Jump to content

Please don't move, also CnC be nice change of pace, no?


JackThompson400

Recommended Posts

Xana's Army marches on


dbxcAR1.jpg
Xana Shearoom: Level 1 WIND Plant-Type
Tuner Effect monster 800 Attack and 300 Defense
Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can send 1 "Xana" monster except "Xana Shearoom" from your Deck to the Graveyard. You can only use this effect of "Xana Shearoom" once per turn.


RgNBS2C.jpg
Xana Blok: Level 2 EARTH Rock-Type
Non-Tuner Effect monster 400 Attack and 900 Defense
If the only monster(s) you control are face-up "Xana" monsters while you control no "Xana Block", you can Special Summon this card from your Graveyard in Defense Position. If you do, remove it from play when it is removed from the field. Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF, you can add 1 "Xana" monster from your Deck to your hand except "Xana Blok". You can only use this effect of "Xana Blok" once per turn.


UihvWf3.jpg
Xana Horzet: Level 3 FIRE Insect-Type
Tuner Effect monster 1300 Attack and 200 Defense
Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can send this card to Graveyard to add 1 level 4 or lower "Xana" monster from your Graveyard to your hand then, immediately Normal Summon 1 "Xana" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


WUUyNqy.jpg
Xana Vrab: Level 2 WATER Aqua-Type
Tuner Effect monster 500 Attack and 1100 Defense
Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can 1 target Spell or Trap on the field and if you do; return the targeted card to the hand. You can only use this effect of "Xana Vrab" once per turn.


7MR3nso.jpg
Xana Sniptula: Level 1 LIGHT Fiend-Type
Non-Tuner Effect monster 200 Attack and 600 Defense
Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can target 1 monster on the field and if you do; return the targeted card to the hand. You can only use this effect of "Xana Sniptula" once per turn.



cJbkRLq.jpg
Xana Megadeus: Level 3 DARK Machine-Type
Non-Tuner Effect monster 1600 Attack and 700 Defense
Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can Special Summon 1 level 4 or lower "Xana" monsters from your hand, Deck or, Graveyard. You can only use this effect of "Xana Megadeus" Twice per turn.


u5VRovL.jpg
Xana Gigastomp: Level 9 DARK Zombie-Type
Non-Tuner Effect monster 500 Attack and 2000 Defense
If you have 3 or more "Xana" monsters with different names in your Graveyard while, you control 2 or more "Xana" monsters with different names, you can Special Summon this card from your hand or Graveyard. When this card is Summoned: this card gain ATK equal to half of your Life Points. If this card is Normal Summoned, it is unaffected by Spell/Trap effects. If this card is Special Summoned, destroy all other monsters you control. Twice per turn, you can target 1 face-up monster on the field and if you do; the targeted monster loses 300 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can banish all other monsters on the field and if you do; banish all monsters in your opponent's Graveyard. You can only use this effect of "Xana Gigastomp" once per turn.
-(Should Gigastomp only be summoned with it's own effect?)


f0g1Uxv.jpg
Xana Blitz: Normal Spell card
If you control no monsters: Special Summon 3 Level 2 or lower "Xana" Monsters with different names from your Deck and/or Graveyard. They are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except "Xana" monsters.


3yT1RrC.jpg
Xana Controlled Tower: Field Spell card
Each time a monster loses ATK and/or DEF due to a monster effect, place 1 Xana Counter on this card. If a card with a Xana Counter(s) is destroyed, place its Xana Counters on this card. If this card would be destroyed, you can remove 3 Xana Counters from this card instead. Twice per turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn: you can place 1 Xana counter on face-up "Xana" monster(s) you control up to the number of Xana counters on this card or add 1 "Xana" card from your Deck or Graveyard to your hand except "Xana Controlled Tower". You can only use this effect of "Xana Controlled Tower" once per turn.


PedtDhu.jpg
Xana Tentacles: Level 6 LIGHT Sea Serpent-Type
Tuner Effect Synchro monster 2300 Attack and 1900 Defense
1 "Xana" Tuner + 1 or more "Xana" non-Tuner monsters
When this card is Synchro Summoned, Special Summon 1 "Xana" monster from your Graveyard in Defense Position. Face-up "Xana" monsters you control with Xana Counters can not be destroyed by card effects or Battle. Once per turn during either player's turn, you can target 1 face-up "Xana" monster you control and if you do; the targeted monster loses 200 ATK and DEF. If you activate this card's effect this turn, while this card's current ATK and/or DEF is lower than half of this card's original ATK and/or DEF: you can place 1 Xana counter on all face-up monsters you currently control. You can only use this effect of "Xana Tentacles" once per turn.


Open with terraforming, activate terraforming to grab tower and activate it then, activate blitz, use blitz to summon shroom, block and sniper. use shroom effect to throw 1 block from the Deck to the Graveyard, use block effect to add hornet or giga from your Deck to your hand. Normal summon hornet and use it effect if you want like if you already have gigastomp in you hand or etc. Synch into Tentacles to Special Summon 1 Xana monster from your Graveyard in defense position (even a second copy of tentacles)

Link to comment
Share on other sites

Just so we don't get a repeat of what happened earlier with this user's thread, I'll leave this memo. 

 

The TC was simply using "filler" pictures for his set (in previous incarnates), because he didn't get CnC inside Written (again, there's no shame in doing Written cards)

Although they might appear to be Pop Culture, they aren't.

 

Nai and I were alerted about this a couple hours ago.

 

So yeah, please check this before you all report this for being in wrong section again.

Thanks.

Link to comment
Share on other sites

Interesting mechanism... It would be interesting to see these cards in play, getting rid of ATK and DEF as a cost and condition might be risky... But if the deck was fast enough... It could provide... Interesting results. The types and attributes are mismatched... Making it slight ly harder. I made a Xana ritual not long ago... I never posted it... But it is nice to see a code lyoko fan out there.

Link to comment
Share on other sites

Interesting mechanism... It would be interesting to see these cards in play, getting rid of ATK and DEF as a cost and condition might be risky... But if the deck was fast enough... It could provide... Interesting results. The types and attributes are mismatched... Making it slight ly harder. I made a Xana ritual not long ago... I never posted it... But it is nice to see a code lyoko fan out there.


There mechanism is to allow field advantage (which can be done before or after the battle phase) go for synchro/xyz plays to maintain field advantage over their stat loss. Plan a is to synch/xyz play your way out of stuff while plan b is to focus on meeting gigastomp summoning condition and have a pain in the neck that can keep floating.

ARE THE CARDS BALANCED?
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...