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Time Traveler [Archetype]


cliffregistorm

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Started a new archetype focused on a mechanic i'm still trying to grip. Still feel like much work could be put in it. I would gladly accept any feedback. Had a first concept where past was deck, no time : extra deck, futur: banish zone & present hand & graveyard.Was getting complicated for this type of format might upload has written text later.

 

P.S the bullet effect are all the same so don't bother re-reading. Made them have different attribute : Void & Type : Neutral with different way to use it in the first concept. Still looking to integrate base idea for it.  Will post if able to integrate.

 

[spoiler=Low effect Monsters ]33ljhpw.jpg105e8f7.jpgk2o1lw.jpg2r454pg.jpg35lf3pk.jpg

If this card is Summoned you can add 1 T.T. spell or trap from your Deck to your hand & banish 1 other T.T. monster in your Graveyard.
  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

You can send this card from your hand or if this card is sent from your hand by the effect of a T.T. card effect banish 1 other T.T. monster in your Graveyard.

  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

If this card is sent from your Deck to the the Graveyard banish 1 other T.T. monster in your Graveyard.

  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

If you control a T.T monster you can Special Summon this card from your hand. If this card is sent from the field to the Graveyard banish 1 other T.T. monster in your Graveyard.

  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

You can banish this card in your graveyard to special summon 1 level 4 or lower T.T. monster from your Graveyard.

  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

 

 

 

[spoiler=High effect monsters]10r64w0.jpg2j35r1c.jpg2j4bwk9.jpg

If a T.T. monster is banished in your Graveyard by the effect of a T.T. card you can Special Summon this card from your hand or banished zone; If you do you can return 1 T.T. monster from your banished zone to the Graveyard and/or add 1 T.T. monster from your banished zone to your hand.
  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

You can send 1 T.T. monster from your hand to the Graveyard to Special Summon this card from your hand; if you do you can add 1 T.T. monster from your Graveyard to your hand.

  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

If a T.T. monster is returned from your banished zone to the Graveyard by a T.T. card effect you can special summon this card from your hand or Graveyard; If you do you can banish 1 T.T. monster from your Graveyard. Once per turn you can place 1 Time Counter on an appropriate target.

  • If this card is banished from your Graveyard by the effect of T.T. card send 1 T.T. monsters from your Deck to your Graveyard.
  • If this card is returned from your banished zone to the Graveyard by the effect of T.T. card return 1 other T.T. monster from your Graveyard to your Deck.

 

 

 

[spoiler=Xyz monsters]2s6oi2d.jpg2rp4483.jpg

 

2 level 4 T.T. monsters
During either player turn you can detach 1 Xyz material from this card; you can send 1 T.T. monster from your deck to the Graveyard or banish 1 T.T. monster from your Graveyard.

 

2 level 6  T.T. monsters
During either player turn you can detach 1 Xyz material from this card; return 1 T.T. monster from your banished zone to the Graveyard.

 

 

 

[spoiler=Fusion monster]xmmil3.jpg2li7x4i.jpg

Once per turn when 2 T.T. monster are returned during the same turn from your Graveyard to your Deck by T.T. card(s) effect(s) you can Special Summon 1 "T.T. - Origin" from your Extra Deck. While this card is Face-up your opponent must set 1 spell/trap during his turn or he take 2000 damage. If your opponnent control at least 2 spell/trap this effect those not resolve. Each time a T.T. card effect return 1 T.T. monster from your Graveyard to your Deck take control off 1 spell/trap your opponent control. The card targeted by this effect cannot be activated. Once per turn if a T.T. monster(s) is targeted or would be destroyed by your opponnent card effect you can destroy 1 spell/trap card you control to negate the effect.

 

Once per turn when 2 T.T. monster are banished during the same turn from your Graveyard by T.T. card(s) effect(s) you can Special Summon 1 "T.T. - Vessel" from your Extra Deck. While this card is Face-up, T.T. monster effect in the Graveyard or in the banished zone cannot be negated.

 

 

 

[spoiler=Spell]123sara.jpgcup6u.jpgk2zbdw.jpg15j6tx.jpg

Once per turn you can Special Summon 1 Time token in you opponent sepll/trap zone. It is treated has a set trap. Each time a T.T. monster is banished put 1 Time counter on this card you can remove two Time counter from this card to return 1 T.T. monster from your banished zone to the Graveyard. If this card is destroyed send 1 T.T. monsters from your Deck to the Graveyard.

 

Each time a T.T. monster is banished put 1 Time counter on this card you can remove 2 Time counter from this card; each time yo do you can also use 1 Void monster in your banished zone has Xyz material for the Xyz Summon of a Void monster. If this card is destroyed send 1 T.T. monsters from your Deck to the Graveyard.

 

Each time a T.T. monster is returned from the Graveyard to your Deck put 1 Time counter on this card. During either turn you can remove 2 Time counter from this card; when a T.T. monster is sent from the field to the graveyard you can Special Summon 1 T.T. effect monster with lower Atk from your banished zone. You can only control 1 T.T. - Gate Junction.

 

If a T.T. monster effect has been used during your turn you can activate this card; this card effect become the chosen effect has if it was fulfilled. (Summoning effect cannot Summon this card or Summon other cards. If there is a cost this card being sent to the Graveyard replaces it.)

 

 

 

[spoiler=Trap]71mrgp.jpg2mowljk.jpg

 

When a T.T. monster is returned from your Graveyard to your Deck you can activate this card. Switch position of 1 of your opponent monster with 1 of his spell/trap card he control. The monster is now treated has a set trap and the spell/trap has an effect monster (Neutral-Type/Void/Level 1/ATK 0/DEF 0).

 

Activate this card during your end turn. Special Summon any monster (either side) that left the field during this turn in the same position they left the field. Xyz monster are returned with the number of Xyz material they had before leaving the field. You must have at least 1 banished T.T. monster to activate this card.

 

 

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Your monsters need a real type and attribute. Graveyard is always capitalized wherever the word is in effects; in the second bullet of the T.T. monsters effects, you need to specify where you're returning the other T.T. monster from; Deck should also be capitalized wherever it is in effects; Harmony should either be a Continuous Trap or say "until the end of this turn". That's all I've got the attention span for.

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