BANZAI!!!! Posted September 26, 2014 Report Share Posted September 26, 2014 Lore: 3 level 10 DARK Fiend-Type monsters This card's summon and effect cannot be negated. During the Damage Step: halve the ATK and DEF of any monster that battles with this card. During each of your opponent's End Phases, detach 1 Xyz material from this card. If this card has no Xyz material, destroy it. If this card is destroyed; inflict damage to your opponent equal to this card's original ATK. Gimmicky and stupid? Absolutely! Didn't want to take the lazy route and make it an alt wincon, so I decided to give it effects resembling the three monsters that are ostensibly supposed to be its components to form some sort of half-baked regular wincon (though really, you're only ever going to make this with tragoedia + Galaxy queen's light or something). Some sort of effect immunity from avatar, halving stats from dreadroot, and a bomb of some kind from eraser. Still wanted it to be a wincon of sorts, so I gave it the 5000 burn, which should be enough for game assuming it can deal damage once beforehand. Nuking on any destruction also limits outs to compulse and anything that banishes, bounces, or spins. Can CotH it for a quick gg. #dumberthanquasar Comments/suggestions/criticism/insults appreciated. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 26, 2014 Report Share Posted September 26, 2014 You need to abide by the max. 5000 ATK/DEF rule in this section; just lower it by 100 each and you'll be fine. Link to comment Share on other sites More sharing options...
BANZAI!!!! Posted September 26, 2014 Author Report Share Posted September 26, 2014 You need to abide by the max. 5000 ATK/DEF rule in this section; just lower it by 100 each and you'll be fine. And done. Ruins the flavor a bit, but w/e. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 26, 2014 Report Share Posted September 26, 2014 Since this is RC, the general standards Konami made have to be followed; not much I can do about it. 5000 ATK is still enough to win and cause massive damage + serve as a wincon in most cases (factoring in usual battle damage); all that change did was lower it just 100 points; if those points really meant anything significant. In a nutshell, either your opponent figures out a way to either bounce this or they either get rid of this themselves early on and hope they have enough LP to survive the rest of the duel. Or in the worst case, have this card kill some of their monsters + damage them, then have it kill self and your opponent goes down with it (you should be able to inflict at least 3-4k damage with it before it expires) Would probably throw a Nomi clause on it, as to prevent you from reviving it later on with Reborn or something [not like you'd have a need to do it]; given the fact the other one has one. But this certainly can be considered as the Wicked version of Horakthy (I understand the 5100 is due to Avatar's effect, but again Konami's limits on original stats aren't something that can't be compromised in this section]. Link to comment Share on other sites More sharing options...
LeLukeX Posted September 26, 2014 Report Share Posted September 26, 2014 Since this is RC, the general standards Konami made have to be followed; not much I can do about it. 5000 ATK is still enough to win and cause massive damage + serve as a wincon in most cases (factoring in usual battle damage); all that change did was lower it just 100 points; if those points really meant anything significant. In a nutshell, either your opponent figures out a way to either bounce this or they either get rid of this themselves early on and hope they have enough LP to survive the rest of the duel. Or in the worst case, have this card kill some of their monsters + damage them, then have it kill self and your opponent goes down with it (you should be able to inflict at least 3-4k damage with it before it expires) Would probably throw a Nomi clause on it, as to prevent you from reviving it later on with Reborn or something [not like you'd have a need to do it]; given the fact the other one has one. But this certainly can be considered as the Wicked version of Horakthy (I understand the 5100 is due to Avatar's effect, but again Konami's limits on original stats aren't something that can't be compromised in this section]. Does Konami really have a 5K limit or do we just assume they do b/c they've never made a monster with over 5k Printed atk? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 26, 2014 Report Share Posted September 26, 2014 It's the latter; Konami doesn't actually have a set in stone standard, but we use 5000 as the cutoff because of that. We are not considering Don Thousand's cards, because they are bad design. Until Konami releases a legal card that does break this limit, just obey the limit. Here's a link to the rule on YCM's Wikipedia: http://ycm.wikia.com/wiki/Rule_of_5000 In other words, you need to add your opinion on this card; not just quote my post. Link to comment Share on other sites More sharing options...
LeLukeX Posted September 26, 2014 Report Share Posted September 26, 2014 As far as thoughts on the card. I find it super Gimmicky. Super High Stats, super hard to summon, and super hard to kill (without triggering that 5K burn dmg). The card itself isn't super amazing, unless opp has under 5k this card would definitely cause problems if the opponent doesn't have the one easy out Compulse. I dont like that you can use your own card effects to destroy him and trigger that burn. I think it should be by opponent's card. And this isn't even Horakhty, Horakhty should have a win condition, not this insane burn damage. Idk, I just don't like the card's concept, design, and idea. I'm never a fan of cards that are gimmicky. Link to comment Share on other sites More sharing options...
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