DasAuto123 Posted March 27, 2015 Report Share Posted March 27, 2015 Hello, this are (mostly monsters) cards that are based on marvel heroes, ( i dont know why i called them marvel warriors) anyway i was bored and i wanned to make this deck and to see what do you think so... Oh and there might be some glitches but everything is wrote down under the card Here are some cards Monsters: When this card is Special Summoned by a "Marvel Warrior" monster effect, you can draw 1 card, if that card is a "Marvel Warrior" monster, draw 1 more card. ATK:1200 DEF:2000 Warrior Earth When this card is tribute summoned, you can target 1 monster on your opponent side of the field, destroy that Target. This card gains 100 ATK for each "Marvel Warrior" monster on the field, except this card. ATK:2200 DEF:2100 Warrior Earth ATK:1400 DEF:1600 Warrior Earth This card gain 100 ATK for each "Marvel Warrior" monster in your graveyard. This card Summon cannot be negated. If this card is destroyed by a card effect, you can pay 500 LP to special summon it your next Standby phase. If this card is Special Summoned by this effect, it loses 300 ATK. ATK:1900 DEF:1500 Warrior Earth These next monsters are treated as Marvel Warriors monsters, but they are treated as spiderman monsters too. Target 1 "Spiderman, The Marvel Warrior" on your side of the field, destroy the target and then special summon 1 other monster with "Spiderman" in its name. When this card is Normal Summoned, you can Special Summon 1 "Marvel Warrior" monster from your Deck. When this card is destroyed, banish that monster ATK:1500 DEF:1500 Warrior Earth This card cannot be Normal summoned/set. This card can only be special summoned by effect of "Spiderman Levels". When this card is summoned, special summon 1 "Marvel Warrior" monster from your graveyard. All monsters you control gain 200 ATK and DEF. (This card is always treated as "Marvel Warrior" monster). ATK:2400 DEF:2300 Psychic Dark This card cannot be Normal summoned/set. This card can only be special summoned by effect of "Spiderman Levels". Your opponent must discard a card to activate a spell card. (This card is always treated as "Marvel Hero" monster). ATK:2150 DEF:2150 Warrior Dark MY FAVORITE!!! This card cannot be Normal summoned/set. This card can only be special summoned by effect of "Spiderman Levels". Your opponent monster cannot activate their effects. If your all opponent monsters are in same position, this card can attack directly. ATK:2500 DEF:2000 Warrior Earth If a monster with a "Spiderman" in his name, is on the field, this card gains 500 ATK. You can banish 1 monster with "Spiderman" in his name from the graveyard, special summon this card from your hand. (This card is always treated as "Marvel Warrior" monster). ATK:2300 DEF:2000 Fiend Dark Spell and trap: All "Marvel Warrior" monsters you control gain 500 ATK and DEF. When a "Marvel Warrior" monster is destroyed by your opponent (either by battle or by a card effect), you can send this card from the field to the graveyard, special summon up to 2 "Marvel Warrior" monsters from your deck with levels equal to or less destroyed monster's level. Field When an "Marvel Warrior" monster you control is targeted for attack by an opponent monster, destroy the attacking monster, and if you do, your opponent loses 200x its level. Counter Extra Deck 2 level 4 "Marvel Warrior" monsters Once per turn: You can detach 1 Xyz material from this card to target 1 card on the field, discard 1 card, and if you do, destroy the target ATK:2500 DEF:2000 Warrior Earth 2 level 4 monsters Once per turn: You can detach 1 Xyz material from this card, pay 500 LP, then Special Summon 1 "Marvel Warrior" monster from your Deck, and if you do, destroy 1 spell/trap card on your opponent side of the field. ATK:2600 DEF:2200 Warrior Light This card can be Special Summoned by sending 1 "Spiderman, The Marvel Warrior" and 1 "Venom" from the field to the graveyard. (You don't need "Polymerization to summon this card). Your opponent must discard a card to activate a spell/trap card. When this card is destroyed, destroy 1 monster on your opponent side of the field. (This card is always treated as "Marvel Warrior" monster). ATK:2800 DEF:2700 Fiend Dark Thats about it! Thank you for clicking on this topic, pls post your comments and tell me what you think or what should i improve. PEACE!!! Link to comment Share on other sites More sharing options...
Face McShooty Posted March 27, 2015 Report Share Posted March 27, 2015 I read a few, and other than the capitalization errors, the one thing that stuck out to me was Captain America's effect When this card is Special Summoned by a "Marvel Warrior" monster effect, you can draw 1 card, if that card is a "Marvel Warrior" monster, reveal it and draw 1 more card. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 27, 2015 Report Share Posted March 27, 2015 I read a few, and other than the capitalization errors, the one thing that stuck out to me was Captain America's effect When this card is Special Summoned by a "Marvel Warrior" monster effect, you can draw 1 card, if that card is a "Marvel Warrior" monster, reveal it and draw 1 more card. Keep in mind that you need to mention something related to how the cards are designed, not just make a reference to any OCG errors. That being said, TC needs to reload the Venom and original Spiderman cards; as his stats and Typing are missing. --- In essence, Spiderman's basically the one to trigger all of the Special Summoning; and how Captain America will be pulling off that draw effect of his. Stats are nice though. Hulk has a Zaborg-esque effect to pop something; and powers up nicely. Though I suppose you could get away with making him gain 200 ATK per monster; 3000 ATK on a full field is a lot for Level 6, but still requires a full field commitment. Just having 1 monster in this case would boost him to 2400, which helps. Iron Man can SS himself from hand by ditching another "Marvel Warrior" and gets a free draw if he dies. Free draw is still nice. Wolverine basically is guaranteed to come on the field, no matter what; and depending on the time, he can be rather powerful to deal with. Still removal weak, but at least he can revive himself (assuming sufficient LP). --- I'll grade the rest after you reupload the cards that don't have a proper attribute and stuff. Link to comment Share on other sites More sharing options...
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