ShimoHkun1 Posted February 23, 2015 Report Share Posted February 23, 2015 A set I would like honest criticism on [spoiler=Cards] [/spoiler] Link to comment Share on other sites More sharing options...
ShimoHkun1 Posted February 25, 2015 Author Report Share Posted February 25, 2015 New cards addedNew cards added Link to comment Share on other sites More sharing options...
ShimoHkun1 Posted February 27, 2015 Author Report Share Posted February 27, 2015 I wanted to add a disclaimer that The Mighty Flame is more or less not a serious card but if there is anything to change it to make it more realistic please let me know Yes I realised this after I posted the set Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 28, 2015 Report Share Posted February 28, 2015 Mighty Flame and Red Dragon Knight both violate the max. 5000 ATK/DEF rule. Fix them. A note about Ceberum; its effect blows itself up as well. Did you intend for this to happen? Either way, it's a revivable 4K monster that can still deal a lot of damage; even if it is held back by the mandatory 2 other Mighty Flame requirement. I suggest you lower its stats accordingly; 3300-3500 is an acceptable range. Armorless Warrior making Mighty Flame-Red Dragon is too easy to accomplish, especially with Dragon on a 3.8k body. Lower Dragon's ATK to 3300-3500 and DEF to 2000-2500; also you must specify WHERE you are summoning it from. Then again, it's just a beater vulnerable to Exciton, 101 and every form of monster removal in existence. Dissentium essentially gives all Mighty Flames blanket immunity to everything, and considering this is a 3.1k body monster, it'll be like that for a LONG time. Just because removal exists doesn't mean you should do this kind of thing. --- This is better suited for Casual though. Link to comment Share on other sites More sharing options...
ShimoHkun1 Posted March 2, 2015 Author Report Share Posted March 2, 2015 Fixed Link to comment Share on other sites More sharing options...
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