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[Written] Parasites


Azuh

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Parasite Acanth

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position and that player takes 500 damage. The controller of this face-up card cannot activate Spell Cards, and any Spell Card effects they control are negated.

[ATK: 500 / DEF: 300]

 

Parasite Mandril

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position and that player takes 500 damage. The controller of this face-up card cannot activate Trap Cards, and any Trap Card effects they control are negated.

[ATK: 400 / DEF: 400]

 

Parasite Toxo

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position and that player takes 500 damage. The controller of this face-up card cannot Special Summon monsters from their Extra Deck.

[ATK: 600 / DEF: 200]

 

Parasite Naegle

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position. If this card is Special Summoned this way, this card's controller must draw card(s) from their Deck equal to the number of "Parasite" monsters on the field, then if they draw a "Parasite" monster by this effect, banish all other cards in their hand, face down and inflict 300 damage to them for each card banished by this effect.

[ATK: 700 / DEF: 100]

 

Parasite Crypto

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. When an opponent's monster declares a direct attack, you can negate that attack, and if you do, Special Summon this card from your hand in face-down Defense Position. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position. If this card is Special Summoned this way, that player takes 800 damage.

[ATK: 100 / DEF: 700]

 

Parasite Cyclo

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position. Each time a "Parasite" monster is Special Summoned by its own effect, the original owner of this card can add 1 "Parasite" card from their Deck to their hand, then this card's controller takes 300 damage.

[ATK: 200 / DEF: 600]

 

Parasite Trypan

[EARTH / Insect / Flip / Effect / Level 2]

FLIP: Shuffle this card into your opponent's Deck, face-up.

If this card is flipped face-up by an opponent's monster's attack, shuffle this card into your opponent's Deck before damage calculation, face-up. If this face-up card in the Deck is drawn, it is Special Summoned to that player's side of the field in face-up Defense Position. If this card is Special Summoned this way, the original owner of this card can target up to 5 "Parasite" monster(s) in their Graveyard, shuffle all those card(s) into the owners Deck and they draw 1 card. Then the controller of this card takes 100 damage for each "Parasite" monster shuffled into the Deck by this effect.

[ATK: 300 / DEF: 500]

 

Mutated Immune Parasite Paracidia

[EARTH / Insect / Effect / Level 9]

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) to your opponent's side of the field by Tributing 3 or more "Parasite" monsters they control and cannot be Special Summoned by other ways. When this card is Special Summoned, the controller of this card takes 800 damage for each "Parasite" monster Tributed to Summon this card. This card is unaffected by other card effects, and it cannot be destroyed by battle. Once during each of yours and your opponent's End Phases, the controller of this card must send 1 card from their hand to their Graveyard and if they cannot, that player takes 1000 damage instead.

[ATK: 0 / DEF: 3000]

 

Mutated Immune Parasite Kistia

[EARTH / Insect / Effect / Level 9]

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by Tributing 3 or more "Parasite" monsters from either side of the field and cannot be Special Summoned by other ways. When this card is Special Summoned, your opponent takes 300 damage for each "Parasite" monster Tributed to Summon this card. Once per turn, you can make this card be unaffected by card effects until the the end of this turn.

[ATK: 3000 / DEF: 0]

 

Reckless Parasite

[Continuous Spell]

During each of yours and your opponent's End Phases, the current opposing player must choose 1 "Parasite" monster from their Deck, reveal it and place it on top of their Deck. (If that card was originally face-up in the Deck, it remains face-up when placed). If either you or your opponent cannot choose a "Parasite" monster for this effect, destroy this card after this effect resolves.

 

Parasite Outbreak

[Quick-Play Spell]

Flip all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, draw 1 card for each "Parasite" monster flipped face-up this turn.

 

Extant Parasite

[Normal Trap]

Target 1 "Parasite" monster in your Graveyard and Special Summon that target in face-down Defense Position. During your turn, if this card is in your Graveyard, you can banish this card from your Graveyard to target 1 face-down Defense Position monster you control and flip it into face-up Defense Position.

 

Parasite Immunity

[Counter Trap]

When your opponent activates a Spell/Trap Card, or monster effect, that would either target or destroy a face-up "Parasite" monster(s) on the field. Negate the activation, and if you do, destroy that card. Then, you can choose 1 "Parasite" monster from your Deck and reveal that card, then place that card face-up on top of your opponent's Deck. You can only activate 1 "Parasite Immunity" per turn.

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Out of curiosity, why is Naegle counterprodutive?

I mean...

If this card is Special Summoned this way, your opponent must draw card(s) from their Deck equal to the number of "Parasite" monsters on the field, then if they draw a "Parasite" monster by this effect, banish all other cards in their hand, face down and inflict 300 damage to them for each card banished by this effect.

The opponent, being You, since it was Summoned to the opponent's side, draws [x] cards. But you end up loosing your hand/etc if you draw more Parasite cards.

Just seems weird.

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Out of curiosity, why is Naegle counterprodutive?

I mean...

The opponent, being You, since it was Summoned to the opponent's side, draws [x] cards. But you end up loosing your hand/etc if you draw more Parasite cards.

Just seems weird.

That's a mistake lol. It should be "this cards controller" rather than "opponent". I'll fix this now

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When I was a kid, I thought Parasite Paracide was the coolest card to ever exist. I still think it's one of the most interesting in terms of what it does, and love that someone actually made an archetype based around that idea. All of these cards are awesome.

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This is an insanely cool archetype! Out of all of the archetypes I have seen, this is one of the few archetypes I would play in real life if it was a thing. I can see this being used with that new "C" card. The one that lets you add and earth insect. Anyways I just wanted to say how much I enjoy this so.

 

BUMP

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