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Nothing to Lose


Atypical-Abbie

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A game mechanic that has never been explored to my knowledge, it works each time you lose LP, so this means each time you take damage, each time you pay LP or each time you lose LP (Soul Charge for example). I may expand this mechanic to an Archetype later on, but for now, generic card.


 


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Each time you lose LP, place 1 Life Counter on this card. Once per turn: You can remove 3 Life Counters from this card; draw 2 cards. You cannot draw other cards by card effects during the turn you activate this effect. You can only control 1 "Nothing to Lose".

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