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Constellarknight support


Darj

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Constellarknight Alliance
Trap Card
Type: Continuous
Any card or effect that requires, targets and/or applies on "Constellar" or tellarknight" cards will require, target and/or apply on "tellar" cards instead. If this card is sent to the Graveyard by a card effect: You can target 1 "Constellar" and 1 "tellarknight" monster in your Graveyard; Special Summon those targets, and if you do, they cannot be destroyed by battle this turn.

Constellarknight Orion
Attribute: LIGHT
Type: Warrior/Effect
Rank: 4
ATK: 1600
DEF: 1300
When this card is Summoned: You can add 1 "tellar" Spell/Trap Card from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "tellar" cards. You can only use this effect of "Constellarknight Orion" once per turn.

 

 

Yes, Constellarknights are not a thing, but decided to make it into a thing.

 

Alliance is basically a reworked version of this: instead of being a power card for a theoretically inconsistent Sacred+tellarknight deck, I toned it down as a slower "Constellar Star Cradle", but instead made a searcher for it as an attempt of making said "Constellarknight" deck more consistent. Also it is now recyclable by Betelgeuse, to keep your Constellars and tellarknights working with each other.

 

Orion is the searcher of the aforementioned card, plus it can search for other cards such as Stellarnova. Its effect comes with a drawback similar to Nebra Disk's of disabling your from using non-"tellar" cards, just to keep it on check. Even without Constellars, in theory Orion should be a powerful card in standard tellarknight decks.

 

[spoiler=Constellarknight Alliance ruling]

The first effect basically replaces "Constellar" or "tellarknight" with "tellar" in card texts. Examples of this effect's applications:

- "Satellarknight Deneb" will be able to search "Constellar" monsters.

- "Satellarknight Betelgeuse" will be able to recycle "Constellar" cards, including Spell/Traps such as "Constellar Star Cradle".

- You will be able to banish a "tellarknight" monster to activate the effect of "Constellar Sombre", as well as add to the hand or Normal Summon a "tellarknight" monster with Sombre's effect.

- You will be able to send a "Constellar" monster you control to the grave to activate "Stellarnova Alpha".[/spoiler]

 

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Searching Star Cradle sounds pretty amusing, really.
Alliance can lead to some absurd combos, despite the fact they will be gimmicky, so it has potential to lead into stuff. It being a Trap is a little strange, but I guess valuing the blind MST bait for pluses can always be a beneficial thing.

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I originally made it as a Trap to make it a bit slow because, as you pointed out, it can lead to crazy combos; also the original version was more of a power card, but I guess this version could get away as a Continuous Spell. Although you do have a point with the added value of punishing blind MSTs, which makes the second effect slightly more live since ideally the opponent wouldn't want to destroy this and give you pluses.

 

So yeah, I will leave it as Continuous Trap for now.

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