Bobhostern Posted July 15, 2015 Report Share Posted July 15, 2015 I'm trying to make a set that uses the Graveyard as a hub for various effects.This is my first time to make a set, so any name recommendations and effect suggestions are very welcome. AlephosNormal Monster | LV 2 | LIGHT | Spellcaster | TunerHe is Alephos, weakest of wizards,Look upon his works, ye mighty, and despair(for him).ATK/1000 DEF/ 500 Alephos - AlephEffect Monster | LV 4 | LIGHT | Spellcaster FLIP: Special Summon 1 Level 4 or lower "Alephos" monster from your Deck or hand.ATK/1800 DEF/ 500 Alephos - BetEffect Monster | LV 4 | LIGHT | SpellcasterWhen you Special Summon a Spellcaster-type monster: You can Tribute this face-up card; Special Summon 1 Level 4 or lower Spellcaster-type monster from your Deck. You can only use the effect of "Alephos - Bet" once per Turn, and only once that Turn.ATK/1200 DEF/ 500 Alephos - GimmelEffect Monster | LV 5 | LIGHT | SpellcasterCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Alephos" monster from your Graveyard to your Deck. You can Summon no other monsters the turn you Summon this card. Once per turn: You can send 1 Spellcaster-type monster from your Deck to the Graveyard. You cannot attack with this card the turn this effect is activated. You cannot activate this effect the turn you Summoned this card.ATK/2000 DEF/1000 Alephos - DaletEffect Monster | LV 3 | DARK | SpellcasterThis card can attack your opponent directly. When this card deals Battle Damage to your opponent: target 1 "Alephos" monster in your Graveyard; add that target to your hand, and if you do, gain Life Points equal to that card's DEF.ATK/ 800 DEF/ 500 Alephos - HeyEffect Monster | LV 2 | LIGHT | Spellcaster | TunerFLIP: Send 1 "Alephos" monster from your Deck to your Graveyard.ATK/ 500 DEF/ 500 Alephos - VavEffect Monster | LV 6 | DARK | SpellcasterCannot be Special Summoned. You can Normal Summon this card without Tributing. If you do, this card cannot attack your opponent directly. Once per turn: Banish 1 Spellcaster-type monster in your Graveyard to target 1 other Spellcaster-type monster in your Graveyard; Special Summon that target. Its effects are negated. You cannot conduct your Battle Phase the turn this effect is activated.ATK/2500 DEF/1000 Alephos - ZayinSynchro Effect Monster | LV 6 | LIGHT | Spellcaster1 "Alephos" Tuner + 1 or more non-Tuner monstersThis card gains 500 DEF for each "Alephos" monster in your Graveyard. Once per turn: You can send 1 "Alephos" monster from your Graveyard to your Deck to target 1 monster on the field; destroy that target. This card must be in face-up Defense position to activate and resolve this effect.ATK/2500 DEF/1000 Alephos - ChetEffect Monster | LV 4 | LIGHT | SpellcasterIf you control 1 or more "Alephos" monsters, except for "Alephos - Chet", you can Special Summon this card (from your hand). If you do, it is destroyed during the End Phase of this turn.ATK/1700 DEF/ 500 Alephos - TetEffect Monster | LV 7 | LIGHT | SpellcasterCannot be Special Summoned. All face-up Defense position monsters you control cannot be destroyed by battle. Once per turn: You can send 1 "Alephos" monster from your Deck to your Graveyard, then Special Summon 1 monster from your Graveyard in face-up Defense position, except for that card.ATK/2300 DEF/1000 Alephos - YodhEffect Monster | LV 3 | LIGHT | Spellcaster | TunerThis card's name is always treated as "Alephos". Once per turn: You can Special Summon 1 Spellcaster-type monster from your hand in face-up Defense position, and if you do, mill 1 card.ATK/ 600 DEF/ 500 Alephos - KafGemini Monster | LV 4 | LIGHT | SpellcasterThis card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect:- This card gains 500 DEF for each "Alephos" monster in your Graveyard. Once per turn: You can banish 1 monster from your Graveyard; destroy 1 card on the field without targeting it. This card must be in face-up Defense position to activate and resolve this effect.ATK/1400 DEF/ 500 Abram's NameQuick-Play SpellTarget 1 "Alephos" monster you control on the field, and 1 "Alephos" monster in your Graveyard. Destroy the first target on the field, then Special Summon the second target from the Graveyard, and if you do, send one "Alephos" monster from your Graveyard to your Deck. Blessing from AboveNormal SpellSpecial Summon 1 "Alephos" from your Graveyard. Its effects are negated. It is destroyed during the End Phase of this turn. Into