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[MtG] The Shadowmoor


.Rai

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It isn't really anything too interesting, the last effect would be moot a lot of the time since you can only generate blue and black mana because of commander rules.
Plus it literally is just 4 damage every turn and playing with your hands revealed isn't a huuuuuge game changer. Idk I just thought it could be a bit less bland.

Meanwhile all the flavour is there with nice choice of flavour text and good naming etc.

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Yeah, in Commander, this happens to be a less useful one, but hitting two-fifths of the commanders' hands is pretty good, I think. If you know your playgroup well, then this becomes a fun meta-dependent commander.

This is mostly for concept rather than anything else. Blue-black is notoriously difficult to design for, so this taps into incredibly untapped design space to give the pair some more pie.

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I have a single question and you gotta answer me:
 
Are we gonna see "The Innistrad"?


115.jpg

teehee that kinda steals the show though. Besides, 'The Innistrad' totally doesn't roll off the tongue. Too Germanic, compared to Shadowmoor's pastoral, English name.

I'll try to sprinkle a few Innistrad legends in general in the set though.
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