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(Lock, please...) NetMonster: Not Quite Game Over [Interest Check]


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Greetings, stranger.
How are you today?
I have a question for you.
Did you know there's a world beyond your screen that could use your aid?
You didn't?
Then allow me to fill you in...


[divider1]

 

~Intro: Within Temptation - The Last Dance~
 

~Ending: Within Temptation - Our Solumn Hour~

 

NotQuiteGameOver_zps889e82c1.png

"Wewe ish eet..." A black dragonling was sniffing around the ruins of a now-destroyed site, its form appearing as an entire city left in decay and disrepair, its wings folded in and its silver leaflike ears pinned to the back of its head incase danger came. Everything that wasn't the dragon appeared to be tinted a shade of green and covered in 1s and 0s that were smaller than an needle's point. A whine emerged from its throat as it lightly kicked one of the nearby rocks with a forepaw. "Cuwda swar..."


A mechanical whirling noise became heard, catching the creature's attention. "Uh, oh," it whispered to itself before finding a small alcove to hide in while making itself as small as possible. Nearby did what looked a mechanized box fly past without noticing the creature, whom had a small shiver try to overtake her form. "Dawn Dada Nowds..." A loud thud sounded nearby, prompting it to turn its head toward the source. "Ai wondewed when dat wud fawl..."

What had fallen was a blue capital 'G' that landed next to five other letters that spelled out one word.


G o o g l e

 

[divider1]

 

[spoiler=History]It has been 16 years since Anthony Gil, aka General PhantomOpera, created the NetMonster program, unaware of what would happen soon after he was finished.

 

Many NetMonsters opened their eyes for the first time over a decade ago, when the NetMonster Program was first released into the sea of the Internet. They all once stayed within a particular area of the Internet known as the White Mask NetMonster Rift, a sort of holding pin where the developing creatures grew up in relative safety from the dangers of the World Wide Web.

 

One NetMonster, however, always felt the walls of his self-percieved prison closing in, seeing himself as a test subject for the hands of the humans on the other side of the screen. This was not true, but he believed it so. As these misinformed thoughts formed in his head, a silent spectre of loose code ran across him and anchored itself to the depressed NetMonster, mutating the code in a dangerous way.

 

The NetMonster infected with this now-corroded code, Shade the Phantom Mage, began to scheme ways to escape the glorified zoo he was in and wreck havoc upon the Internet, unaware of the world that was forming just outside of the walls in preparation for their overall release into the web.

 

Through various underhanded tactics, Shade managed to get 84 allies, one for every possible Attribute/Species combination and transformed them with the power granted to him by the corroded data that possessed him, the virus within. After the transformation, these Boss NetMonsters shattered all the defenses the NetMonster Rift had, and upon releasing the whole of the NetMonster race into the Internet did the digitized world change.

 

New places arose for the purpose of capturing the disruptive NetMonsters, whom started to cause blue screens of death, DDoS attacks en masse, consuming data to the point of leaving nothing behind as well as many other forms of damage... Xoom City is one such place that arose as well as the Angelfire Gardens and the Void within it that has emerged.

 

Soon after they broke free, General PhantomOpera released a Call to Arms, recruiting many into the fold, though he mostly attracted the attention of pre-teens and early teens at the time. Even so, these brave kids fought with the NetMonsters they befriended as well as their Champion NetMonster, the one that was often carefully crafted to better take on the bosses within the World Wide Web and eventually bring Shade down.

 

However, something happened before he could be defeated. Another viral entity attacked the source code for the NetMonster program, and therefore the Hunters' connections to their partners. The Champions were confused as to what to do, they were so used to being led by their partners. At this point did several regular NetMonsters that have grown used to thinking for themselves start to act like the Champions' partners, acting as the brains for their brawn as the group made way for Shade's Tower.

 

15 Champion NetMonsters and their newfound partners took on Shade at once, and neither side showed signs of slowing down. It wasn't until Shade became surrounded with a menacing red glow that the battle took a turn for the worse. He let out a pained strangled cry before something emerged from him, leaving the Mage NetMonster to fall to the ground from a sudden death.

 

A strange orb appeared above him instead with the same menacing red glow.

 

Before anyone could even think, the orb exploded, releasing all the pent-up corrosive energy like a bomb throughout the Internet. Champions were forced to revert back to their crystalline states, and all other NetMonsters were erased when shards of the explosion hit them. Only one managed to stay whole after the world around her began to collapse around her, various buildings suddenly weakening and falling in various places and plantlife fading suddenly away.

 

The darkness of evil had destroyed this world, and a single NetMonster cried all alone from within it.

 

That same NetMonster has been since trying to gather as many of her former allies' crystals, though she had no way of reaching the humans beyond the screen...

