were summoned by this way are unaffected by other cards effects. At the end of the turn destroy the summoned monsters by this card effect. You can only use "Gate of the Universe" once per duel.


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This card cannot be normal summoned or set. This card can only be special summoned with the ritual spell card "The pandemonium approaches". you must also tribute monsters whose total levels are 9 or more. This card cannot be destroyed by other card effects. During your opponent battle phase, your opponent cannot select a card other than "Master of Darkness - Matheus" in battle. If this card is destroyed or banished, discard both you and opponent hands to the graveyard, cards that were discarded by this effect cannot activate their effects in their graveyard.

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This card cannot be negated by card effects. This card can only be used for the Ritual Summon "Master of Darkness - Matheus " you must also tribute monsters whose total levels are 9 or more.

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This card cannot be normal summoned or set. This card can only be ritual summoned with the ritual spell card "Arubboth Rises" you must also tribute monsters whose total levels are 9 or more. This card cannot be banished by card effects, the control of this card cannot be changed, If your opponent select this card by a card effect change it otherwise to another monster your opponent controls. if this card is destroyed draw cards as the number of cards your opponent controls in their hand.

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This card cannot be negated by card effects. This card can only be used for the Ritual Summon "Ruler of light - Matheus " you must also tribute monsters whose total levels are 9 or more.

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The tribute summon of this card cannot be negated. Once per turn this card cannot be destroyed by other cards. As long as this card remains on the field ritual monster cards cannot be selected by your opponent attacks or effects. If this card is destroyed and sent to the graveyard, choose from your deck 1 Ritual monster and the appropiate Ritual spell card, then shuffle your deck.

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The tribute summon of this card cannot be negated. If "gatekeeper of seals - phrekyos" is on the field, you can special summon this card, the special summon of this card cannot be negated only if it is summoned by this way. Once per turn this card cannot be destroyed by other cards. As long as this card is on the field your opponent cannot activate traps or spell cards to destroy or banish Ritual monsters.

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The tribute summon if this card cannot be negated. this card cannot be used as a material of any monster (Fusion.Ritual,Synchro,Xyz). A monster that battles with this card is destroyed at the end of the battle step. If this card was on he field during 3 of your opponent turns you can send this card to the graveyard and special summon "Embodiment of Apocalypse - Zeromus".

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This card can only be special summoned by the effects of "Embodiment of Destruction - Zemus" The special summon of this card cannot be negated. This card cannot be used as a material of any monster (Fusion,Ritual,Synchro,Xyz). This card cannot be destroyed by battle, the control of this card cannot be changed. As long as this card is on the field, your opponent chooses 1 random card from their hand and send it to the graveyard (the effects of the card cannot be activated even in the graveyard) if this card was on the field during 3 of your opponent turns, send this card to the graveyard and special summon "Embodiment of Armageddon - Zeromus".

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This card can only be special summoned by the effects of "Embodiment of Apocalypse - Zemus". This card gains the effects of "Embodiment of Destruction - Zemus" and "Embodiment of Apocalypse - Zeromus" The special summon of this card cannot be negated. During each of your opponent turns, your opponent chooses 1 card from its graveyard and banish it. If this card was on the field during 3 of your opponent turns, send this card to the graveyard and special summon "Embodiment of Judgement -Zeromus".

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This card can only be special summoned by the effects of "Embodiment of Armageddon - Zeromus" this card gains the effects of "Embodiment of Armageddon - Zeromus", "Embodiment of Apocalypse - Zeromus" and "Embodiment of Destruction - Zemus" When this card is special summoned your opponent cannot activate cards and effects during 3 of their turns. If a monster/s is/are special summoned destroy them, If this card leaves the field. Banish all "Embodiment" cards and draw 1 card per each card banished.

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This card summon cannot be negated. This card can only be Ritual Summoned with the Ritual spell card "Dawn of the colossus" you must also offer monsters whose total levels are 10 or more. When this card is ritual summoned, you can special summon 1 machine-type monster from your deck to the field (ignoring the summoning conditions) but its effects are negated. When this card is destroyed special summon the monsters that were used for the ritual summon of this card. This card cannot be used as a Material of any monster (Fusion,Ritual,Synchro,Xyz). This card cannot be tributed.

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This card activation cannot be negated. This card can only be used for the Ritual Summon of "Colossal Machine - Babilyion" you must also offer monsters whose total levels are 10 or more.

