Neutrality Man Posted September 26, 2014 Report Share Posted September 26, 2014 (1) You can only control 1 face-up "Fury of the Pure Soul". (2) Face-up non-Effect Monsters (except Tokens) gain 400 ATK for each non-Effect Monster (except Tokens) on the field. (3) Non-Effect Monsters (except Tokens) you control gain the following effect: • Once per turn, this card cannot be destroyed by card effects Rarity: Pure Ultra. (see my ig for why that is relevant) [spoiler='Old version'] Once per monster, when a face-up non-Effect Monster (except Tokens) would be destroyed by card effect each turn: it is not destroyed. Face-up non-Effect Monsters (except Tokens) gain 400 ATK for each non-Effect Monster (except Tokens) on the field. Not sure how to properly phrase "once per turn per monster" in PSCT. This underlined combination is what I came up with. [/spoiler] Protection effect's restriction is supposed to work as follows. Gem-Knight Pearl poised to strike, two Tokens in def position. Advance Summon BEWD as backup using tokens. Opponent Trap Holes BEWD, it survives from Fury. Opponent Mirror Forces against Pearl's attack, BEWD dies, Pearl lives. Attack target was Man-Eater Bug, target Pearl, Pearl dies. I decided to try supporting more monsters without effects than just the Vanillas and Pendulum-Vanillas. Like Gem-Knight Pearl, Scrap Archfiend, and Master of Oz As none of these three (or Gagagigo the Risen, or the many Instant Fusion targets I didn't name) have "/ Effect]" in their... classification text, all of them gain the benefits too. On an unrelated note, does it bother anyone else that these non-Effect Extra Deck cards don't have flavortext under the materials? Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted September 26, 2014 Report Share Posted September 26, 2014 Not 100% sure about the psct either, but that doesn't feel right. Let me try: Once per turn, each face-up non-Effect monster you control cannot be destroyed by card effects. Face-up non-Effect Monsters (except Tokens) gain 400 ATK for each non-Effect Monster (except Tokens) on the field. Also you might consider having this card give them all the effect of not being destroyed by card effects once per turn, since they would still be considered non-effect monsters. That would make the wording so much easier. Face-up non-Effect Monsters (except Tokens) gain 400 ATK for each non-Effect Monster (except Tokens) on the field. Non-Effect monsters you control gain the following effect: •Once per turn, this card cannot be destroyed by card effects. This card has the potential to be crazy powerful, but still seems balanced. The only thing that concerns me is 3 BEWD at 4200 each. I do like this card tho. The concept is nice and as I said before, the effect seems balanced. There may be a case for reducing the atk gain to 200 or 300, but that's probably just me... Link to comment Share on other sites More sharing options...
LeLukeX Posted September 26, 2014 Report Share Posted September 26, 2014 It's good Vanilla support. I've been waiting for a card like this (or Vanilla Safe Zone) to come out for like forever. Non-Effect monsters deserve this kind of love! It's very good. I'm usually more of a fanatic of anti targetting instead of anti destruction. But this is actually amazing considering it protects every monster once and gives a 400 ATK boost on top of that. I would so be using Gene-Warped Werewolf and Alexandrite Dragons for 2400 ATK beaters that have inherent protection upon summon. The boost though I'm a little worried. I think it should just be 400, no more. B/c let's say you have 2 Normal monsters out... 800 ATK boost 1600 in total. That's a lot. How about 3? 1200 ATK boost 3600 in total!!! So I think that's a little high. Link to comment Share on other sites More sharing options...
Neutrality Man Posted September 26, 2014 Author Report Share Posted September 26, 2014 The 400 per ATK gain wasn't an easy decision to make. I played a Vanilla Beatdown deck all day before posting to see what would be the most effective value. Link to comment Share on other sites More sharing options...