 

...until now.[/spoiler]

[spoiler=What is NetMonster?]

First, allow me to give you a quote from the original NetMonster Homepage that another site has thankfully preserved:
"NetMonsters are cute, digital creatures that make their home within webpages across the Internet. Nobody really knows where they came from, but we do know that at one time, all of them were kept within the White Mask NetMonster Rift. That was, until the evil NetMonster mage Shade helped them escape!  Now they're everywhere...
As a monster hunter, your job is to travel the Internet capturing NetMonsters. However, you can only capture NMs from webpages with a NetMonster button on them. That button means that the website's owner has placed a trap on the webpage. If there are red eyes in the cage, a NetMonster has managed to get trapped inside! From there, all you have to do is "Grab 'Em!" Sounds easy, eh?
So in short, NetMonster is a game of Internet monster collecting. But it's like nothing you've ever played before! Don't miss out!"

 

I have heard NetMonster being collectively called a combination of Pokemon, Digimon and Monster Rancher without the need for grinding levels for your NetMonsters. Originally, hundreds upon hundreds of webpages were created by then pre-teen and early-teenagers with nothing more than something called a NetMonster cage, which is needed in the code of a site to generate a random NetMonster. What you got was both random and fixed. You never know what you're gonna get, but once you find something good, you can give the URL of that site to someone else so they can have at whatever you found.

 

The original goal of the game was to find 84 specific monsters, known collectively as Boss NetMonsters, to get parts of the Encryption Key needed to break into the tower where the main evil, Shade the Phantom Mage, resided. However, no one had managed to get a hold of all the pieces needed before Shade struck. As PhantomOpera was working on the next version of NetMonster, a virus struck and destroyed the original and new codes, leaving NetMonster unable to be worked on again unless he recreated it from the ground up. The gateway program many NetMonster Hunters used to interact with their NetMonsters were gone and the NetMonster World that had begun to flourish within the Internet became destroyed by the same Virus that became known as the Seed of Evil, Nemesis.

 

Game Over? Not Quite.

 

There is one NetMonster that survived the Collapse of their world, after all...[/spoiler]

[spoiler=Data Nodes]Data Nodes are viruses that emerged after the NetMonster Program came into existance, each one capturing and changing a NetMonster's Binary Code in an attempt to make them loyal to the virus that captured them. They are capable of various amounts of damage, ranging from chain DDoSes to shutting down massive physical places. A particularly-vindictive one could even hack into the Pentagon and start launching missiles. While the number of such as been slowly reduced, there are still many Data Nodes with these corrupted NetMonsters, known as Node NetMonsters. These NetMonster variants have moves that used to only show up on the Boss Monsters, including powerful signature moves such as the ability to inflict poison and sleep at once in the same move and the ability to weaken your foe as you attack. How this can go about will be explained if more people actually show interest.[/spoiler]

[spoiler=Champion NetMonsters]Champion NetMonsters were the strongest NetMonster a Hunter would have in their journey, capable of breaking limits other normal NetMonsters would be stuck obeying. They are formed from a special crystal known as a Champion Crystal. At first, they would appear as a simple pink diamond-shaped crystal, their appearance would mutate after the first time a Champion was formed from them, changing the crystal's form into one more fitting for the resulting being. Unlike other NetMonsters, the Hunter chose what their Champion would be like, appearances, personality, Attribute and Species. It was just as common for Hunters to have their Champions model their favorite characters as it was to have them be something completely unique.[/spoiler]

[spoiler=The Circle of Life]NetMonsters work on a double weakness/resistance system, known as the Circle of Life, where both their Attribute and their Species matter in combat.

 

Attribute Circle: Ice -> Earth -> Thunder -> Phantom -> Light -> Fire  -> Ice
Common NetMonsters have no Attribute-based weaknesses or resistances, but that also means they have no form of STAB (Same-Type Attack Bonus) either, to use a Pokemon Term.

 

Species Circle: Human -> Dragon -> Mage -> Slime -> Dog -> Cat -> Bird -> Fish -> Bug -> Mech -> Rockman -> Ghost -> Human

 

In the above chain, a Thunder Dragon trumps Phantom Dragons and Thunder Mages as well as double-screws Phantom Mages. In the same token, a Thunder Dragon is trumped by Earth Dragons and Thunder Humans and in a lot of trouble against an Earth Human.

