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Merlin [NKRT]


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Merlin
DARK/Spellcaster/Effect
3/1400/500
You can only use each effect of "Merlin" once per turn.
● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.
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Still kinda baffled at how some people doesn't want to run Merlin since they said it's inconsistent and will ruin the deck's consistency by being a Spellcaster

 

like

 

what.

What are they smoking and where can I get some.

 

How hard is it to run Foolish Burial. You would think that by now people would understand what the damn thing did, considering this format is deckvomit format.

 

Any, let idiots be idiots, I suppose.

I mean, gotta be a better top deck than the damn normal monster.

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What are they smoking and where can I get some.

 

How hard is it to run Foolish Burial. You would think that by now people would understand what the damn thing did, considering this format is deckvomit format.

 

Any, let idiots be idiots, I suppose.

I mean, gotta be a better top deck than the damn normal monster.

 

Why look down on Artorigus? Its pretty solid, even for a vanilla. Too bad it doesn't really have a place in the deck. Here's to hoping that Bedwyr is treated as a vanilla while in the grave as well for Lady shenanigans.

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Now that this is confirmed, I still like it. But let's be honest, the prime target is still Medraut. On the bright side, you don't have to worry about having to Xyz with Medraut and Borz the turn you summon them. And that way, you can keep adding more Knights on the board as the game progresses, without fearing much because of Merlin's Quick Effect. 

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By the way, Masao, can you give a (short or detailed) explanation on the proper way to Noble Knight in your opinion, after Merlin, Last Chapter, and Bedwyr?

 

I'll put something slightly more detailed up in my deck profile later, but long story short, you want to Borz to thin first turn if possible. If you have a Table and Merlin/Medraut + Arms, go ahead and get the dump off Round Table, dumping Eachtar. At that point Table's job is done. From then on you want to leave two Knights on the field at any given time. If you Xyz into R4/R5 Arty, be sure you have some way to leave another Knight on the field alongside it. You never want a Knight alone on the field.

If you don't have the Table play but you have access to a Borz, just go Borz and save the Merlin/Medraut to respond to plays. You only have a limited number of power plays to make, so conserve resources if you can. If they ever have a clear field or you find an opportunity to clear backrow, do so and swing, Merlin and swing again. You'll pick up a lot of undeserved wins by just going for hard LP pushes before the opponent can even set up.

 

Tl;dr, to make it really simple, if you have any access at all to Borz, use it to get the thin off. If you have Round Table, blow a Merlin or Medraut to get to Borz and dump Eachtar. If you have Borz + Merlin/Medraut, only use the Borz and save the rest.

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