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Unearthing the Ancients! [Akilemeks]


VCR_CAT

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Timelord is the most busted archetype in all of YGO; it's absolutely insane how strong those cards are. So why don't we take a note or two from the playstyle and see how it can be incorporated into a balanced collection? I give you Akilemeks!

[spoiler= Maindeck Monsters]

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Cannot be Special Summoned from the deck. You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving this Attack Position card. If this card battles an opponent's monster, you can activate this effect: At the end of the Damage Step, return that monster to the hand, and if you do, inflict 1000 Damage to your opponent. During your Standby Phase, send this card to the Graveyard.

 

 

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Cannot be Special Summoned from the deck. You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: You can target up to 2 cards in your opponent's Graveyard: Banish them, and if you do, inflict 500 damage to your opponent. During your Standby Phase, send this card to the Graveyard.

 

 

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Cannot be Special Summoned from the deck. You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: You can target up to 2 Spell or Trap Cards your opponent controls: Destroy them, and if you do, inflict 500 damage to your opponent. During your Standby Phase, send this card to the Graveyard.

 

 

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Cannot be Special Summoned from the deck. You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no battle damage from attacks involving this Attack Position card. If this card battles a monster your opponent controls, you can activate this effect: Inflict damage to your opponent equal to half the ATK of the battling monster at the end of the Damage Step. During your Standby Phase, send this card to the Graveyard.

 

 

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Cannot be Special Summoned from the deck. You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no battle damage from attacks involving this Attack Position card. If this card battles a monster your opponent controls, you can activate this effect: Destroy it at the end of the Damage Step, and if you do, inflict 500 damage to your opponent. During your Standby Phase, send this card to the Graveyard.

 

 

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You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Draw 1 card. During your Draw Phase, if your opponent has 4 or more cards in their hand than you; instead of conducting your normal draw, you can draw cards equal to the difference, then pay 1000 LP for each card drawn. During your Standby Phase, send this card to the Graveyard.

 

 

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You can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked and your LP are lower than your opponent's: Either gain LP equal to half the difference, or inflict damage to your opponent equal to half the difference. During your Standby Phase, send this card to the Graveyard.

[/spoiler]

 

[spoiler= Spells and Traps]

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Face-up "Akilemek" monsters you control cannot be sent to the Graveyard by their own effects. You can target either 2 or 3 "Akilimek" monsters in your Graveyard: Shuffle them into the deck, then draw 2 cards. You can only activate this effect of "Akilemek Tower" once per turn. You cannot conduct your Battle Phase the turn you use this card's effect. If this card is destroyed by your opponent's card effect, both players  take 1000 damage.

 

 

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If this card is destroyed by a card effect, you can add 1 "Akilemek" card from your deck to your hand.

 

 

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Once per turn, you can Normal Summon 1 "Akilemek" monster in addition to your Normal Summon/Set. You can only summon 2 "Akilemek" monsters per turn. If this card is destroyed by a card effect, you can draw 1 card.

 

 

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Activate the following effects based on the number of "Akilemek" monsters in your Graveyard with different names:
● 2 or more: Once per turn, during your Standby Phase, you gain 500 LP.
● 4 or more: The original ATK and DEF of all face-up "Akilemek" monsters you control becomes 4000.
● 6 or more: You can negate the effects of all face-up "Akilemek" monsters you control until the end of the turn.
● 7: Face-up "Akilemek" monsters you control cannot be targeted or destroyed by card effects.
You can only control 1 face-up "Akilemek Execution".
[/spoiler]
 
[spoiler= Big Boss]
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3 Level 10 "Akilemek" Monsters
Must be Xyz Summoned, and cannot be Special Summoned by other ways. While you control an "Akilemek" monster(s), this card cannot be targeted or destroyed by card effects and gains 500 ATK for each "Akilemek" monster you control. Once per turn, if you have 7 "Akilemek" monsters with different names on your field or in your Graveyard; you can detach 1 Xyz Material from this card: Special Summon 1 "Akilemek" monster from your Graveyard, but its effects are negated and its original ATK and DEF become 4000. You can only control 1 face-up "Daikilemek Naraka".
[/spoiler]
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