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The ritual summon of this card cannot be negated. This card can be Ritual summoned with the Ritual spell card "Awakening of the Farseer" You must also offer monsters whose total levels are exactly 11. The control of this card cannot be changed, You can remove 1 card from your graveyard then see the top 5 cards on your deck, pick one and the rest shuffle it on your deck. You cannot attack or special summon the turn you activate this effect, You can only activate this card effect once per turn. You take no damage from battles that involves your monsters as long as this card remains on the field.

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The activation of this card cannot be negated. This card can only be used for the ritual summon "The Farseer - Glaslya". You must also offer monsters whose total levels are exactly 11.

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The ritual summon of this card cannot be negated. This card can be Ritual summoned with the Ritual spell card "Morei's Void Tree". You must also offer monsters whose total levels are 9 or more. this card gains the following effects according to the attribute of the monsters that are on the field: LIGHT: Send the top 2 cards of your opponent's deck to the graveyard (monsters effects cannot be activated). DARK: Draw 2 cards then discard 3 cards (monsters effects cannot be activated) FIRE: Inflict 300 Life points to your opponent by every monster on their side of the field. WATER: Both players discard two cards from their respective hands (monsters effects cannot be applied or activated). EARTH: Discard 2 cards from your hand, banish 3 cards from your opponent's graveyard. WIND: Send the top 3 cards from your deck to the graveyard destroy all spell and trap cards on the field (cards cannot be activated in response to the activation of this effect).

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This activation of this card cannot be negated. This card can only be used for the Ritual Summon "God of Darkworld - Morei". You must also offer monsters whose total levels are 9 or more.

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This card can only be Ritual summoned with the ritual spell card "Seal of the Void" you must also offer monsters whose total levels are 5 or more. This card cannot attack. This card is not destroyed as a result of battle and any Battle Damage to the controller of this card becomes 0.The control of this card cannot be changed. A monster that battles with this card is destroyed at the end of the Damage Step. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK and gain the same amount of Life points.

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The activation of this card cannot be negated. This card can only be used for the ritual summon "Ultimate Warlock- Eunon" You must also offer monsters whose total levels are 5 or more.

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The Ritual summon of this card cannot be negated. This card can only be Ritual summoned with the ritual spell card "Heart of Light-Dark Ritual". You must also offer monsters whose total levels are 7 or more. Draw 2 cards for your normal draw instead of one as long as this card is on the field but you must use the cards in the turn that were draw, if not send your entire hand to the graveyard. The control of this card cannot be changed. if your opponent activates a card that destroy or destroys any card on the field, you can tribute this card to negate its activation and destroy the card. During the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.

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This card effect cannot be negated. This card can only be used for the Ritual Summon "Heartless Angel - Kefra". You must also offer monsters whose total levels are 7 or more.

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The Ritual summon of this card cannot be negated. This card can be Ritual summoned with the ritual spell card "Flute of the Sacred Bird". You must also offer monsters whose total levels are 2 or more. The control of this card cannot be changed. This card cannot be destroyed or banished as long as you have at least 1 card on your field. Increase your Life Points by 500 points each time you draw a card/s. During your opponent Battle phase monsters your opponent controls must change into face-up Attack Position, also it must attack this turn, if able. When this card leaves the field select 1 card from your deck add it to your hand.

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The activation of this card cannot be negated. This card can only be used for the ritual summon "Limbus Bird of Gods" You must also offer monsters whose total levels are 2 or more.

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The Ritual summon of this card cannot be negated. This card can be Ritual summoned with the ritual spell card "Frozen Seal of Flesh" you must also offer monsters whose total levels are 7 or more. Once per turn both your opponent and you send one card from their respective decks to the graveyard, the selected card return to their respective owners hand during the 2nd Stanby phase when this card activates the effect (the selected card cannot activate their effects, also cannot return by other cards effects)

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The activation of this card cannot be negated. This card can be used for the Ritual summon of "Enslaver of souls - Haozou" must also offer monsters whose total levels are 7 or more.

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The Ritual summon of this card cannot be negated. This card can be ritual summoned with the ritual spell card "Throne of the Dark Dragon" you must also offer monsters whose total level of stars are 7 or more. Once per turn pick the top 3 cards from your deck show it to your opponent if there is a Dragon-type monster(s) special summon them in your side of field if not send the selected cards to the graveyard instead.

