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[Written] Yuu[X] Support


Blake

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[spoiler=Yuuya]Performapal Entermato
EARTH
Level 3
Plant/Tuner/Effect
If you control a Dragon-type monster Special Summoned from the Extra Deck: You can have this card's level become 1. If this card is sent to the Graveyard as a material for a "Pendulum Dragon" or "Synchro Dragon" monster; Draw 1 card.
1400/0

Performapal Helpmule
EARTH
Level 3
Beast/Effect
When this card is Normal Summoned: You can Special Summon 1 "Performapal" Pendulum Monster from your deck in defense position, but it cannot be used for the summon of a monster, and it is destroyed at the end of the turn. You cannot Pendulum Summon monsters with the same name as a monster Special Summoned by this effect of for the rest of the turn.
1700/300

Performapal Agrobat
DARK
Level 4
<2> Scale <2>
Winged Beast/Pendulum/Effect
Pendulum Effect: If you have a "Performapal" monster in your other Pendulum Zone, all monsters your opponent controls lose ATK equal to their level x 100.
Monster Effect: When this card is Special Summoned, all monsters you control gain 100 ATK for each "Performapal" monster you control, until the end of the turn. You can only use this effect of "Performapal Agrobat" once per turn.
1900/100

Performapal Excitelate Griffin
WIND
Level 4
<8> Scale <8>
Winged Beast/Pendulum/Effect
Pendulum Effect: You can only Pendulum Summoned "Odd-Eyes" or "Performapal" monsters. This effect cannot be negated. Once while this card is face-up on the field, if you have a "Performapal" card in your other Pendulum Zone, except "Performapal Excitelate Griffin":, during either player's turn: You can target 1 Xyz Monster you control with no Xyz Materials; Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
Monster Effect: During your Main Phase 1 of the turn this card is Summoned from the hand: You can tribute this card; Add 1 "Rank-Up-Magic" card from your Deck to your Hand.
1600/700

Awakened-Eyes Pendulum Dragon
DARK
Level 8
Dragon/Synchro/Effect
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a Dragon-type Synchro or Pendulum Monster as a Synchro Material, this card cannot be targeted by card effects. Once per turn, when this card battles an opponent's monster: Negate the effects of the opponent's monster until the end of the Battle Phase (even in the Graveyard), and if you do, this card gains ATK equal to half of the ATK of the monster it is battling until the end of the Battle Phase.
3000/2000

Rebel-Eyes Pendulum Dragon
DARK
Rank 7
2 Level 7 Monsters:
You can also Xyz Summon this card by banishing a DARK Dragon-type monster from your Graveyard or face-up in your Extra Deck and using a Rank 6 DARK Dragon-type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card). Once per turn: You can detach 2 Xyz Materials from this card and target 1 face-up monster your opponent controls: That monster's ATK and DEF becomes 0 and this card gains 1000 ATK. Banish any monster destroyed by battle with this card.
3000/2000
[/spoiler][spoiler=Yuuto]The Phantom Knights of Dusty Robe
DARK
Level 3
Warrior/Effect
If this card is Summoned: You can add 1 "The Phantom Knights" card from your Deck to your Hand. You can only use this effect of "The Phantom Knights of Dusty Robe" once per turn. You can change this card to Defense Position. If you do: You can target 1 DARK monster you control; it gains 800 ATK until the end of this turn.
800/1000

The Phantom Knights of Rugged Robe
DARK
Level 3
Warrior/Effect
When this card is Normal Summoned: You can Special Summon 1 "The Phantom Knights" monster from your hand. A DARK Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
● If it is Xyz Summoned: It gains 1000 ATK until the end of this turn.
1000/500

The Phantom Knights of Silent Boots
DARK
Level 3
Warrior/Effect
If you control a "The Phantom Knights" card, you can Special Summon this card (from your hand). You can only Special Summon 1 "The Phantom Knights of Silent Boots" per turn.
200/1200

The Phantom Knights of Dragon Mail
DARK
Level 3
Warrior/Effect
Once per turn: You can increase the level of all "The Phantom Knights" monsters you control by 1, but you cannot Xyz Summon monsters during this turn, except DARK Xyz monsters. A DARK Warrior-type or Dragon-type Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
● If this card is Xyz Symmoned: You can add 1 "Rank-Up Magic" card from your deck to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the card added to the hand by this effect.
1600/700

