Maeriberii Haan Posted January 23, 2015 Report Share Posted January 23, 2015 Sephiram Wen the Unchained Spiritual Beast Tamer Level 3 Aqua/Pendulum/Effect Wind 1500/1000 7/7 Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" or "Sephira" monsters. This effect cannot be negated. Monster Effect: You can only Special Summon "Sephiram Wen the Unchained Spiritual Beast Tamer" once per turn. When this card is Normal or Pendulum Summoned, you can discard 1 card; add 1 "Sephira" or "Ritual Beast" card from your deck to your hand, Sephirastellarknight Altair Level 4 Warrior/Pendulum/Effect Light 1700/1300 1/1 Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" or "Sephira" monsters. This effect cannot be negated. Monster Effect: If this card is Normal, Flip or Pendulum Summoned: target 1 face-up "Sephira" or "tellarknight" card you control. Destroy it, and Special Summon 1 "tellarknight" or "Sephira" monster from your deck in Defense Position. You can only use this effect of "Astellarknight Sephirabuth" once per turn. You cannot declare an attack the turn you activated this effect, except with "Sephira" or "tellarknight" monsters. Sephirascension Continuous Spell Card When this card is activated, add 1 "Sephira" monster from your deck to your hand. You can only activate this effect of "Sephirascension" once per turn. Once per turn, you can target 1 monster on your side of the field or in your graveyard; until the End Phase, the target is treated as a "Sephira" monster as long as it was on your side of the field or graveyard. Ride of the Sephiras Quick-play Spell Card Destroy 2 face-up "Sephira" cards on your Pendulum Zone; Add 2 "Sephira" monsters from your deck to your hand with a different name from the destroyed monsters. You cannot Special Summon monsters for the rest of the turn after you activated this card. [hr] Names are lame, yeah. Purely pulled from my ass atm. Wen's stat is from Wen, type from (Ulti) Petolphin, effect has Petolphin's cost kinda, reworked into a more Sephira friendly one that can still help Ritual BEasts. Also made it a Spiritual Beast Tamer because idk, I'm intending it to work as both a Tamer and a Beast. Altair because the Pit from the poster has Altair's color scheme and what looks like his face-cover, and Altair himself has what looks like an empty jewel socket on his chest. Stat, attribute, type, and restrictions of the effect is from Altair. Sephirascension is there to make off-theme supports easier to use, while being Tenki. Last effect should mean that if the monster is sent to the grave/summoned from the grave, it should still be treated as a Sephira, but not sure the correct way to word it. Ride is Pendulum Zone setup, more or less. Soo...CnC? Link to comment Share on other sites More sharing options...
Darj Posted January 23, 2015 Report Share Posted January 23, 2015 I like Sephirascension because its similar to a couple of cards I have made with the same gimmick: A Tenki-ish searcher that remains on the field applying another effect. Ride is interesting: it may be a -1 at first but it can give bursts of speed to the archetype, and the destroyed Pendulums will go to the Extra Deck anyways so they actually become "on-standby advantage", so to speak. Sephiraltair is more like Satellarknight Bridge than Altair. I really don't get what you where going for with this card; then again, I have not taken yet a closer look to the archetype as a whole, so that may be why I can't tell how this card would help them. Sephira Wen is a mess, both the flavor and the effect: Flavor-wise, is it meant to be Wen freed from the Shaddoll curse/whatever, and fused with Petolfin (hence its Type), but somehow went back to its Tamer form? That's kinda complicated. But to be fair, some of the other Sephiras are equally complicated, such as Shaddoll Core. Anyways, it's good to see a card that depicts Wen being rescued from the Shaddolls. Effect-wise, like Sephiraltair this is a +0 searcher, but if I remember correctly, Saphiras don't benefit from banishing so they may not like the "banish from hand" cost. It should be more useful for Ritual Beasts, though. EDIT: For some reason the wikia states that the next Ritual Beast Saphira is actually Wen, so choosing Wen may not be that unrealistic after all. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 23, 2015 Author Report Share Posted January 23, 2015 Wen+Petolphin and (what looks like) Altair is confirmed as the 9th and 10th Sephira here: http://ygorganization.com/ocg-sephirazefra-event-arts/ Main thing about the extreme rework on both Wen and Altair is that, even if the art are them, neither's original effect would be useful in-archetype. Sephira already has Pilica that fills Altair's original effect's job and Wen's effect would simply be useless when used in a Pendulum deck. I can use Petolphin, Wendingo or Ulti Petolphin's effect as a basis, but eh, on NS/pendulum bounce is cute, but it's not useful at all in Spirit Beast itself, and destruction protection (from battle or from card effect) would be similarly meh in its home archetype. Hence the new effect. Might need to rework the trigger to something (Probably on NS, to keep the theme between the tamers intact), but yeah. Altair's reason to be Bridge is pretty much the same. Changed his condition to be similar to Astellarknight Sephirabuth since summoning from deck shouldn't really be free after all. Well, other Sephiras often get extreme reworks when it comes to effects, after all. Sword Saint, Ohr-Shaddoll, both Yang Zings, Sephirabuth are examples. Link to comment Share on other sites More sharing options...
Darj Posted January 24, 2015 Report Share Posted January 24, 2015 Your reworks are understandable. As you explained, some of the original Sephiras also got extreme reworks as well. What I don't really get is how are these meant to support Sephiras, and they look like they would benefit more their respective archetypes instead. Also, since Sephira Wen and Altair are arguably confirmed, wouldn't these monsters be more like predictions, rather than legit custom cards of your creation (so to speak)? I mean, they will be "replaced" by the official Saphiras eventually and you will have to rename these in the end. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 24, 2015 Author Report Share Posted January 24, 2015 Your reworks are understandable. As you explained, some of the original Sephiras also got extreme reworks as well. What I don't really get is how are these meant to support Sephiras, and they look like they would benefit more their respective archetypes instead. Also, since Sephira Wen and Altair are arguably confirmed, wouldn't these monsters be more like predictions, rather than legit custom cards of your creation (so to speak)? I mean, they will be "replaced" by the official Saphiras eventually and you will have to rename these in the end. Well, predictions in RC happens all the time, after all. Main goal was to make Sephirascension and Ride, actually, but since I'm already doing the two, I decided to tackle Wen and Altair too. ...And now I realized I still have Banish 1 for Wen's cost. I'll go rework it. Basically, I'm aiming for a pseudo Grimro for Sephira mainly that works on Pendulum Summon, more or less. As for Altair, the main deal is how it sets up the Extra Deck in the same manner as Astellaknight Sephirabuth, while being able to tutor Sephiras from the deck for flexibility. EDIT: Changed Wen's cost to discard. Link to comment Share on other sites More sharing options...
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