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The activation of this card cannot be negated. This card can be used for the Ritual summon of "Dark Ruler of Dragons - Ehveren" you must also offer monster whose total levels of stars are 7 or more.

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The ritual summon of this card cannot be negated. This card can be Ritual summoned with the ritual spell card "Fullfiment of Deathkeeper" You must also offer monsters whose total level of stars are 8 or more. When this card is Ritual summoned look into your deck, then send 1 zombie-type mosnter to the graveyard, as long as that card remains on the field, other zombie-type monsters you control cannot be destroyed by battle or card effects except this card. During either players turn, send the top card from your deck if not destroy this card.

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The activation of this card cannot be negated. This card can be used for the ritual summon of "The First Reaper" you must also offer monster whose total levels of stars are 8 or more.

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The Ritual summon of this card cannot be negated. This card can be Ritual summoned with the Ritual spell card "Portal of the Netherworld" you must also offers monsters whose total levels of stars are 7 or more. When this card is Ritual summoned target 1 card in your Graveyard; shuffle that target into the Deck. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, destroy all cards on the field.

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The activation of this card cannot be negated. This card can be used for the Ritual summon of "God of Netherworld - Zuel". you must also offers monsters whose total levels of stars are 7 or more.

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The Ritual summon of this card cannot be negated. This card can only be Ritual summoned with the ritual spell card "Egg of Dragon Deity" You must also offer monsters whose total levels are 8 or more. As long as this card remains on the field Dragon-type monsters and Wyrm-type monsters cannot be destroyed or banished by card effects or in battle. Each Standby phase Special Summon 1 "Son of Dragon Deity token" (Dragon-Type/WIND/Level 4/ATK 1500/DEF 1500). You can tribute 3 "Son of Dragon Deity token" to destroy all spell and trap cards on your opponent side of the field (this effect cannot be negated).

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The activation of this card cannot be negated. This card can only be used for the ritual summon "Dragon Deity Ruler of Dragonkin". You must also offer monsters whose total levels are 8 or more.

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The Ritual summon of this card cannot be negated. Thi card can be Ritual summoned with the ritual spell card "Call of Light" you must also offer monsters whose total levels of stars are 7 or more. Each time a LIGHT monster you control is destroyed by battle or card effect, destroy one card on the field (Cards and effects cannot be activated in response to the activation of this card) If this card is destroyed by battle or card effect, special summon two 4 level or lower LIGHT monsters from your graveyard to your side of field then banish this card.

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The activation of this card cannot be negated. This card can be used for Ritual summon of "Emisary of Light - Miata" you must also offer monsters whose total levels of stars are 7 or more.

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The ritual summon of this card cannot be negated. This card can be ritual summoned with the Ritual spell card "Gate of the Labyrinth" you must also offer monsters whose total levels of stars are 6 or more. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When a monster(s) with 1500 or less ATK is Normal Summoned or Special Summoned on your opponent side of field: Destroy those monsters with 1500 or less ATK. You can banish this face-up card you control; Special Summon 2 Level 4 Beast-type or Beast-Warrior-type monsters from your Deck.

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The activation of this card cannot be negated. This card can be used for the ritual summon of "Holy beast of the Labyrinth" you must also offer monsters whose total levels are 6 or more.

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The Ritual summon of this card cannot be negated. This card can only be special summoned with the ritual spell card "Remnants of the Doll Maker" you must also offer monsters whose total levels are equal of 10. Machine-type monsters you control cannot be destroyed by other cards effect, Once per turn you can Normal summon two monsters instead of one as long as the second monster is a machine-type monster.

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The activation of this card cannot be negated. This card can be used for the ritual summon of "Elderly Puppet - The First One" you must also offer monsters whose total levels of stars are 10 or more.

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The Ritual summon of this card cannot be negated. This card can be ritual summoned with the Ritual spell card "Gaia's World Tree" you must also offer monsters whose total levels are 10 or more. This card cannot be destroyed by other cards as long as exist at least 1 EARTH monster on your graveyard. This card gains 200 ATK point per monster on your hand,field,graveyard and banished from play.

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The activation of this card cannot be negated. This card can be used for the ritual summon of "Spirit of Gaia - Worldbreaker" you must also offer monsters whose total levels are 10 or more.

