jabber2033 Posted December 17, 2014 Report Share Posted December 17, 2014 During your Main Phase: You can return this face-up card from the fieldto the hand. During either player's Damage Step, when a LIGHTmonster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. Personally, I think this was a stupid move. Probably the most stupid on the list. This card went to 1 for a reason. Link to comment Share on other sites More sharing options...
Sleepy Posted December 17, 2014 Report Share Posted December 17, 2014 Now it is more consistent than just a tech. I suppose hit by battle isn't as necessary to get rid of stuff as in the old days (which is not really a good thing). I don't like how attacking into something can potentially mean you'll crash against an an almost OTK worth of damage. I remember how LS back in 2008 - 2009 gave me plenty of chances to witness stacking Honests, so a 1700 ATK monster suddenly could be a 10700 ATK monster and that potential was the reason it was limited to begin with. At least it isn't at 3 (yet). So that's something, right? Link to comment Share on other sites More sharing options...
Expelsword Posted December 17, 2014 Report Share Posted December 17, 2014 Absolutely insane. LIGHT monsters did not need a boost. Now I have to keep playing around this even if they mill it, and they can push for game when they have no right to by dropping both. Link to comment Share on other sites More sharing options...
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