Delibirb Posted May 23, 2015 Report Share Posted May 23, 2015 For those unaware, Japan runs these "Boss Duels" on their yugioh days each month. It involves up to three challengers facing off against the shopkeeper, who uses an 8-card deck based on the cards used by a major antagonist from the various Yu-Gi-Oh! Series. Also for those unaware, I am a massive fan of these and make my own bosses and run these events for fun at locals (These bosses can be found in my signature for those interested). The rules for boss duels are as follows: General Each player starts with 8000 Life Points. The boss starts with 8000 Life Points × the number of challengers. The turn order is Boss -> Player A -> Player B -> Player C -> Boss Challengers Fields are not shared. Each player can have up to 5 monsters. Players on the challenging team can talk with each other and show each other their cards. Face-down cards controlled by a challenger can be used by any player of the team. If a player on the challenging team achieves an alternate victory condition, then inflict 8000 damage to the boss instead. If a player on the challenging team loses, that player sends all cards from their field to their Graveyard. Before starting Player A's turn, the team can choose to activate 1 of the following effects. Each of these effects can only be used once per Duel: During the Battle Phase of this turn, double the ATK of all monsters of that team. Instead of conducting their normal draw during their respective turns, the turn player (except the boss) adds 1 card from their Deck to their hand. Choose 1 player. That player gains 4000 Life Points. (If you choose a player with 0 Life Points, that player returns to the Duel.) Boss The boss only has 8 cards in their Boss Deck/Main Deck, and no Extra Deck. Five of these cards are marked "Start" (初) in the place the Attribute circle would normally appear, while one each of the other cards is marked "1", "2", and "3". The boss's starting hand contains the five cards marked "Start", and the remaining three cards are placed in order (with the card marked "1" at the top of the Deck). The Deck is not shuffled at the start of the Duel. The boss cannot lose the Duel due to being unable to draw. During the boss's Draw Phase, after conducting their normal draw, the boss adds all cards from their Graveyard to their hand. Cards owned by the boss cannot be banished. If a card the boss owns would be banished, it is destroyed instead. The boss can Normal Summon any number of times. Cards owned by the boss do not have Levels/Ranks, Types, or Attributes. Each Boss Deck has 1 card with a hidden effect. What do you think of these events, and do you think they have any place over in the TCG in some capacity? Link to comment Share on other sites More sharing options...
AnnieShifter Posted May 23, 2015 Report Share Posted May 23, 2015 I remember last time they did Pegasus and Don Thousand themed decks. I love the ideas and creativity of the events, and really hope it comes over to the tcg. Just to lighten up and add a little bit of more fun to the yugioh community. Link to comment Share on other sites More sharing options...
Delibirb Posted May 23, 2015 Author Report Share Posted May 23, 2015 I remember last time they did Pegasus and Don Thousand themed decks. I love the ideas and creativity of the events, and really hope it comes over to the tcg. Just to lighten up and add a little bit of more fun to the yugioh community. They also do Darkness and Z-ONE now. I would like them to make more of them in the future, too. Link to comment Share on other sites More sharing options...
Sleepy Posted May 23, 2015 Report Share Posted May 23, 2015 I remember YCM had an eye on the cards and whatnot when the idea was being introduced. Frankly speaking, the concept of a boss vs regular players with lesser power is a neat one, but I just couldn't see how the game at the time could make it enough of a fun experience for them to pass the test in practice. Execution is something I've never seen so I wouldn't know, and I'm amused by the idea but also taking it with a grain of salt. I'm not sure how you solve this problem over there, but at least for me, the owner of the closest Yugioh store I have doesn't know how to play the game, so he can't be a boss in something like this. Do judges volunteer or are clients able to ask for the keys to the safe where the boss decks are? Also, it kinda sounds linear for the boss, not having a normal-sized deck and all.... Link to comment Share on other sites More sharing options...
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