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[Written] 3 card E-HERO Pendulum Retrain


Thomas★Zero

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Elemental HERO Vast Ocean

lv 4 Water

Scale 1

Warrior/Pendulum/Effect

Pendulum: You can only Pendulum Summon "Elemental HERO" monsters. Once per turn, you can add 1 "HERO" Monster from your side of the Field, your Graveyard or face-up from your Extra Deck to your hand.

Effect: Your opponent cannot target face-up "HERO" monsters for attacks, except this one. When this card leaves the field: add 1 "HERO" monster from your graveyard to your hand.

ATK/1500 DEF/1200

 

Elemental HERO Grand Woodsman

lv 4 Earth

Scale 8

Warrior/Pendulum/Effect

Pendulum: You can only Pendulum Summon "Elemental HERO" monsters. Once per turn, you can add 1 "Polymerization" from your Deck or Graveyard to your hand.

Effect: Increase the ATK and DEF of all "HERO" monsters you control by 200 for each "HERO" monster you control.

ATK/1000 DEF/2000

 

Elemental HERO Universal Terra Firma

lv 8 Earth

Scale 4

Warrior/Fusion/Pendulum/Effect

Pendulum: During the Battle-Phase only: "HERO" monsters you control are unaffected by your opponents Spell and Trap cards.

Monster:

"Elemental HERO Vast Ocean" + "Elemental HERO Grand Woodsman"

Must be Fusion Summoned and cannot be summoned by other ways. You can Special Summon this card from your Extra Deck by sending the listed Fusion Materials face-up from your Extra Deck to your Graveyard (this summon is treated as a Fusion Summon). You can only activate this effect of "Elemental HERO Universal Terra Firma" once per turn. Once per turn, you can tribute 1 "HERO" monster you control; activate one of the following effects.

* Until the End-Phase this turn: Increase this cards ATK equal to the ATK of the tributed monster.

* Increase your life points equal to the ATK of the tributed monster.

When this card leaves the field (from your Monster Card Zone): You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.

ATK/2500 DEF/2000

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I would make Vast Ocean a normal monster - or at the very least reword the effect to that you can add any monster from you graveyard to your hand EXCEPT for Elemental HERO Vast Ocean

Grand Woodsman might be a little broken. Make it so that you can only add it from the graveyard to your hand because that card is really broken - especially if you can combo it with Blazeman. Also maybe change it to a level 5 - because that normal effect plus being level four is a little too good late game.

Universal Terrafirma... I don't know what to say about this. It's a good card (if slightly too good) and doesn't need any reworking as far as I can tell. Personally I would drop it's attack to 2000, because the added attack of say, Vision HERO Trinity the first turn it's summoned out is kind of ridiculous, not to mention that the effect will almost always put Universal Terrafirma over 5000 if it's another fusion HERO.

 

Then again, those are just my thoughts, and I'm no expert. 

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I think the vast ocean "loop" is fine, as most of the time ocean goes to the extra deck, not graveyard.  Woodsman's on field could end games, but most of the time I'm pretty sure using excal/blade armour will put more damage on board, unless you're using a full suite of heros.  Terra firma seems to give hero's another "oh, you thought I was dead?   Nope" card, similar to bubbleman and miracle fusion.  I'm not saying that's bad, but I don't know if that's how you're wanting it to be played.

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