 

If you want to see what a particular NetMonster combination looks like in its defaulted form, there is a page that has all of them, including the Node NetMonsters that have been converted after being captured by Data Nodes. (Warning: A good adblocker is your friend on this site, since it was made before the turn of the millenium! Also, the site creator mislabeled the Ice NetMonsters as Water NetMonsters.)
http://www.netmonsteruniverse.8m.com/help/speciesattributes.htm[/spoiler]

[spoiler=Plot]After being alone for a decade and a half, a way to reach the world beyond the screen has been found. The lone survivor of the Collapse, an almost-black chibi-ish dragon, is reaching various humans from around the globe, begging for help from various humans of varying ages. This world-wide spread of aid-seeking has even hit the news in various places and even caught the attentions of the various governments across the globe, though not all of them have good intentions.

 

Those who agree to help the strange dragon wind up recieving an old program developed back when Windows XP was still the newest Microsoft OS. Within this program was something the dragon referred to only as a Champion Crystal, an apparent key to future events that may take place. However, as the creatures that would emerge from these jewels, Champion NetMonsters, begin to awaken, something else began to stir well...

 

...and the old virus isn't happy to see the world underneath the Internet being rebuilt...[/spoiler]

[spoiler=Locations]Each location among the NetMonster World is linked to a location within the Internet. There are a few set locations, however.
[spoiler=Google Tower & Train Station]To handle all of the traffic that comes to this place before leaving it, Google.com once took the form of two things. A giant 500-story tall tower that was the largest employer of NetMonster responsible for sorting through all the search requests in record time before sending them off to the humans on the other side of the screen that requested them and the train station that sent NetMonsters off to far-off areas of the Internet at quick speeds. While the website seems small, Google.com took up a huge chunk of the NetMonster world by itself. Now, however, the tower has fallen over upon the train station with only the bottom ten floors still standing in place...[/spoiler]

[spoiler=Angelfire Gardens & Void]NetMonsters of all sorts once came to this combat-free zone to relax and rest from all they had to do to help the Internet keep running smoothly in those older times. There were few buildings and was more a large sea of digitized shrubbery and flowers than anything else, but the plantlife has since decayed after the Collapse. There is one spot within the Gardens that's strangely-untouched by time and that's the Angelfire Void, which is suspected to be the Graveyard of NetMonsters as well as the possible Birthplace of them. One must take care when approaching this dangerous location, for literally anything can emerge from within it...[/spoiler]

[spoiler=Xoom City]The decayed version of it is seen in the banner, which the NetMonster in the pic is looking back towards. Quite a few NetMonsters lived in this place, with the size of the city being equal to the size of Tokyo in regards to population. This place actually became destroyed before the coding of the NetMonster program was, due to the creators of the place deciding to make certain changes to the site the city was anchored to, devistating many buildings in the process. Google Tower and Train Station was fairly close to this location.[/spoiler]

[spoiler=Tripod Laboratories]Many forms of experiments were done here in the name of improving the future quality of life for the NetMonsters as well as finding ways to make sure that dangerous NetMonsters like Shade and the Bosses never arrise again...[/spoiler]

[spoiler=Geocities Colosseum]Some of the more-arrogant Boss NetMonsters took quite a shine to this place, occasionally moving from their hiding spots to meet challengers in combat...though oddly enough, they seemed stronger here than when met at random.[/spoiler]

[spoiler=???][/spoiler]

[spoiler=???][/spoiler]

[spoiler=???][/spoiler]

[spoiler=???][/spoiler]

[spoiler=???][/spoiler][/spoiler]

 

I plan on explaining more and more, but hopefully I get a fair bit of interest in this as I do.

 

Since I actually HAVE managed to salvage the NetMonster program from the depths of the Internet, I can offer two ways to have characters be created. One's the normal way, where you list off details and information on your own that allows for creativity, but what's the other way that could possibly allow you to legitimately play a stronger character while running the risk of being stuck with a weaker one, instead? You'll find out if enough interest is shown and I convert this into an OOC, but I will say this. Once the choice for character creation is made, you cannot undo your choice...

[spoiler=A Peek into Character Creation]In this RP, you're technically creating two characters. One of them is your Champion NetMonster, which can look like...well, anything. You can have your Mech NetMonsters look like proper Gundam mechs, for example, or even have your Human NetMonsters look like characters from Bleach or have the more mage-like characters from Magic: The Gathering appear within as Mage NetMonsters. Like a particular dragon? Want your Dragon NetMonster to look like that dragon? Do it! Just beware that your NetMonster isn't guarenteed to have the same abilities as the being they're mimicking.

 

As for the second character...well, the second character is you. You, the person beyond the screen. This is probably the one RP that allows you to pull a self-insert and not feel guilty about it afterwards, if you wish to go that route...[/spoiler]

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I didn't expect anyone to know anything about the game. In fact, I would have been downright amazed if someone did. Unfortunately, it doesn't look like anyone else would really give this tiny piece of internet history a second look, so I might as well get it locked finally...I've waited long enough...

 

Sorry...

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