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Tinkerer's Dump (Written)


Tinkerer

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Hello, fine peoples!  Yeah, this is just a bunch of random and strange cards mostly made from way back (but they don't have pictures so I'll just write 'em up instead).

 

CnC if you want!

 

 

A Little Bird

WIND 5*

Winged Beast/Effect

All set spells and traps on the field are flipped face up (not activated). The summon of this monster cannot be negated.

300/2800

 

This card, along with the next two, all came to me on the same day.  They are all...odd to say the least.

 

Jugo the Interferer

WATER 6*

Fiend/Effect

This card can be Special Summoned from your Hand if the number of cards in you and your opponent's hands (excluding this card) are less than this card's level.  The hand size limit of all players equals the level of this card.  Once per turn: you may increase or decrease this card's level by 1.

1050/2850

 

Heh, this is my personal favorite custom card.  It embodies me as Tinkerer Bartholomew Melon so well.

 

Weedler Needler

EARTH *

Insect/Effect

When this card is Summoned, it's level becomes the number of cards currently in your hand. If this card's level matches the level of another monster on the field, neither player may Special Summon monsters from the extra deck. This card's attack equals its level x450.

?/1000

 

Jugo's partner in crime.  Despite neither of them having protection effects, I feel as though them on the field together would still cause some weird havoc.

 

Fungu Baby

WATER **

Plant/Flip/Tuner

FLIP: Equip this card to an opponent's monster. It cannot attack or be tributed.

300/500

 

Meh.  Something I'd come up with an OLD format in mind (ie. only bad fusions format).  My brother loves this card though.

 

Powla Powa

WATER ****

Spellcaster/Effect

If this card is Tributed, your opponent skips their next Main Phase 1.

800/2000

 

Sue me, I like water monsters.  This one has a fun little gimmick though.

 

Petty Thievery

Continuous Spell

You can only control 1 "Petty Thievery".  Once per turn: If your level/rank 1 monster attacks successfully, discard a card at random from your opponent's hand. If your monster is sent to the Graveyard as a result of that attack, draw a card.

 

Whew!  This card is still OP.  The original one saved didn't have a OPT, let you have as many of these cards on the field as you want, and allowed the effects to happen NO MATTER WHOSE LEVEL/RANK 1 MONSTER ATTACKED.  Still way too strong though.

 

Aquasizzle

WATER ***

Aqua/Effect

This card's DEF is equal to the number of tokens on the field x500. When a player's life points increase, Special Summon 1 "scald token" (Water/Aqua-type/lvl 2/ATK 0/DEF 1200). If this card would be destroyed, you may tribute 1 "brew token" to negate this card's destruction.

0/?

 

Pyrobrew

FIRE ***

Pyro/Effect

This card's ATK is equal to the number of tokens on the field x500. When effect damage is inflicted to a player, special summon 1 "brew token" (Fire/Pyro-type/lvl 2/ATK 1200/DEF 0). If this card would be destroyed, you may tribute 1 "scald token" to negate this card's destruction.

?/0

 

Thunder Steam Generator

Continuous Trap

During your Standby Phase, you may tribute 1 Pyrobrew or "brew token" and 1 Aquasizzle or "scald token" to Special Summon 1 "steam-thunderclap token" (Wind/level 8/Thunder-type/ATK 2800/DEF 2200). During your End Phase, deal 200 damage to your opponent for each "brew token", "scald token", or "steam-thunderclap token" on the field and increase your life points by the same amount.

 

A 3-card engine based around the 3 elements of fire, water, and lightning.  Meant for a small contest, but nothing came of it.

 

Procrastinape

EARTH ****

Beast/Effect

Each player skips his/her draw phase. During their respective End Phase, the turn player draws 1 card.

2000/0

 

Heh, a fun but apparently abusable card (ie. If this card is destroyed in the middle of the opponent's turn, they don't get a draw and the turn you play this card you get 2 draws).

 

Atom Shifter

WIND 10*

Psychic/Effect

This card may not be Normal Summoned or Set. This card may not be Special Summoned unless you tribute all monsters you control (min 2). For every monster tributed in the summon of this monster, you may activate this effect once: target a monster on the field then flip a coin. If heads, the owner must tribute that monster. Then they may Special Summon a monster from their hand (ignoring summoning conditions). Its effect is negated. If this card is tributed for this effect, the Summoned monster's effect is not negated.

0/3500

 

A boss type monster made for YDF (no, don't ask, I can't remember what it stands for and I can't find the topic...).

 

 

I have others, but I'm tired now so I'll either edit them in at a later time or make a separate dump for 'em.  Night!

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