Jump to content

The Explorers (Pre Design Phase)


J-Max

Recommended Posts

Forgive me as I dreamt of this Archetype lol. Essentially an Explorer takes a trip through the different parts of the Duel Field after hitting the Grave. Once it is back on the field, it gets its Secondary effect. Here is a rough OCG plan so far.

 

"Cannot be Special Summoned except by its own effect. When this card is removed from the field and is in your Graveyard, Banish it. During your next Standby Phase, return this card to your Graveyard. During your next Standby Phase, return this card to your hand. During your next Standby Phase, Special Summon this card from your hand. When this card is Special Summoned by its own effect, Draw 2 Cards."

 

Just an idea for now.

 

Explorer Rhea

Level 4

EARTH

Warrior/Effect

1500/2000

"Cannot be Special Summoned except by its own effect. When this card is sent to the Graveyard: Banish it and place 1 Counter on it. Counters on this card while not on the field cannot be used for card effects. During your next Standby Phase, return this banished card to your Deck face-up. During your next Standby Phase, Special Summon this card from your Deck in face-up Attack Position. When this card is Special Summoned by its own effect, Draw 2 Cards."

 

Explorer Lucinda

Level 4

EARTH

Warrior/Effect

1800/1200

"Cannot be Special Summoned except by its own effect. When this card is Normal Summoned, you can Special Summon 1 face-up "Explorer" monster from your Deck in face-up Attack Position. The monster Special Summoned by this card's effect cannot be used for as Xyz Material for a Xyz Summon. When this card is sent to your Graveyard Banish it and place 1 Counter on it. Counters on this card while not on the field cannot be used for card effects. During your next Standby Phase, return this banished card to your Deck face-up. During your next Standby Phase, Special Summon this card from your Deck in face-up Attack Position. When this card is Special Summoned by its own effect, you can destroy 2 cards your opponent controls."

Link to comment
Share on other sites

Sounds interesting really.

Is what I had in mind was it returns to the deck and when you draw it via the effect of another Explorer, it's special summoned. Much like a constant watapon.

Link to comment
Share on other sites

"Cannot be Special Summoned except by its own effect. When this card is sent to the Graveyard: Banish it. During your next Standby Phase, send this banished card to your Graveyard. During your next Standby Phase, add this card from the Graveyard to your hand. During your next Standby Phase, Special Summon this card from your hand. When this card is Special Summoned by its own effect, Draw 2 Cards."

 

Seems a little slow, but I like the concept. I think, in the interest of giving better feedback, I'd like to see more explorer cards

Link to comment
Share on other sites

  • 4 weeks later...

Sounds interesting really.

Is what I had in mind was it returns to the deck and when you draw it via the effect of another Explorer, it's special summoned. Much like a constant watapon.

I was thinking something along those lines but then it would be difficult to know which Explorers have been returned and stuff so I am suggesting placing them in the Deck face-up when they are *found* as for putting them in other places? I was thinking of placing a Counter on them when they are in their Areas. Of course this Counter cannot be used for anything but more of a indicator to which Explorer has "Explored"

 

 

 

"Cannot be Special Summoned except by its own effect. When this card is sent to the Graveyard: Banish it. During your next Standby Phase, send this banished card to your Graveyard. During your next Standby Phase, add this card from the Graveyard to your hand. During your next Standby Phase, Special Summon this card from your hand. When this card is Special Summoned by its own effect, Draw 2 Cards."

 

Seems a little slow, but I like the concept. I think, in the interest of giving better feedback, I'd like to see more explorer cards

 

Yeah looking at it now it does seem to be a bit on the slow side. Will probally make it two areas they have to visit. Also will probally have to add a hard OPT clause for them too to avoid abuse.

 

Added a couple of monsters as a idea about synergy. Will consider the OPT a little later.

Link to comment
Share on other sites

  • 2 weeks later...

the 2 monsters are vary interesting, although, i suggest shuffling the deck after adding the monster to the deck face up, if you don't you'll draw into it and will no longer be able to summon itself from the deck, and i kinda get the fealing if this set is fully made, people would not want to play agenst it because they know the monster will never go a way. but other that that good effects so far. (i dont know if its to late to post on this thread any more but im doing so to give my option on the cards)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...