EvilHeroMaliciousEdge Posted April 4, 2015 Report Share Posted April 4, 2015 Hello, this is my archetype based of Harpies. I'm not a great artist and I hope this doesn't bring up copyright issues but I kind of used Konami Artwork so you could get a rough idea of what they look like, Anyway I hope you enjoy :) I will be updating this thread daily but don't expect it to be instant. [spoiler='Divine Phantom Monsters'] [spoiler='Divine Phantom Girl']A Divine chick who aspires to flit about beautifully and gorgeously, but attack sharply. [/spoiler] [spoiler='Divine Phantom Lady']This phantasmic-illusion with wings is beautiful to watch but deadly in battle.[/spoiler] [spoiler='Divine Phantom Lady 1']All WIND monsters gain 200 ATK. You can Normal Summon this card without Tributing but its original ATK becomes 1000. Once per turn:You can Tribute 1 "Divine Phantom Lady" monster: Special Summon 2 "Divine Phantom Spirit Tokens" (Winged Beast-Type/WIND/Level 3/ATK 0/DEF 500) While you control a Token, you can Tribute Summon 1 "Divine Phantom Lady" monster with 1 less Tribute than required. Banish this card when it leaves the Field.[/spoiler] [spoiler='Divine Phantom Lady 2']Negate the effects of Flip Effect monsters this card destroys by battle. You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can detach 2 Xyz Materials from monster(s) you control. When you do: You can Special Summon 2 "Divine Phantom Spirit Tokens" (Winged Beast-Type/WIND/Level 3/ATK 0/DEF 500) on the Field. Banish this card when it leaves the Field.[/spoiler] [spoiler='Divine Phantom Lady 3']An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns. If you control a "Divine Phantom Lady" monster other than "Divine Phantom Lady 3", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up token you control; you can Tribute that card, then target 1 Level 4 Winged Beast-Type monster in your Graveyard; Special Summon it, but its effects are negated. Banish this card when it leaves the Field.[/spoiler] [spoiler='Divine Cyber Phantom Lady']You can Normal Summon this card without Tributing but its original ATK becomes 950. Banish this card when it leaves the Field.[/spoiler] [spoiler='Divine Phantom Queen']Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 WIND monsters in your Graveyard, Once per turn: You can discard 1 card, then target 1 of your cards in the graveyard; Special Summon it in face-up Attack Position. When this card leaves the field, destroy the Special Summoned monster. Banish this card when it leaves the Field.[/spoiler] [spoiler='Divine Phantasmal Baby Dragon']This card gains effects based on the number of "Divine Phantom" monsters you control, except "Divine Phantasmal Baby Dragon". - 1 or more: Your opponent cannot target "Divine Phantom" monsters you control for attacks, except "Divine Phantasmal Baby Dragon". Banish this card when it leaves the Field. - 3 or more: Double the original ATK and DEF of this card, then gain 625 LP. Banish this card when it leaves the Field. - 5 or more: Once per turn: You can target 1 card your opponent controls; destroy that target, then gain 1250 LP. Banish this card when it leaves the Field.[/spoiler] [spoiler='Divine Phantasmal Dragon']This card gains 400 ATK and DEF for each "Divine Phantom Lady" on the field. Banish this card when it leaves the Field.[/spoiler] [/spoiler] [spoiler='Divine Spirited Monsters'] [spoiler='Divine Spirited Harmony']3 Level 5 Winged Beast-Type monsters If this card battles a non-DARK monster: Destroy that monster. You can detach 2 Xyz Material from this card, Once per turn: Select 1 face-up "Divine Phantom" monster you control. The selected monster is treated as a Tuner monster while this card is face-up on the field (this is a Quick Effect). Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK. If this card is attacked, it is changed to Attack Position at the end of the Battle Phase. [/spoiler] [spoiler='Divine Spirited Discord']3 Level 5 Winged Beast-Type monsters If this card battles a non-LIGHT monster: Destroy that monster. You can detach 2 Xyz Material from this card, Once per turn: Select 1 face-up "Divine Phantom" monster you control. The selected monster is treated as a Tuner monster while this card is face-up on the field (this is a Quick Effect). Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the DEF of the opponent's monster, and if you do, this card gains that same amount of DEF. If this card attacks, it is changed to Defense Position at the end of the Battle Phase [/spoiler] [/spoiler] COMING SOON: Monsters: Divine Beasts (Flip/Tuner/Effect) Spells: (Not Yet Announced/Made) Traps: (Not Yet Announced/Made) Extra Deck: Divine God, Erebus of the Darkness (Synchro) (LvL.10) Divine Goddess, Theia of the Light (Synchro) (LvL.10) Divine Goddess, Gaea of the Mother Earth (Synchro) (LvL.10) Seven Sinful-Eyes of the Demon, Lucifer (Fusion) Seven Sinful-Eyes of the Demon, Mammon (Fusion) Seven Sinful-Eyes of the Demon, Asmodeus (Fusion) Seven Sinful-Eyes of the Demon, Leviathan (Fusion) Seven Sinful-Eyes of the Demon, Beelzebub (Fusion) Seven