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Phoenix of the Burning Night


Atypical-Abbie

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Meant to be used with Fire Kings mostly, but I suppose other FIRE Decks could use it too.

 

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When this card is Special Summoned: You can target 1 FIRE monster in your Graveyard, except "Phoenix of the Burning Night"; banish that target. If this card leaves the field: You can Special Summon 1 of your banished FIRE monsters, except "Phoenix of the Burning Night". You can only use each effect of "Phoenix of the Burning Night" once per turn.
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How do you intend to special summon this monster in the first place? 

 

If it is easily summoned early and given that you might not have any useful monsters in your graveyard to target, then it's effect is meaningless. If you normal summon it at the cost of two monsters then you can't use the effect. It looks like to me that the more difficult road to go down would happen to make the monster worse for some reason. You mentioned that it'd work with other cards, I understand that. But taking an objective look at it based entirely on what it holds, the summoning mechanism looks useful here, but without a spell card or monster effect that would summon it, and previously decent monsters in your graveyard for some reason, this monster is practically a weaker Blue Eyes provided it's effect requires special summon from an outside force. Elaborate with me here. 

 

The name, picture, typing is considerably understandable and suiting of each other. The text describing the ability is clean and looks right. Frankly, I just don't feel like this monster would make a great addition to anything as a stand-alone introduction. It feels more like whatever you're introducing it to needs to be tailored-fit to this card's special summon needs. I also don't feel any sense of how it suites fire decks in general given that it's effect doesn't require other Fire monsters and it doesn't gain or lose anything for other fire monsters being around it. The only way you could really state that it is suited best with other Fire cards is fire support spell/trap cards. But the same could be said for it's Winged-Beast typing. 

 

Overall, I like the card, but I don't really understand the direction you're going with here. If the intention was an sort-of interesting built-in Monster Reborn that requires a Monster Reborn-like effect with a handful of stipulations that are not generally interesting within themselves, then you did it but I don't know why. If your  goal was to introduce a Pheonix monster card that was roughly faithful to the lore then you're missing out on the fact that the Pheonix would return in it's ashes as a little chick-Pheonix. 

 

Whatever your true goal here was, I'm lost on it. Objectively speaking, The card doesn't really feel overpowered, it's clean to read over and understandable. on it's own I usually like to rate things on their identity and how that translates via their effect, which sadly is where I feel you are lacking. 2.5/5 ? Or 5/10. 
 

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How do you intend to special summon this monster in the first place? 

 

If it is easily summoned early and given that you might not have any useful monsters in your graveyard to target, then it's effect is meaningless. If you normal summon it at the cost of two monsters then you can't use the effect. It looks like to me that the more difficult road to go down would happen to make the monster worse for some reason. You mentioned that it'd work with other cards, I understand that. But taking an objective look at it based entirely on what it holds, the summoning mechanism looks useful here, but without a spell card or monster effect that would summon it, and previously decent monsters in your graveyard for some reason, this monster is practically a weaker Blue Eyes provided it's effect requires special summon from an outside force. Elaborate with me here. 

 

The name, picture, typing is considerably understandable and suiting of each other. The text describing the ability is clean and looks right. Frankly, I just don't feel like this monster would make a great addition to anything as a stand-alone introduction. It feels more like whatever you're introducing it to needs to be tailored-fit to this card's special summon needs. I also don't feel any sense of how it suites fire decks in general given that it's effect doesn't require other Fire monsters and it doesn't gain or lose anything for other fire monsters being around it. The only way you could really state that it is suited best with other Fire cards is fire support spell/trap cards. But the same could be said for it's Winged-Beast typing. 

 

Overall, I like the card, but I don't really understand the direction you're going with here. If the intention was an sort-of interesting built-in Monster Reborn that requires a Monster Reborn-like effect with a handful of stipulations that are not generally interesting within themselves, then you did it but I don't know why. If your  goal was to introduce a Pheonix monster card that was roughly faithful to the lore then you're missing out on the fact that the Pheonix would return in it's ashes as a little chick-Pheonix. 

 

Whatever your true goal here was, I'm lost on it. Objectively speaking, The card doesn't really feel overpowered, it's clean to read over and understandable. on it's own I usually like to rate things on their identity and how that translates via their effect, which sadly is where I feel you are lacking. 2.5/5 ? Or 5/10. 
 

It's mainly meant to be used with Fire King Island, but you can also use Circle of the Fire Kings, Call of the Haunted or Soul Charge.

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It looks weak in my opnion. Techi has a good point it that requiring a good target in the grave first to banish makes it a bit impractical.

Then, the effect triggers on-Special Summon so this is yet another "hoop" you have to jump to use this card effectively. At first, Special Summoning may not appear as complicated considering it gets support from Onslaught of the Fire Kings, Circle of the Fire Kings, and the recently announced Fire King Island, in addition to generic special summoners (Call of Haunted, Soul Charge, etc.). However, Onslaught would negate this card's effect, effectively rendering this card useless, and the latter 2 still require setup: Circle needs a FIRE on your field and (like Call and Soul Charge) this card in the grave; Island needs phoenix in your hand, which is currently unsearchable if I remember correctly.

