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Mind Crush


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In another thread I alluded to this being the best unlimited trap atm and it absolutely is. In a format where almost every deck searches, and often keeps multiple copies of a card in its hand (see: Yosenju) it's amazing because it's almost always an easy +0 with the added bonus of seeing your opponent's hand. It's an absolute blowout against Nekroz because hitting Unicore not only removes the Unicore but also forces the opponent to either summon something, often a Brionac they'd much rather have in hand, or makes the ritual spell fizzle for a solid +1. I really can't stress how fantastic this card really is.

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It is indeed one of the best traps in the game so far. Gets rid of any Yosenju card, Nekroz card, or Satellarknight card, or rather anything that is relevant to search power. Even if you call wrong, the fact that you're ditching 1 from your hand is great depending if your deck is floaty like Shaddoll or Burning Abyss.

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http://forum.yugiohcardmaker.net/topic/325847-mind-crush/?hl=%2Bmind+%2Bcrush

I posted this a few months ago and the reactions were overally "meh", "it doesn't do enough".

.-.


I told them all it was amazing, and did they listen? Nah. What punks. This card is the nuts. So many ways to utilize it. "Doesn't do enough" my ass, the information you get from it is amazing. Isn't that half the reason (On top of other things) Trap Dustshoot got banned in the first place? This is just the version that had to be broke in a gamestate where things were searched more. We are now in that gamestate. Hooray for evolution!
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