EgyptNormal SpellSend 1 "Alephos" monster from your hand or Deck to the Graveyard. Gate of RainField SpellWhen a card is sent from your Deck to your Graveyard, if that card is a monster, you can Special Summon it instead, ignoring its Summoning conditions. During the end of your End Phase: Send 1 monster from your Graveyard to your Deck, or destroy this card. The Great FloodNormal SpellTarget any number of "Alephos" monsters you currently control; destroy those targets, then inflict damage to your opponent equal to the amount of cards destroyed by this effect x 500, and Special Summon 1 Spellcaster-type monster from your Deck with 1000 or lower DEF in face-up Defense position. Aleph, Bet, Gimmel, DaletCounter TrapActivate only when 1 face-up Defense position "Alephos" monster you control is destroyed by battle. Special Summon 1 "Alephos - Aleph", "Alephos - Bet", "Alephos - Gimmel", or "Alephos - Dalet" from your Graveyard in face-up Defense position, then end the Battle Phase. Before The FloodContinuous SpellWhen an "Alephos" monster is Summoned: Add 1 "Alephos" counter to this card. Once per turn: You can remove 1 "Alephos" counter from this card to send 1 monster from your Deck to your Graveyard. When this card is destroyed, and sent to the Graveyard: You can Special Summon 1 monster from your Graveyard with a Level less than or equal to the number of "Alephos" counters that were on this card. The Weak's SpellEquip SpellEquip only to an "Alephos" monster you control in face-up Defense position. Pay 1000 Life Points. The equipped monster cannot be destroyed by battle or card effects. The equipped monster cannot change its battle position. At the end of your 2nd Standby Phase, after this card's activation: Destroy this card, and if you do, change the equipped monster to face-up Attack Position, also you can Special Summon 1 Level 3 or lower "Alephos" monster from your Graveyard in face-up Defense position. Spiritual JourneyTrap CardActivate this card only during your opponent's turn. Special Summon 1 Spellcaster-type monster from your hand. Its effects are negated. Until the End Phase of this turn, face-up Defense position monsters you control cannot be destroyed by battle. Link to comment Share on other sites More sharing options...
PandamoniumHD Posted July 16, 2015 Report Share Posted July 16, 2015 You have a very interesting concept going on here, Spellcaster Type support is always a good deal. Alephos huh? It’s got a nice ring to it. Note in the Text for the original Vanilla Tuner monster, you may have misspelled Alephos in the lore.Just pointing it out haha. For your Synchro Monster, Alephos -Zayin, It may just be me, but 3000 ATK is a pretty high base, but then Goyo Guardian has a decent 2800 ATK. If it were me, I'd lower it just a tad, but that's a personal opinion. For your Gate of Rain Field Spell card, I’d fix your Effect text to something along the lines of, “When a card is sent from your Deck to the Graveyard, if that card is a monster, you can Special Summon it instead, ignoring its Summoning conditions…” and the rest of the effect is fine as is. Your Spell effects are nice and give a good set of balance to your cards. It seems like the 'Alephos' cards benefit from being in Defense Mode, I’d personally suggest a few cards to support them while they’re in Defense Mode, if you catch my drift haha. But personally, you’ve got a nice concept, just a few things that may need some fixing up, but otherwise, everything is looking really good. Link to comment Share on other sites More sharing options...
Bobhostern Posted July 17, 2015 Author Report Share Posted July 17, 2015 Thank you, PandamoniumHD!Took your advice, and changed the cards accordingly, also added a few new cards. Link to comment Share on other sites More sharing options...
Bobhostern Posted October 3, 2015 Author Report Share Posted October 3, 2015 Bump. Link to comment Share on other sites More sharing options...
Brandis72 Posted October 4, 2015 Report Share Posted October 4, 2015 Interesting idea, I guess.It's just that the cards seem woefully underpowered.maybe less restrictions? (no BP, for example) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 5, 2015 Report Share Posted October 5, 2015 Just to let you know, TC necrobumped his own thread by 2.5 months with no updates.So yeah, locked. Link to comment Share on other sites More sharing options...
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