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Rebellious Knight Jane


BatMed

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rebellious_knight_jane_by_batmed-d8c1beu

[spoiler=Effect]
When this card is Normal Summoned, you can target 1 Level 4 or lower Warrior-Type monster in your Graveyard, except "Rebellious Knight Jane"; Special Summon that target. You cannot Special Summon other monsters during the turn you activate this effect, except LIGHT monsters. During the turn this card is sent to the Graveyard: You can discard 1 card from your hand; you take no battle damage this turn.
[/spoiler]
[spoiler="Effect (Previous Version)"]

When this card is Summoned, you can target 1 Warrior-Type monster in your Graveyard; Special Summon that target. During the turn this card is sent to the Graveyard: You can discard 1 card from your hand; you take no battle damage this turn.

[/spoiler]

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First effect, just no: can revive any Warrior regardless of Level, triggers on any kind of Summon, and doesn't have any other drawback such as negating the effect of the revived monster, a hard OPT clause, or being disabled from reviving a copy of itself. For instance, you could go crazy with this in Tellarknights; it's even a LIGHT to fit their theme of LIGHT/Warriors.

 

The second effect is more of icing on the cake that can save you from an OTK or something.

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First effect, just no: can revive any Warrior regardless of Level, triggers on any kind of Summon, and doesn't have any other drawback such as negating the effect of the revived monster, a hard OPT clause, or being disabled from reviving a copy of itself. For instance, you could go crazy with this in Tellarknights; it's even a LIGHT to fit their theme of LIGHT/Warriors.

 

The second effect is more of icing on the cake that can save you from an OTK or something.

 

Soo, how about:

When this card is Summoned, you can target 1 Level 4 or lower Warrior-Type monster in your Graveyard, except this card; Special Summon that target. You cannot Special Summon other monsters during the turn you activate this effect, except LIGHT monsters. During the turn this card is sent to the Graveyard: You can discard 1 card from your hand; you take no battle damage this turn.
 
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"except this card" clause is pointless: it cannot Summon itself when it is already on the field. You should use except "Rebellious Knight Jane"  clause instead.

Anyways, it is a bit more fair now, but still abusable in Tellarknights. I suppose TCG could handle something like this, but ideally I would go for a Wolfbark-ish effect that locks the effect of the revived monster, and possibly further water it down by making the effect trigger only when the monster is Normal Summoned, so you can't revive this = instant 2-material Rank4 LIGHT.

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"except this card" clause is pointless: it cannot Summon itself when it is already on the field. You should use except "Rebellious Knight Jane"  clause instead.

Anyways, it is a bit more fair now, but still abusable in Tellarknights. I suppose TCG could handle something like this, but ideally I would go for a Wolfbark-ish effect that locks the effect of the revived monster, and possibly further water it down by making the effect trigger only when the monster is Normal Summoned, so you can't revive this = instant 2-material Rank4 LIGHT.

 

Ok thanks a lot :D

 

When this card is Normal Summoned, you can target 1 Level 4 or lower Warrior-Type monster in your Graveyard, except "Rebellious Knight Jane"; Special Summon that target. You cannot Special Summon other monsters during the turn you activate this effect, except LIGHT monsters. During the turn this card is sent to the Graveyard: You can discard 1 card from your hand; you take no battle damage this turn.

 

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