jellal17 Posted February 21, 2015 Report Share Posted February 21, 2015 edited text below ^(*_*)^ 2 LV 4 Spellcaster's During your turn you can detach 1 xyz material from this card to target 1 monster you're opponent controls and special summon 1 token (spellcaster/light/lv 4/ATK??/DEF??) in face up attack position the attack of the token is equal to the selected monsters attack + 100. Link to comment Share on other sites More sharing options...
ÆƵ– Posted February 22, 2015 Report Share Posted February 22, 2015 A few ocg fixes, irst thing... 2 Level 4 Spellcaster-Type monsters You can detach 1 Xyz Material from this card: target 1 monster your opponent controls; Special Summon 1"(needs a name, perhaps Noble?) Token" (Spellcaster-Type/LIGHT/Level 4/ATK ?/DEF 0 (since you did not specify, I will assume 0)) in face-up attack position. (When Summoned, its ATK becomes equal to the current ATK of the targeted monster +100) Now, this thing is a beast. If your opponent gets out a blue eyes or something similar, you get a free token that can run it over and most likely any other in their deck. Tone it down a bit. Otherwise, all looks a-okay. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted February 22, 2015 Report Share Posted February 22, 2015 Admittedly, the Token in question isn't a direct copy of the monster - it has all its effects stripped off for an extra 100 ATK boost. Meanwhile said monster remains on the field completely unaffected and able to wreak havoc the next turn if it's not run over. It's also always LV4, so it will become some handy Synchro fodder. Link to comment Share on other sites More sharing options...
evil cucumber Posted February 22, 2015 Report Share Posted February 22, 2015 Needs OPT clause. Simply ss two tokens in one turn is too much, even more assuming your opp controls a high atk monster. Link to comment Share on other sites More sharing options...
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