The Phantom Knights of Break Sword
DARK

Rank 3
Warrior/Xyz/Effect
2 Level 3 DARK Monsters
If this card leaves the field while it has Xyz Material: You can Special Summon all the monsters that were attached to this card as Xyz Materials, but their Levels become 4. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; During this turn, monsters that battle a "The Phantom Knights" monster are destroyed after damage calculation, and you take no damage from battles involving "The Phantom Knights" monsters.
2000/1000

The Phantom Knights of Shattered Shield
DARK
Rank 3
Warrior/Xyz/Effect
2 Level 3 Warrior-type monsters
If this card leaves the field while it has Xyz Material: You can Special Summon all the monsters that were attached to this card as Xyz Materials, but their Levels become 2. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; Send 1 "The Phantom Knights" card or "Phantom Des Spear" from your Deck to your Graveyard, and if you do, during this turn, DARK Xyz monsters you control cannot be destroyed by card effects.
500/2500

Annihilation Rebellion Xyz Dragon
DARK
Rank 6
Dragon/Xyz/Effect
3 Level 6 Monsters
When this card is Xyz Summoned: You can target 1 monster in your Graveyard; attach it to this card as Xyz Material. When this card declares an attack: You can detach 1 Xyz Material from this card: Double this card's ATK during the Damage Step only, and if you do, your opponent cannot activate cards or effects until the end of the Damage Step. Cards and effects cannot be activated in response to this effect's activation if the detached Xyz Material was a DARK Dragon-type monster.
3000/2000

Phantom Des Spear
Continuous Spell
This card is treated as a "The Phantom Knights" card while it is face-up on the field or in your Graveyard. During either player's turn, when your opponent activates a Trap effect that targets a DARK monster(s) you control: You can inflict 1000 damage to your opponent. During either player's turn, when your opponent activates a Trap Card and you have at least 1 "The Phantom Knights" card in your Graveyard, except for "Phantom Des Spear": You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, and if you do that, inflict 100 damage to your opponent.
[/spoiler][spoiler=Yuugo]Speedroid Baygo Max
WIND
Level 3
Machine/Effect
Cannot be Normal Summoned/Set. If you control no monsters: You can Special Summon this card from your hand, and if you do, you can send 1 "Speedroid" monster from your deck to the Graveyard. If this card is used as a Synchro Material Monster for the summon of a WIND Monster: You can target 1 "Speedroid" monster in your Graveyard, except this card: Add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the card added to your hand by this effect.
1200/600

Speedroid Double Yoyo
WIND
Level 4
Machine/Effect
When this card is Normal Summoned: You can Special Summon "Speedroid" monster from your hand or Graveyard in attack position, but its ATK becomes 0 and its effects are negated. You can only use this effect of "Speedroid Double Yoyo" once per turn.
1400/1400

Speedroid Rocket Horse
WIND
Level 4
Machine/Tuner/Effect
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WIND Monster. If this card is used as a Synchro Material Monster: You can target 1 card your opponent controls: Destroy it, and if you do, "Speedroid" and WIND Synchro monsters you control gain 500 ATK until the end of the turn. You can target 1 monster you control: It gains ATK equal to half of this card's ATK until the end of the turn, and if you do, change this card to defense position. You can only use each effect of "Speedroid Rocket Horse" once per turn.
1600/0

Speedroid Shave Boomerang
WIND
Level 4
Machine/Effect
Once per turn: You can target 1 face-up monster on the field; That monster loses 600 ATK, but if this card declares an attack during this turn, it is change to defense position after Damage Calculation. If this card is destroyed and sent to the Graveyard (by battle or effect), banished, or used as a Synchro Material Monster for the summon of a WIND monster: You can add 1 "Speedroid" monster from your deck to your hand. You can only use this effect of "Speedroid Shave Boomerang" once per turn.
2000/0

Speedroid Three-Eyed Dice
WIND
Level 3
Machine/Tuner/Effect
If this card is used as a Synchro Material Monster for a WIND Synchro Monster: You can target 1 face-up card on the field; Negate its effect(s), and if you do, draw 1 card. If your opponent's monster declares an attack while you have at least ` other "Speedroid" card in your Graveyard: You can negate that attack, and if you do, banish this card and 1 other "Speedroid" card from your Graveyard.
300/300

