caezx Posted October 9, 2014 Report Share Posted October 9, 2014 During each of your End Phases: Discard 1 Fiend-Type monster or destroy this card. any ideas to improve? Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted October 9, 2014 Report Share Posted October 9, 2014 The single most noteworthy aspect of this card is that Dark Worlds can use it to beat over Winda, provided they have their Field Spell up (but so can Grapha). Other than that, this card has little to no real synergy with the Deck and does not really improve it in any other way. Well, you can DDV it without needing the Field Spell up, but you shouldn't too much of a problem getting a monster with enough ATK onto the field when you can make all of your Dark Worlds that hit the field turn into Grapha. By discarding during the End Phase, the effect you're going to trigger will either be unusable until your next turn (for example, a Special Summon, Broww's draw, or Snoww's search) or will be suboptimal compared to discard effects that work earlier in the turn, namely Grapha's destruction effect. It's an ok card, albeit archaic, but as it does not offer the Deck anything special, it won't really see any play. The best way to make a card playable is to give it a role in the Deck that the Deck lacks and will appreciate. Here's an odd idea: "You can have both players discard 1 card (for no effect). The effect of Scarleth, Commander of Dark World can only be activated once per turn" and maybe drop the ATK a bit since you're having your opponent discard a card (which is a pretty powerful effect). Then again, it might be more an effect more suited for a boss monster instead of a Level 4 monster, so eh. Link to comment Share on other sites More sharing options...
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