Moatman Posted June 12, 2015 Report Share Posted June 12, 2015 I will soon try to make an archetype for "Nullmagus", just check for interests and reviews. I don't really sure about the wording and grammar, if you found any mistake please tell me about it. Lore: FLIP: You can target 1 Spell/Trap card your opponent control; destroy that target. Once per turn: You can target one Face-Down spell card on your opponent side of the field; reveal the target. Link to comment Share on other sites More sharing options...
Instinct Posted June 12, 2015 Report Share Posted June 12, 2015 For the 'once per turn' effect, you should change it to 'face-down Spell/Trap Card' since you can't really target a face-down Spell Card as far as I know. It seems like a decent start for a Flip monster archetype if that's what you're going for, but on it's own, it's average at best. It'd be a good idea to have a support card that flips monsters back face-down in order to utilize this card effectively. Edit: Just saw your other card haha. It fits in with the anti-Spellcaster theme, but Flip monsters do have the tendency of being too slow. Something I'd consider is altering it to destroy a spell or trap upon it's regular Normal Summon, while adding a cost such as 'You can only summon 1 "Nullmagus Scout" per turn'. Link to comment Share on other sites More sharing options...
Woloa Posted June 12, 2015 Report Share Posted June 12, 2015 For the 'once per turn' effect, you should change it to 'face-down Spell/Trap Card' since you can't really target a face-down Spell Card as far as I know. Technicly you can, but, you are right that it doesn't work that way. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 13, 2015 Report Share Posted June 13, 2015 It'll work, but you cannot confirm if the card is a Spell/Trap Card. (You can do it with a Field Spell or something, but that's it) That is, unless your opponent is foolish enough to reveal its identity (see Yuma in episode 1-2 of ZEXAL). Anyway, Flip effect is essentially MST, which is nice. The other effect is nice for revealing your opponent's backrow, but that doesn't stop them from triggering said card. As Instinct mentioned already, you can change its normal effect to destroy a card on summoning; since while revealing backrow is nice, see above reason. Flip Monsters are getting some support with Sibyllas and stuff, so there's that, I suppose. Shaddolls are also Flip Monsters, but they got their own engine going on, so they're not included here. Link to comment Share on other sites More sharing options...
Moatman Posted June 16, 2015 Author Report Share Posted June 16, 2015 Thank you very much for your comments and reviews. I think I'll change it into normal summon effect and edit the wording. Thank you very much for your helps. Link to comment Share on other sites More sharing options...
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