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This card cannot be destroyed by other cards except by its own effect. Each time a ritual monster is summoned place 1 "Pillar of Zeon Counter" this card gains the following effects according to the number of "Pillar of Zeon Counter":
1.- All Ritual monsters you control gain 200 ATK and DEF, and all monsters your opponent controls loses the same amount.
2.-If a Ritual monster would be destroyed by battle or a card effect send 1 "Pillar of Zeon Counter" negate that effect and destroy that card.
3.-Tribute 1 Ritual Monster you control, then draw 2 cards (you cannot conduct your battle phase the turn you activate this effect).
4.- Remove two "Pillar of Zeon token" then special summon one Ritual monster from your graveyard to your field (you cannot conduct your battle phase the turn you activate this effect)
5.-Send this card to the graveyard with all counterss, then Special summon a Ritual monster from your hand to the field, ignoring the summon conditions (This special summon of the monster is considered a Ritual summon)

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This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.

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Each time your opponent declares an attack, special summon 1 "Tiki Ceremonial Token" (Fiend-Type/Dark/Level 3/ATK 0/DEF 0). This tokens cannot be destroyed by battle or card effects, but this tokens cannot be used for any kind of summon except for a Ritual summon of a ritual monster.

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If your opponent battles a Ritual monster and send the monster to the graveyard, Negate the effects of that monster and destroy it (effects in the graveyard cannot be activated), and if you do special summon a Ritual monster from your graveyard except the Ritual monster that was destroyed in face-up Attack position, you can only activate Twin-Soul once per turn.



okay here's the second part and the last part from this set

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Tribute 1 Ritual monster you control, then look at your opponent's hand, choose one monster from it's hand and special summon in you side of field, (this monster cannot attack) if the selected monster is destroyed by battle or by a card effect, make damage calculation according to the monster ATK.

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If a effect of a card or monster destroys or banish a ritual monster(s) send 2 cards from your hand to the graveyard, negate the activation and if you do, destroy that card, draw 1 card from your deck (effects cannot be activated in response of the activation of this card).

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If a ritual monster(s) would be destroyed, negate the destruction and destroy all of your opponent monsters they control, unless your opponent pays 2000 Life points.

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Any card that would be banished , return to the original owner deck, then shuffle the deck.

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This card can be used for the ritual summon of "Maxim, Avatar of ancients" you must also offer monsters whose total levels are 11 or more.

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This card can only be Ritual summoned with the ritual spell card "Final Bless of the Ancients" you must also offer monsters whose total levels are 11 or more. During either players turn, if a card/s would be destroyed or banished, send the top card from your deck to the graveyard to avoid its destruction (this card cannot attack the turn you activate this effect). This card its invunerable by other cards effects and cannot be destroyed or banished in battle as long as you have at least another ritual monster on your field.

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When a ritual monster attacks to your opponent monsters, your opponent cannot activate Traps, Spells or Monsters effects during the battle phase.

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You can only activate this card if there is a "Maxim, Avatar of Ancients" on the field, As long as the monster stays on the field you opponent cannot activate trap cards.

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This card can only be activated if there is a "Maxim, Avatar of Ancients" as long as the monster stays on the field your opponent cannot activate magic cards.

 

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The activation of this card cannot be negated. Select one Ritual monster on your side of field, then banish from your graveyard, hand and field as many ritual monsters you have except the selected ritual monster, Until the End Phase of your next turn the selected ritual monster gains ATK and DEF equal of all ritual monsters banished this turn, the monster cannot activate its effects but its invulnerable to other cards.

 

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This card cannot be special summoned from the graveyard. You can use this card as the entire Ritual Tribute for the ritual summon of a LIGHT Ritual Monster. You can banish this card from the graveyard to add one LIGHT ritual monster from your deck to you hand then shuffle your deck. (you cannot Ritual Summon the turn you activate this card).

 

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This card cannot be special summoned from the graveyard. You can use this card as the entire Ritual Tribute for the ritual summon of a DARK Ritual Monster. You can banish this card from the graveyard to add one DARK ritual monster from your deck to you hand then shuffle your deck. (you cannot Ritual Summon the turn you activate this card).

 

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This card cannot be special summoned from the graveyard. You can use this card as the entire Ritual Tribute for the ritual summon of a EARTH Ritual Monster. You can banish this card from the graveyard to add one EARTH ritual monster from your deck to you hand then shuffle your deck. (you cannot Ritual Summon the turn you activate this card).

[/spoiler]

I hope someone will watch this and comment below.... thanks...

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