Viviko Posted April 26, 2015 Report Share Posted April 26, 2015 The overall goal of the "Stars" Archetype is to have a huge snowball potential as soon as two monsters have been successfully summoned. They are very reliant on Special Summoning, similar to Harpies. Some inspiration came from Gishkis and Harpies since I use those decks the most, as I enjoy them. Lore: When this card is successfully Summoned: Look at 2 random cards in your opponent's hand; select one of them and Banish it. Once per turn, you can: Detach 1 Material; Select one card in your Graveyard, return it to your Deck and Draw 1 card. Lore: Once per turn, you can: Reveal the top 5 cards of your Deck; send all "Stars" monsters to the Graveyard. This monster gains 100 ATK for every card that was sent to the Graveyard by this effect. Gain 200 LP for every card not sent to the Graveyard by this effect. Then place any remaining cards on the top of your Deck in any order. Lore: When this monster is successfully Summoned; reveal the top 3 cards from your Deck. If there is a card that has "Stars" in its name, you can add it to your hand. Shuffle any remaining cards back into your deck. Lore: This card can be Special Summoned by Tributing one "Stars" monster you control. Once per turn, you can: select 1 Set Magic or Trap card; destroy that target. You can only use the effect of "High Priestess of the Stars" once per turn. Lore: Activate only when 1 or more of your "Stars" monsters has been destroyed by battle and sent to the Graveyard. Discard your entire hand and pay 800 Life Points; return up to 4 "Star" monsters from your Graveyard to your Deck, and deal 300 damage for each card returned to the Deck in this way. Draw 1 card for every two cards returned to your Deck in this way. Lore: This card gains the following effect by the amount of "Stars" monsters in your field. 1: All of your "Stars" monsters gain 200 ATK and 300 DEF. 2: Once per turn, you can select one "Stars" monster on your side of the field. Inflict damage to your opponent equal to its Level x 100. 3: This card cannot be destroyed. 4+: Draw 1 card during your End Phases. Lore: Once per turn, you can: Discard 1 card; Special Summon a Level 4 or lower "Stars" monster. Lore: Once per Turn, you can: Special Summon 1 "Stars" Monster from your Hand. Its ATK is halved, and it cannot attack. It is Banished during the End Phase. Lore: 2 Level 4 LIGHT Monsters When this card is successfully summoned: Target monsters up to the number of materials used to XYZ Summon this card. As long as this card remains on the field, those monsters gain 300 ATK and DEF. Once per turn, you can: Detach 1 material; Discard 2 cards, Special Summon 1 Level 4 or lower monster from your Graveyard. Lore: Once per turn, you can: Declare one monster that you control. Its level will increase by 2 or it gains 600 ATK. During the End Phase, take 400 damage or destroy this card. Lore: When this card is Summoned: Change its Battle Position into DEF mode. Once per turn, you can: Discard a maximum of 2 cards; select one monster you control; its Level increases by the amount of cards you discarded. If you XYZ Summon with this card as an XYZ material, Draw 1 card during the End Phase in which the monster was summoned. Link to comment Share on other sites More sharing options...
Viviko Posted May 2, 2015 Author Report Share Posted May 2, 2015 B-bump qq Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 2, 2015 Report Share Posted May 2, 2015 It's okay in terms of balance. However, it seems too feeble as they seem slow and can hardly Summon themselves. Maybe if they had more monsters, Spells, and Traps that would Summon them, then they would work more fluently. Link to comment Share on other sites More sharing options...
Saintor Posted May 2, 2015 Report Share Posted May 2, 2015 the pics may be too.. 3d then.. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.