Arctic55 Posted March 15, 2015 Report Share Posted March 15, 2015 Inspired by Minecraft [spoiler='Zombie King'] Lore: Once per turn target 1 token. If you do, remove the token and this card gains the target's ATK and DEF equal to the target. If this card is removed from the field, you can Special Summon it by banishing 1 Zombie-Type Monster. [/spoiler] [spoiler='Skeleton King'] Lore: Can be Special Summoned by banishing 1 Skeleton Archer from the Graveyard. When this card destroys a card by battle, your opponent sends the top card from the deck to the Graveyard. When this card is removed from the field, Special Summon 1 Skelly token (Fiend-Type/DARK/Level 6/ATK 1000/DEF 1000). [/spoiler] [spoiler='Skeleton Archer'] Lore: When this card is Summoned, you opponent takes 500 damage. This card gains 200 ATK and DEF of Skeleton King is on the field. This card gains 200 ATK and DEF of Zombie King is on the field. When this card is removed from the field, Special Summon 1 Skelly token (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000). [/spoiler] [spoiler='Skeleton Warrior'] Lore: When this card is Summoned, you can draw 1 card. This card gains 200 ATK and DEF of Skeleton King is on the field. This card gains 200 ATK and DEF of Zombie King is on the field. When this card is removed from the field, Special Summon 1 Skelly token (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000). [/spoiler] [spoiler='Ender Dragon'] Lore: Can be Special Summoned by banishing 1 Skeleton King from the Graveyard. Can be Special Summoned by banishing 1 Zombie King from the Graveyard. When this card is removed from the field, Special Summon 1 Ender token (Fiend-Type/DARK/Level 8/ATK 1000/DEF 1000). [/spoiler] [spoiler='Enderman'] Lore: Once per turn, you can add one banished card to your deck, shuffle your deck, and draw 1 card. When this card is removed from the field, Special Summon 1 Ender token (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000). [/spoiler] [spoiler='Wither'] Lore: 1 "Zombie Pigman" Tuner + 1 or more non-Tuner monsters This card is unaffected by Trap effects. Once per turn, you can discard 1 card: If you do target 1 card of the field and banish it. If this card is destroyed by battle, you can banish this card and Special Summon 3 Wither tokens (Fiend-Type/DARK/Level 8/ATK 1000/DEF 1000). [/spoiler] [spoiler='Zombie Pigman'] Lore: If this card is sent to the Graveyard as a Synchro Material, draw 1 card. [/spoiler] [spoiler='Ghast'] Lore: When this card is normal summoned, Special Summon 1 Ghast token (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000). Once per turn, you can target 1 facedown card your opponent controls, your opponent must reveal it. If the revealed card is a trap card, your opponent loses 500 Life Points. If the revealed card is a spell card, you gain 500 Life Points. When this card is sent from the field to the Graveyard, Special Summon 1 Ghast token (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000). [/spoiler] Link to comment Share on other sites More sharing options...
Arctic55 Posted April 29, 2015 Author Report Share Posted April 29, 2015 Card added: Wither Need CnC Question: Should I change Wither to a synchro and turn Skeleton Warrior and Skeleton Archer into tuners? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 29, 2015 Report Share Posted April 29, 2015 I think some of us gave you CnC on Wither in the past, but if they didn't, I'll do so now. Keep in mind that because it's a generic R8, a lot of Decks will have no qualms making it. Do Galaxy/Photons, Gimmick Puppets and to an extent, Hieratics come to mind? Anyway, it's essentially a 3k beater that can banish things at will; while being immune to Fiendish Chain, Breakthrough, Mirror Force (and that new one in CORE) and a lot of other common things. Yes, Raigeki and Castel exist; but yeah just bear that fact in mind that while it may be a Rank 8, certain Decks have easy access to things of that caliber. So in a way, you could change it to a Synchro, but if you do, make it a Nomi monster with specific conditions. Or in a nutshell, just make the conditions strict enough that it can counterbalance the Trap immunity and banishing. (I'd probably advise against it though) ---- As for your other two questions, those two are fine as is. Right now, you have no Synchros, so wouldn't have any point if you made them Tuners at this point. Link to comment Share on other sites More sharing options...
Arctic55 Posted April 29, 2015 Author Report Share Posted April 29, 2015 New Monster: Zombie Pigman and Ghast Card Update: Wither has been changed to a synchro, specified to this set of cards, and effect toned down. Link to comment Share on other sites More sharing options...
Arctic55 Posted May 12, 2015 Author Report Share Posted May 12, 2015 CnC please Link to comment Share on other sites More sharing options...
Arctic55 Posted May 21, 2015 Author Report Share Posted May 21, 2015 CnC Please Link to comment Share on other sites More sharing options...
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