GarlandChaos Posted June 23, 2015 Report Share Posted June 23, 2015 Lore: 1 Dragon-Type Tuner + 2 or more Machine-Type non-Tuner monstersOnce, while this card is face-up on the field, it cannot be destroyed by battle. Up to 3 times per duel, once per turn, you can discard up to 3 cards in your hand: Destroy cards on the field up to the number of cards you discarded. When this card uses this effect or inflicts battle damage to your opponent, change it to Defense Position or Attack Position, depending on its current position. As long as this card remains face-up on the field, its Battle Position cannot be changed except by its own effect. You can only control 1 "Big Bang Dragoon". I have a feeling that I didn't restrict it enough, but eh. Feedback and suggestions are appreciated. EDIT1: Modified ATK, DEF, and effects. Link to comment Share on other sites More sharing options...
Woloa Posted June 23, 2015 Report Share Posted June 23, 2015 Well, actually... Once it is in defense position, it's stuck there forever, really turns this into more of a 5000atk wall than anything else I way I see it. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 23, 2015 Author Report Share Posted June 23, 2015 Well, actually... Once it is in defense position, it's stuck there forever, really turns this into more of a 5000atk wall than anything else I way I see it.It has 0 DEF, though. Didn't you notice? Link to comment Share on other sites More sharing options...
Woloa Posted June 23, 2015 Report Share Posted June 23, 2015 Yes, but, the issue is that it can't use its effect anymore, and the only way to make it useful after that point is with Ojoma Country. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 23, 2015 Author Report Share Posted June 23, 2015 Yes, but, the issue is that it can't use its effect anymore, and the only way to make it useful after that point is with Ojoma Country.Its effect can be used up to three times per duel. Link to comment Share on other sites More sharing options...
DuelSpectre Posted June 23, 2015 Report Share Posted June 23, 2015 It's actually not that bad, but...ummm, 5k ATK is kind of dumb. Make it toggle positions instead of going into defense position and decrease the ATK to make it more reasonable. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 23, 2015 Author Report Share Posted June 23, 2015 It's actually not that bad, but...ummm, 5k ATK is kind of dumb. Make it toggle positions instead of going into defense position and decrease the ATK to make it more reasonable.What would you decrease it to? Link to comment Share on other sites More sharing options...
Horu Posted June 23, 2015 Report Share Posted June 23, 2015 Bring the ATK down to 4000. That sort of evens it out with the god cards. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 23, 2015 Author Report Share Posted June 23, 2015 Bring the ATK down to 4000. That sort of evens it out with the god cards.Yeah, but wouldn't it be outclassed by Zombiestein, then? Well, whatever. Link to comment Share on other sites More sharing options...
Woloa Posted June 23, 2015 Report Share Posted June 23, 2015 Well, if its ability changes it to defense position, and it can't change back to attack position, you would need to have Final Attack Orders on the field to use the ability more than once. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 23, 2015 Author Report Share Posted June 23, 2015 I modified its effect and stats. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 26, 2015 Author Report Share Posted June 26, 2015 Bump. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 28, 2015 Author Report Share Posted June 28, 2015 Bump. Link to comment Share on other sites More sharing options...
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