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Entermage Damage Juggler (905)


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Light Spellcaster / Effect
LV4 1500/1000
You can only use the (3) effect of “Entermage Damage Juggler” once per turn. (1) When a card or effect that would inflict damage to you is activated: You can discard this card; negate that activation, and if you do destroy it. (2) During either player’s Battle Phase: You can discard this card; you take no battle damage once during this turn. (3) You can banish this card from your Graveyard; add 1 “Entermage” monster other than “Entermage Damage Juggler” from your Deck to your hand.

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Interesting.

 

So it can discard to negate the activation of a card/effect that burns. This works during Damage Step against Flame Wingman stuff.

 

Or, you can ditch it to prevent one instance of Battle Damage that turn.

 

And if it's in the Graveyard, you can search Entermages by banishing it.

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Greedy Sarameya is kinda bad simply because it's Rank is not easily reachable by most decks. Rainbow life isn't great because discard and it's slow as a Trap Card. Prime Material is alright though, as long as you can Tribute reliably without hurting yourself.

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