Sinful-Eyes of the Demon, Satan (Fusion) Seven Sinful-Eyes of the Demon, Belphegor (Fusion) The thing with the Fusions is its like LV monsters (Go to this Topic for information on the Idea). Would anyone be willing to come up with names for the LV-Like Fusion Monsters? The Fusions are based of the Seven Sins and I plan to add effects so they get stronger each time they're Fusion Summoned using the Monsters Effect. E.G. I Fusion Summon Seven Sinful-Eyes of the Demon, Lucifer, I then activate is effect to Fusion Summon Seven Sinful - Eyes of the Demon, Mammon. I plan to add their Images and effects at a later date. The meaning of each name will be below. Lucifer = Pride Mammon = Greed Asmodeus = Lust Leviathan = Envy Beelzebub = Gluttony Satan = Wrath Belphegor = Sloth/Laziness I welcome any criticism/reviews with a warm and welcoming Heart :D Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 5, 2015 Author Report Share Posted April 5, 2015 Bump? Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 5, 2015 Author Report Share Posted April 5, 2015 Bump? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 5, 2015 Report Share Posted April 5, 2015 Do not bump more than once per 24 hour period. If you don't get posts right away, just be patient and wait another 24 hours. --- Also, it might help if you find other pics for your cards; because they already exist. I assume you know those pics are from Harpies. Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 5, 2015 Author Report Share Posted April 5, 2015 Yes I know this but as I previously mentioned in the above post I can't draw very well and so I put those card arts in to give a rough idea :/ Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 7, 2015 Author Report Share Posted April 7, 2015 Bump? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 8, 2015 Report Share Posted April 8, 2015 You do realize that there is no shame in making Written Cards until you indeed find suitable artwork that's original. That being said, I'm not really a fan of the Divine Phantom Ladies being somewhat copies of Harpie Lady; especially with their first effects (though you mentioned it), but there are other things. Divine has a little too much strength for a Level 3; to be fair, it fits more on a Level 4 monster rather than 3. Try lowering to 1200/1300 or something; it might cut down on things, but it's a better match. (Or you can increase it to Level 4 and nothing else needs changing) Harpie 1 allows you to generate Synchro/Tribute fodder if needed, and also has SSing capacities to make Rank 5 stuff. Harpie 2 generates more Tokens by detaching materials. To be fair, aside from Lead Yoke or something; most Xyz don't really want their materials detached, as they disallow usage of their regular effects. Unless of course, any Xyz you design for them benefits from the lost materials. I know Phantasmal Dragon would like to retain its materials; because they keep Harpies alive (and presumably these are meant to work in tandem with them) Harpie 3 revives stuff and again, more SSing. Divine Cyber essentially sets up R5 plays; get this out on the field, then SS one of the Harpies of your choice; then make any Rank 5 of your choosing. Phantom Queen revives stuff from the Graveyard, and essentially carries an Elemental Lord / DaD requirement of Special Summoning. Basically, it's a Monster Reborn for most intents and purposes; assuming you can discard stuff and revive. (Keep in mind that there are several WIND Decks that could tech this for the revival + help them facilitate their own strategies. Now I'd say this card could combo with Tempest [Dragon Ruler], but since he got banned, combo won't work now.) I'd say make it a hard OPT, considering you could basically ditch a monster in hand; revive another (and not really change the amount of stuff in your Graveyard); but for now, I suppose it's okay. Or you can restrict it to "Divine Phantom" monsters, so it doesn't come off as generic revival for any Deck that can afford to run some WINDs. Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 8, 2015 Author Report Share Posted April 8, 2015 You do realize that there is no shame in making Written Cards until you indeed find suitable artwork that's original. That being said, I'm not really a fan of the Divine Phantom Ladies being somewhat copies of Harpie Lady; especially with their first effects (though you mentioned it), but there are other things. Divine has a little too much strength for a Level 3; to be fair, it fits more on a Level 4 monster rather than 3. Try lowering to 1200/1300 or something; it might cut down on things, but it's a better match. (Or you can increase it to Level 4 and nothing else needs changing) Harpie 1 allows you to generate Synchro/Tribute fodder if needed, and also has SSing capacities to make Rank 5 stuff. Harpie 2 generates more Tokens by detaching materials. To be fair, aside from Lead Yoke or something; most Xyz don't really want their materials detached, as they disallow usage of their regular effects. Unless of course, any Xyz you