Speedroid Toy Blox
WIND
Level 3
Machine/Effect
You can discard this card and target 1 monster with a level that you control: Apply an appropriate effect based on that monster's level:
1 or higher: Send 1 "Speedroid" from your deck to the Graveyard.
4 or higher: Add 1 "Speedroid" monster from your Deck to your Hand, except "Speedroid Toy Blox".
7 or higher: Add 1 "Speedroid" monster from your Graveyard or Banished Pile to your hand, except "Speedroid Toy Blox", and if you do, the targeted monster gain 500 ATK. Then you can apply one other appropriate effect.
10 or higher: The target gains 200 ATK x its level, then draw 1 card. Then you can apply one other appropriate effect.
You cannot Special Summon for the rest of the turn that you use this effect. You can only use the effect of "Speedroid Toy Blox" once per turn.
0/0

Hyperspeedroid Six-Eyed Dice
WIND
Level 6
Machine/Synchro/Tuner/Effect
If you control a face-up Dragon-type Synchro monster whose level is equal to or greater than the level of this card: You can have this card's level become 3, and if you do, destroy 1 card your opponent controls. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect). During either player's turn: You can banish this card from your Graveyard; Your opponent cannot declare an attack during this turn. Each player can only use this effect of "Hyperspeedroid Six-Eyed Dice" once per duel.
1900/2600

Brilliant Wing Synchro Dragon
WIND
Level 10
1 Tuner Synchro + 1 or more non-Tuner Synchro Monster(s)
Once per turn, if this card is targeted by a card effect: You can negate the effect of that card and banish it, and if you do, draw 1 card. Once per turn, if a level 5 or higher monster activates its effect: Negate that effect, and if you do, banish all monsters with the same name as the negated monster that your opponent controls or in there Graveyard. If this card banishes a card by its own effect, it gains 1000 ATK for each card until the end of the turn. If this card leaves the field; Special Summon 1 "Clear Wing Synchro Dragon" from your Graveyard or Extra Deck (This is treated as a Synchro Summon).
3000/2000
[/spoiler]

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Out of curiosity, why is Rebellion a Rank 6?
I mean, I get the Astral Force part, but it just seems strange otherwise, when typically you would expect said 'Evolved' Xyz to be just1 Rank higher.
Not that anything is wrong with that, of course, since Astral Force can be re-used multiple times, and you could just be pro and play like 1 Rank 4 Rebel, and then like 3 of the Rank 6 version.

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Out of curiosity, why is Rebellion a Rank 6?
I mean, I get the Astral Force part, but it just seems strange otherwise, when typically you would expect said 'Evolved' Xyz to be just1 Rank higher.
Not that anything is wrong with that, of course, since Astral Force can be re-used multiple times, and you could just be pro and play like 1 Rank 4 Rebel, and then like 3 of the Rank 6 version.

I wanted it to imply being used with Astral Force/Equivalent, but more restrictive. The reason being that I didn't want it to be a CXyz, which was done for the +1 Rank (Chaos), but instead a 'pure' evolution like Astral Force. Also that I didn't want to make an overly restrictive or archetypal RUM.

 

It doesn't seem like Yuya's the type to USE a Rank-up Magic, so I just made it a counterpart to Trump Witch.

 

EDIT: Realized I forgot stats on the griffin. Added now, as well as a slight edit.

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  • 3 weeks later...
Performapal Helpmule
EARTH
Level 3
Beast/Effect
When this card is Normal Summoned: You can Special Summon 1 "Performapal" Pendulum Monster from your deck in defense position, but it cannot be used for the summon of a monster, and it is destroyed at the end of the turn. You cannot Pendulum Summon monsters with the same name as a monster Special Summoned by this effect of for the rest of the turn.
1700/300

Update!

I feel like I might've overdone it, but it's late and I'm blanking... I know it's ludicrously strong given Wizard exists, but it keeps you from PSing that for the turn, which actually does hurt the deck. Maybe they're some other restriction I can put on it...
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