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I was bored... so I made a Zombie....


Face McShooty

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[spoiler=Lore]

This card's Attribute is also treated as FIRE and WATER. When this card attacks a monster with the same Attribute as this card: Neither player takes battle damage until the end of the next turn. When this Defense Position monster is targeted for an attack: Banish both this monster and the attacking monster after damage calculation.

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A few OCG/PSCT fixes for you.

 

This card is also FIRE and WATER-Attribute. If this card attacks a monster with the same Type as this card: Neither player takes Battle Damage until the end of the next turn. 

 

The banish effect is a bit confusing. There's no definite timing for the effect to trigger. Did you want the banish to happen when targeted for an attack, before damage calculation, after damage calculation, at the end of the battle phase?

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This card's Attribute is also treated as FIRE and WATER. When this card attacks a monster with the same Type as this card: Neither player takes battle damage until the end of the next turn. When this Defense Position monster is targeted for an attack: Banish both this monster and the attacking monster after damage calculation.
 
Fixed the OCG further; in accordance with PSCT and suggested change. The effect triggers when it attacks, so it requires the "when" wording.
 
This card's second effect works in a similar vein to how D.D. Warrior works (you do know what that is, right?), so it should trigger after damage calculation. I have made that change in the OCG fix.
 
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Basically, this card stops players from taking battle damage if it hits another Zombie monster; but that's about it.
I honestly can't think of a scenario that you'd want your opponent to not take damage; unless you need to get off some effect without losing your own LP.
 
On to its name though; it's basically a standalone card and doesn't really offer much to Elemental HEROs; especially since none of them are Zombies.
At the most, you can use this for Attribute things with Mask Change to make Dark Law/Anki, Goka (but that thing is horrible) and Vapor/Acid.

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Just a couple of small changes:

 

This card's Attribute is also treated as FIRE and WATER. When this card attacks a monster with the same Attribute as this card: Neither player takes battle damage until the end of the next turn. If this Defense Position card is targeted for an attack: Banish both this card and the attacking monster after damage calculation.

 

If you wanted the banish to happen  when it was targeted, then lose the after damage calc part...otherwise, just change when to if, as I have above. Also when a card refers to itself, it usually uses the word card...not monster

 

@sakura

If light and darkness dragon is anything to go by, then shouldn't the attribute wording be a little different?

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Remember that the banish effect is mandatory, hence the use of "when" in the second effect. If it said "you can banish", then it would warrant the use of the "if" statement, but it doesn't.

 

Just keep in mind that LaDD didn't get a PSCT reprint (well, technically it did, but AP02 is a bit outdated as far as wording is concerned now).

The one you used last time is what Light and Darkness has.

 

 

If in doubt, just use Zazu's guide in Advanced.

 

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In any case, Konami makes so many changes lately that it's not funny.

Effect should be fine though.

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