 

As for fixes, I have no ideas at the moment. I thought on banishing a monster from the Deck so it requires less setup but that would be a bit stupid as it would turn into a generic monster searcher. Triggering the first effect on any Summon wouldn't make that much of a difference since you may not want to Normal Summon this anyways. I think making it work with Onslaught somehow may be a step on the right direction, through an effect that triggers on destruction or something. That way, it encourages you to search it with Onslaught and consequently place it on the grave, where it can be revived afterwards with Call, Circle, etc.

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IMO, you should let this Special Summon any Banished FIRE monster, and not just the one you Banished with it's effect.
Would allow for more freedom and expirementation, really.

 

I agree with this, and coincidentally it would make it work better with Onslaught.

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It looks weak in my opnion. Techi has a good point it that requiring a good target in the grave first to banish makes it a bit impractical.

Then, the effect triggers on-Special Summon so this is yet another "hoop" you have to jump to use this card effectively. At first, Special Summoning may not appear as complicated considering it gets support from Onslaught of the Fire Kings, Circle of the Fire Kings, and the recently announced Fire King Island, in addition to generic special summoners (Call of Haunted, Soul Charge, etc.). However, Onslaught would negate this card's effect, effectively rendering this card useless, and the latter 2 still require setup: Circle needs a FIRE on your field and (like Call and Soul Charge) this card in the grave; Island needs phoenix in your hand, which is currently unsearchable if I remember correctly.

 

As for fixes, I have no ideas at the moment. I thought on banishing a monster from the Deck so it requires less setup but that would be a bit stupid as it would turn into a generic monster searcher. Triggering the first effect on any Summon wouldn't make that much of a difference since you may not want to Normal Summon this anyways. I think making it work with Onslaught somehow may be a step on the right direction, through an effect that triggers on destruction or something. That way, it encourages you to search it with Onslaught and consequently place it on the grave, where it can be revived afterwards with Call, Circle, etc.

Well, it's not meant to be a super powerful card, it's just meant to give you some more options in a Fire King Deck. It's not really super hard to set up either, Fire Kings can easily get something in the Graveyard, heck they even have a card that sends FIRE monsters from the Deck to the Graveyard. I like it fine, if people don't find it unbalanced, I don't see much reason to change it.

 

IMO, you should let this Special Summon any Banished FIRE monster, and not just the one you Banished with it's effect.
Would allow for more freedom and expirementation, really.

I don't see how that would change all too much, you don't really have anything to banish other than this in a Fire King Deck and getting this out in other Decks may not really be worth it. I mean, I could do it, I could go either way really, but I don't see much reason in changing it other than for the sake of changing it.

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Well, it's not meant to be a super powerful card, it's just meant to give you some more options in a Fire King Deck. It's not really super hard to set up either ..... heck they even have a card that sends FIRE monsters from the Deck to the Graveyard.

 

  Options are good, but they should fit the theme. Instead of POTBN, someone could easily choose to send Blaster or "Sacred Phoenix of Nephthys" to the Graveyard. With the help of "Foolish Burial" and "Brushfire Knight" the task becomes even easier to accomplish. However, it's not about the easiness to set up; it's about the usage of the card, and your card's effect is irrelevant to many FIRE-based decks (and of course to 'Fire Kings'). It does provide the SS of a banished monster, but in a deck that does not rely on Banishing, upgrading the effect will not cause a trouble.

 

 

I could do it, I could go either way really, but I don't see much reason in changing it other than for the sake of changing it.

  In the end, it's up to you if you change it. The guys who reviewed/suggested on the card are just trying to improve your work's quality by seeing things from different aspects. It's okay not to change it, but if the suggestions are strong enough to be ignored it's usually against you. Not that they are mad at/insulted from you, but the purpose of the CC breaks down.

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  Options are good, but they should fit the theme. Instead of POTBN, someone could easily choose to send Blaster or "Sacred Phoenix of Nephthys" to the Graveyard. With the help of "Foolish Burial" and "Brushfire Knight" the task becomes even easier to accomplish. However, it's not about the easiness to set up; it's about the usage of the card, and your card's effect is irrelevant to many FIRE-based decks (and of course to 'Fire Kings'). It does provide the SS of a banished monster, but in a deck that does not rely on Banishing, upgrading the effect will not cause a trouble.

 

 

  In the end, it's up to you if you change it. The guys who reviewed/suggested on the card are just trying to improve your work's quality by seeing things from different aspects. It's okay not to change it, but if the suggestions are strong enough to be ignored it's usually against you. Not that they are mad at/insulted from you, but the purpose of the CC breaks down.

I'm open to suggestions. If I weren't, why would I even pot them? Sometimes though suggestions may not be what I want though, this being one of those cases.

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