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Rate this synchro


ossumdude

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For a Level 6 Synchro, it seems a bit powerful, but at the same time, the only deck i can see really abusing this is Zombies and Shaddolls. In Shaddolls, I do not see too much besides from the immense power it can draw from that first effect. As for Zombies...this is dangerous. My biggest problem with this card is that last effect, which judging by the wording, it would appear that any kind of damage, even self inflicted, can allow you to draw, Which would be immensely broken if that was the case, especially with no OPT clause. All of the effects appear Mandatory, which is rather interesting, but with no OPT, Dark Worlds and Zombies will just go plus constantly here. This is really powerful the more i think about it. It can easily be a 3000+ beater that can draw constantly and inevitably can't be destroyed. It needs some balancing.

 

But hey, you're new, and this is the first post, so I know things will get better with time

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The card itself is essentially Shadow Ghoul's effect (1st effect) which can trigger off a lot of things.

Depending on the Deck/when you summon this, this card can essentially hit 3000+.

 

Pretty sure that a LOT of Zombie decks would be teching this thing, because they certainly can fulfill the requirements. (If they can make Doomkaiser, this shouldn't be as hard)

 

And then it's basically indestructible (with anime Dreadscythe clause if I might add, so it can be broken with that).

Plus, it draws every time you take damage.

 

As the above mentioned, Shaddolls will have no problems abusing it, given that their effects work when sent to the Graveyard via card effects; this is one of them.

 

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I would advise that you get rid of the drawing effect every time you take damage, and nerf its stat boosting effect to just affect monsters.

 

 

In essence, while the strict 2 material requirement might counterbalance it in some shape or form, there are a lot of ways that people can abuse this card.

Also factor in the massive Dragon support this can look forward to having; including revival out of Darkness Metal.

 

IMO, this card would work better as a Zombie, given the appearance, but I'd strongly advise against it because of the above.

 

 

But you're new, so...

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This card gains 100 ATK and DEF points for each every card in your Graveyard. If this card would be destroyed; discard 1 card instead. When you take damage; Draw 1 card every time you take damage.


I'm going to sound like a parrot, but lose the last effect, limit the first effect to just monsters in grave, and maybe make the discard for the second effect a cost, and you've a decent card.

Provided it doesn't disappear due to being an attachment.
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