LeLukeX Posted September 26, 2014 Report Share Posted September 26, 2014 The 400 oer ATK gain wasn' an easy decision to make. I played a Vanilla Beatdown deck all day before posting to see what would be the most effective value. Of course it's all up to you, but I have to mention that sometimes even if YOU yourself test (using proxies) and decide the effect needs to be amp'd that might not be such a good idea. I know this b/c on Dueling Network I always test Decks as soon as they come out, I'm a nut like that. And believe it or not, when Qliphorts first came out, after testing. I decided that Tool's search wasn't good enough, the deck was too easy to counter (MST's etc.), Disk was too hard to get off, and that the Trap Support Sucked. After extensive testing about a week... Oh my god was I WRONG! Tool's search is now deemed too good by me, Disk is deemed too powerful and too rewarding, and the Trap Support is actually really REALLY good. Sometimes if you may test the Deck you don't see it's true potential at first, but you will after testing a week, or a month even if you can't get help from netdecking. And other players will find ways to make such good use of the card that it ends up being too good. I genuinely believe that's how it is with this card. That boost is too damn high. This Spell Card also Stacks. Have two? 800 ATK for each monster and protected from destruction twice! Link to comment Share on other sites More sharing options...
Neutrality Man Posted September 26, 2014 Author Report Share Posted September 26, 2014 Oh snap, I overlooked the stacking. but that's an easy fix. (1) You can only control 1 face-up "Fury of the Pure Soul". (2) Face-up non-Effect Monsters gain 400 ATK for each non-Effect Monster on the field. (3) Non-Effect monsters you control gain the following effect: • Once per turn, this card cannot be destroyed by card effects Link to comment Share on other sites More sharing options...
Sleepy Posted September 28, 2014 Report Share Posted September 28, 2014 I have a question: Are Pendulum Normal Monsters treated as non-Effect monsters? I mean, Normal Monsters were by default non-Effect before, but the Pendulum Effects are Effects which are part of the cards themselves, technically speaking. Does the protection effect stack? I guess it is possible that the same effect can be gained multiple times much like Extra Sword in multiples does boost all those time.... I'm gonna treat it like that. If the protection stacks, and the boost does too, when you draw into multiple copies, I think the boost is a little bit on the "too strong" end. One single copy can potentially give you up to +2000 ATK for all your monsters. As much of a non-competitive deck it might be, the idea of having 2 of these out, a single vanilla, and doing let's say, a Rescue Rabbit into 2 standard 1900 ATK beaters. You'd have two monsters with 4300 ATK and double protection each (one to bypass Rescue Rabbit in the End Phase and one to laugh at an opponent's out, or even to trigger Torrential yourself without losing them in the process), plus that third monster that's most likely also gonna be past 4000 ATK. Now, yeah, Rabbit is limited so its not a consistent combo, and yes the backrow can get destroyed a few times, preventing the stacking and even potentially nullifying the protection altogether depending on the situation, but it still feels a tad too good in a single card. What have you tested it with? Link to comment Share on other sites More sharing options...
Neutrality Man Posted September 29, 2014 Author Report Share Posted September 29, 2014 I have a question: Are Pendulum Normal Monsters treated as non-Effect monsters? I mean, Normal Monsters were by default non-Effect before, but the Pendulum Effects are Effects which are part of the cards themselves, technically speaking. Does the protection effect stack? I guess it is possible that the same effect can be gained multiple times much like Extra Sword in multiples does boost all those time.... I'm gonna treat it like that. If the protection stacks, and the boost does too, when you draw into multiple copies, I think the boost is a little bit on the "too strong" end. One single copy can potentially give you up to +2000 ATK for all your monsters. As much of a non-competitive deck it might be, the idea of having 2 of these out, a single vanilla, and doing let's say, a Rescue Rabbit into 2 standard 1900 ATK beaters. You'd have two monsters with 4300 ATK and double protection each (one to bypass Rescue Rabbit in the End Phase and one to laugh at an opponent's out, or even to trigger Torrential yourself without losing them in the process), plus that third monster that's most likely also gonna be past 4000 ATK. Now, yeah, Rabbit is limited so its not a consistent combo, and yes the backrow can get destroyed a few times, preventing the stacking and even potentially nullifying the protection altogether depending on the situation, but it still feels a tad too good in a single card. What have you tested it with? Pendu-nillas do indeed count as non-effect. They don't have Monster Effects, but do have Spell effects. Daigusto Emeral can revive Pendu-nillas from the grave, and says "non-Effect" rather than "Normal Monster". Anything involving Stacking is gone. One copy only clause was added. Link to comment Share on other sites More sharing options...
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