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drosen23

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[spoiler=Old Cards]

[img]http://i.imgur.com/XUlZF0s.jpg[/img]
[img]http://i.imgur.com/vLVDCQb.jpg[/img]
[img]http://i.imgur.com/cQz05Wn.jpg[/img]
[img]http://i.imgur.com/E4MfIYz.jpg[/img]
[img]http://i.imgur.com/W0omC4a.jpg[/img]
[img]http://i.imgur.com/wgyjzVF.jpg[/img]
[img]http://i.imgur.com/UJBZMlJ.jpg[/img]
[/spoiler]

[spoiler=New Cards]
[img]http://i.imgur.com/LcugEcO.jpg[/img]
[img]http://i.imgur.com/UGOtsAt.jpg[/img]
[img]http://i.imgur.com/0it8fCb.jpg[/img]
[img]http://i.imgur.com/g8YwxrV.jpg[/img]
[img]http://i.imgur.com/fc0dL59.jpg[/img]
[img]http://i.imgur.com/jMgGLBq.jpg[/img]
[img]http://i.imgur.com/o7LpWjk.jpg[/img]
[img]http://i.imgur.com/gM6zZ8b.jpg[/img]
[/spoiler]

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Oh boy, where do I start with this?

 

First of all, please note that we enforce a maximum 5000 ATK/DEF for cards in this section. You have a few in here that blatantly disregard them; namely Juggernaut Supreme.

 

Midnight Reaper violates several clauses: 1. No Divine-Beast/DIVINE attribute monsters in RC; 2. Violates the BEWD clause (no Normal Monster can be a higher Level than 8, nor have an ATK equal to or greater than 3000)

 

Tau Chibi has a dual Type. If you want to give the card two Types, print one in the subtypes and give the effect "This card is also treated as a (TYPE)-type monster"; TYPE being the other one you didn't choose. Otherwise, Fake Types are barred in RC.

 

Flaming Lion Warrior violates the Level section of the BEWD clause, along with the ATK (DEF is fine). 

 

Galactic Defender is also the same; Fake Type. 

 

As for the Xyz, do you understand how the mechanic works? The way you have them now is NOT how you do them. For Zombie Queen, the materials would be 2 Level 8 Zombie-Type monsters from what I get out of it. Sniper Commando would be (#) Level 11 monsters, but note that a monster of this Rank will prove difficult to summon w/out the aid of Rank-Up Magics (mind you, there are no DARK Warriors of Rank 8+ right now; Felgrand exists but he's LIGHT)

 

End Game is an alternate win condition; we don't particularly like them in RC. But either way, unless you can defend that 1 remaining LP; your opponent will win before you even get a chance. Please note that real Yugioh cards don't have stat values that end in a 1; changing it to 10 LP would be more realistic (see Utopia Prime). 

 

Machine General is iffy; there's nothing wrong with the stats, but summoning-wise, outside of Zombies or whatever can spam low Level materials to summon it; there's no reason to make this card over the other generic Level 7 Synchros that offer much more. 

 

--

So yeah, you have a lot of work to do. 

Because these cards break several of RC rules, I'm moving this to Experimental Cards for the time being.

 

Before you decide to post in Realistic Cards again, please read the section rules and the guides members wrote, so you understand what we're looking for here. 

You're a new member, so it's important to read our guidelines; they'll help you survive here.

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Yeah, the cards are better + conform to our standards.

Still iffy on the Fusion though, considering it's a 5000 ATK monster that can easily be revived; but the difficulty of its components balances it out to an extent, I suppose.

 

 

Next time though, just post the new cards in the main one [if you'd like, keep the old ones in a spoiler].

I'll do that here + merge your latest two.

 

 

Additionally, please add your card's effect underneath each of them; it makes it easier for members to read and in your case, correct OCG, so the effects do what you intend for them to be doing.

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