liljramos88 Posted April 17, 2015 Report Share Posted April 17, 2015 Ok at onet point in time everybody was running this engine in most deck. We all know what it did but it is viable in todays meta or just to slow discuss the Hang Engine. When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck. When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck. Link to comment Share on other sites More sharing options...
ihop Posted April 17, 2015 Report Share Posted April 17, 2015 It was a lot more viable last format actually, because it was one of the best things Nekroz could side vs Qliphort since Ice Hand is amazing - it pops literally all problematic floodgates as well as their scales. Right now, they're decent, but not worth dedicating the 5 side deck slots to. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted April 17, 2015 Report Share Posted April 17, 2015 I tried them in most all of my rogue builds, and they simply don't do enough right now. Link to comment Share on other sites More sharing options...
Zeaux Posted April 17, 2015 Report Share Posted April 17, 2015 I still run 2 of each in Monarch.dek Link to comment Share on other sites More sharing options...
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