jellal17 Posted December 9, 2014 Report Share Posted December 9, 2014 This card can attack twice the turn its summoned. you're opponent cannot activate card effects in response to this cards attack.If this card destroys a "Water" type monster banish it instead of sending it to the graveyard. Seeing as christmas is on the way i will be making a frost type set this is a preview yet as I'm still looking for art :) Link to comment Share on other sites More sharing options...
JessicaMuddy Posted December 9, 2014 Report Share Posted December 9, 2014 This card can attack twice during the turn its Summoned. Your opponent cannot activate cards and effects in response to this card's attack. If this card destroys a WATER monster by battle, banish it instead of sending it to the Graveyard. This card is quite powerful as a 1900 ATK beatstick, especially since it can attack twice in one turn. The WATER banishing effect isn't all that useful, even Caius the Shadow Monarch is more useful since it can banish any monster, and it doesn't have to be by battle. Overall, not that bad, but not that great (At least that's my opinion). Link to comment Share on other sites More sharing options...
Arctic55 Posted December 9, 2014 Report Share Posted December 9, 2014 This card is quite powerful as a 1900 ATK beatstick, especially since it can attack twice in one turn. The WATER banishing effect isn't all that useful, even Caius the Shadow Monarch is more useful since it can banish any monster, and it doesn't have to be by battle. Overall, not that bad, but not that great (At least that's my opinion). Only thing I can add is, the fact that your opponent can't activate effects in responce to a 1900 ATK double beater is a little on the OP side if you ask me. So, remove the last effect as it is useless. And your opponant should be able to activate effects, if they arn't able activate effects you should think about one of the following: 1. You should tone down the attack or remove the double attack ability. 2. Remove the anti-effect ability and add a cost for a second attack. Link to comment Share on other sites More sharing options...
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