Jacobmalins1 Posted November 27, 2014 Report Share Posted November 27, 2014 This is the first card I've designed, I'm working on a structure deck idea I would call The Guilded warrior deck. I call it the guided warrior deck because this structure deck is based In a strategy of guilder monsters, I want the deck to be realistic. This is deck is a warrior deck mainly for warrior earth monsters. This is Guilded Archer, guilder archer isn't strong exactly but ha a decent effect for the deck I'm designing. I just need your thoughts, do you like the idea of this or am I over doing something? :3 Link to comment Share on other sites More sharing options...
drosen23 Posted December 2, 2014 Report Share Posted December 2, 2014 Op Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 2, 2014 Report Share Posted December 2, 2014 Op And how exactly is this OPed? Remember what I told you about the Advanced Clause (explain your reasoning); yeah, you've broken it several times today, especially with certain spam posts. Anyway, I'll fix the OCG a bit; then CnC it properly. When another "Guilded" monster is targeted for an attack or effect: Negate that attack or effect. While this card is face-up, "Guilded" monsters cannot be destroyed by battle. If this card is sent from the field to the Graveyard: You can discard 1 card, and if you do, it becomes your opponent's End Phase. Yeah, this card is broken beyond repair right now. Essentially get two of these on the field, and you're essentially going to block nearly all of your opponent's attempts to get rid of said Guilded monsters. For that matter, second effect contradicts part of the first one. While we're at it, you're making the opponent forcibly end their turn if this card even goes to the Graveyard via the other methods this card doesn't deal with. Just no. I advise scrapping both the first and third effects entirely, since both of them are incredibly OPed. Yeah, Skill Drain and non-targeting removal are options to bypass this card's effects, but that is no excuse to design cards that do what this does. If you insist on keeping the first effect, it had better have a significant cost to balance out what it's capable of doing. Overall, you need A LOT of work to fix this so it's not blatantly overpowered. I apologize if this hurts your feelings, but really this card needs to be severely toned down; given what it's capable of doing right now. Please fix this within 24 hours; thanks. (P.S. Don't use attachments to post cards; just copy/paste the IMG code from the generator) Link to comment Share on other sites More sharing options...
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