design for them benefits from the lost materials. I know Phantasmal Dragon would like to retain its materials; because they keep Harpies alive (and presumably these are meant to work in tandem with them) Harpie 3 revives stuff and again, more SSing. Divine Cyber essentially sets up R5 plays; get this out on the field, then SS one of the Harpies of your choice; then make any Rank 5 of your choosing. Phantom Queen revives stuff from the Graveyard, and essentially carries an Elemental Lord / DaD requirement of Special Summoning. Basically, it's a Monster Reborn for most intents and purposes; assuming you can discard stuff and revive. (Keep in mind that there are several WIND Decks that could tech this for the revival + help them facilitate their own strategies. Now I'd say this card could combo with Tempest [Dragon Ruler], but since he got banned, combo won't work now.) I'd say make it a hard OPT, considering you could basically ditch a monster in hand; revive another (and not really change the amount of stuff in your Graveyard); but for now, I suppose it's okay. Or you can restrict it to "Divine Phantom" monsters, so it doesn't come off as generic revival for any Deck that can afford to run some WINDs. Even though this Deck is based off Harpies, I'd decide to make a few changes since Harpie Queen I felt was weak and lacking in a powerful effect so I decided to change it to a Level 7 with a DAD like effect and basically a Graveyard D.D.R. I'm considering adding the effect so when a Divine Phantom Lady is discarded, It is banished instead. Divine Phantom Ladies 1,2,3 do get there attack cut to 1000. I decided to also partly base it off Hieratic's and mainly Hieratic Dragon of Eset. The Xyz's I have in mind are generic, but also unique since I plan a Spell Card which when a WIND Xyz Monster loses a Xyz Material it can banish the Xyz Material to activate its effect twice per turn. Even though you have mentioned it already I feel the Harpies all being Level 4 was too...Weak? for the effects I had in mind. I will change Divine Phantom Lady to Level 4. If possible, could you give me some ideas on how to nerf their effects? Divine Phantasmal Dragon and Divine Baby Phantasmal Dragon are not Xyz Monsters! Even though this Deck is based off Harpies, I'd decide to make a few changes since Harpie Queen I felt was weak and lacking in a powerful effect so I decided to change it to a Level 7 with a DAD like effect and basically a Graveyard D.D.R. I'm considering adding the effect so when a Divine Phantom Lady is discarded, It is banished instead. Divine Phantom Ladies 1,2,3 do get there attack cut to 1000. I decided to also partly base it off Hieratic's and mainly Hieratic Dragon of Eset. The Xyz's I have in mind are generic, but also unique since I plan a Spell Card which when a WIND Xyz Monster loses a Xyz Material it can banish the Xyz Material to activate its effect twice per turn. Even though you have mentioned it already I feel the Harpies all being Level 4 was too...Weak? for the effects I had in mind. I will change Divine Phantom Lady to Level 4. If possible, could you give me some ideas on how to nerf their effects? Divine Phantasmal Dragon and Divine Baby Phantasmal Dragon are not Xyz Monsters! In addition to this, the Attack Cut to 1000 is the main gimmick. Hoping someone could do some card art for me but if not I will be taking the images out (If I get bugged about it). Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 9, 2015 Author Report Share Posted April 9, 2015 BUMP? Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 12, 2015 Author Report Share Posted April 12, 2015 Bump? Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 13, 2015 Author Report Share Posted April 13, 2015 Bump? Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 15, 2015 Author Report Share Posted April 15, 2015 Bump, I'm going to add Xyz and Synchros (WIP) Added Xyz and a [s]LV-LIke Fusion Monster Sub-Archetype[/s] [quote name="EvilHeroMaliciousEdge" post="6597391" timestamp="1429086287"] Bump, Added Xyz and a [s]LV-LIke Fusion Monster Sub-Archetype[/s][/quote] Ignore the part in [s]Strikeout[/s] Link to comment Share on other sites More sharing options...
EvilHeroMaliciousEdge Posted April 15, 2015 Author Report Share Posted April 15, 2015 I'm requesting this thread to be either locked or more preferably deleted for the reasons below [spoiler='Reasons']1) I feel like I'm copying to much and making this deck horrifically over-powered even with the new effect. 2) I've copied so much of Konami's Art I feel like I plagiarised the cards artwork etc. 3) I bring this up again, They're stupidly over-powered[/spoiler] Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 15, 2015 Report Share Posted April 15, 2015 You can borrow Konami's artwork for the time being; no rule saying that you can't. But locked as requested. Deletion isn't something we do, unless thread has explicit content or something like that. Link to comment Share on other sites More sharing options...
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