宇佐見 蓮子@C94 Posted August 14, 2015 Report Share Posted August 14, 2015 1 Tuner + 1 or more non-Tuner MonstersWhen this card is Synchro Summoned: You can discard 1 card and send 1 face-down card you control to the graveyard; Declare 1 card type, then excavate cards up to the number of non-Tuner monsters used for the Synchro Summon of this card. If a card with the same card type as the one declared is Excavated, destroy 1 card on the field. Add the cards Excavated by this effect to your hand. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 Errrr bump? Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 Okay, since I'm new to this my criticism may be a little out of whack but no offense intended. SO if I understand its an immediate neg 2 (with the potential of an effect going off for the face down, maybe Shaddoll Falco or something would work nice here? then you send cards up to the number of non synchros you used, most likely 2. Then you potentially blow up cards while essentially plussing two again by adding the sent cards back to your hand. Would the actually excavating of the cards set off monster effects, e.g Shaddoll Beast? because then you plus by effects and still retain control of the card. It seems really powerful for a generic card if everything works in it's favour, I would suggest that a way to balance it could be by making it harder to summon - E.g a Water Tuner or a Dark Tuner to have easy access in Shaddoll. Hope I'm not completely off the mark here ^.^ Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 Okay, since I'm new to this my criticism may be a little out of whack but no offense intended. SO if I understand its an immediate neg 2 (with the potential of an effect going off for the face down, maybe Shaddoll Falco or something would work nice here? then you send cards up to the number of non synchros you used, most likely 2. Then you potentially blow up cards while essentially plussing two again by adding the sent cards back to your hand. Would the actually excavating of the cards set off monster effects, e.g Shaddoll Beast? because then you plus by effects and still retain control of the card. It seems really powerful for a generic card if everything works in it's favour, I would suggest that a way to balance it could be by making it harder to summon - E.g a Water Tuner or a Dark Tuner to have easy access in Shaddoll. Hope I'm not completely off the mark here ^.^It doesn't trigger anything from Shaddoll that I know of, since the send to grave and discard are costs, and Shaddolls only trigger when they are sent to grave by an effect. Cost =/= Effect. Also, Excavating doesn't trigger any of the Shaddolls since unlike Sylvans which send the Excavated cards to the grave, this immediately adds them to the hand upon resolving without ever touching the grave. Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 Ah okay, that is one of the things I slip up on, I wasn't sure if they would go to the grave first. Yeah, now that I understand this card is not as powerful as I thought, though it would obviously have its uses. Do you think it would be too overpowered if it did trigger the effects or is that not what you was going for? Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 That's not what I was going for. This is still a "discard 1, draw 2" in the form of a Level 9 Synchro that also has the potential to pop 2 without targeting, so idk really. Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 This card would most likely shine in a deck that can profit from discarding and getting cards in the graveyard. Obviously it's not going to compare to certain broken cards but because its effect is a bit pot luck and/or a lot of set up I think its stats could be a little higher. I don't see why it cant reach the 3000 mark. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 16, 2015 Report Share Posted August 16, 2015 Material requirement kills it. Like, really. Thing is, not counting the minus you incur to yourself by making it, you'll still only break even at best with 1 non-tuner monster. 2 non-tuner gives you a slight chance of +1, which is really fair. But requiring a Synchro monster as a mat kills it. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 it eeerrrrrthe synchro monster part is a fuckup, it's supposed to only require normal non-tuners as mats Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted August 16, 2015 Report Share Posted August 16, 2015 Well, then it's just okay. Have a chance to trigger stuffs, but that...pretty much it. I'd say it's really overcosted. Abusable with the right kind of deck (that doesn't exist yet), but outside of that as a generic synch it's meh. A low chance to break even if you activate its effect normally and made it with 2 monsters, and giving it more mats when you make it would only increase the chance slightly. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 Well, then it's just okay. Have a chance to trigger stuffs, but that...pretty much it. I'd say it's really overcosted. Abusable with the right kind of deck (that doesn't exist yet), but outside of that as a generic synch it's meh. A low chance to break even if you activate its effect normally and made it with 2 monsters, and giving it more mats when you make it would only increase the chance slightly.Was thinking of negging one of the costs, either the discard or the send face-down. Thoughts? Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 The best way I can think of equalising the cost off the bat is to either Discard 1 card or Send 1 Face-Down card as its cost. Having both does make it rather overbearing and in certain decks a discard can be profitable, so that's what I'd stick with. Are you going to make a Miracle for every season? Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 The best way I can think of equalising the cost off the bat is to either Discard 1 card or Send 1 Face-Down card as its cost. Having both does make it rather overbearing and in certain decks a discard can be profitable, so that's what I'd stick with. Are you going to make a Miracle for every season?http://forum.yugiohcardmaker.net/topic/331531-a-winter-miracle-toyo-single/ made Winter miracle. Also, ehhhhNot really sure about making it "Or". It's one or the other imo. Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 If your final thought is making it one or the other, I think the best route to go down then is discarding. I think it's really difficult (but not impossible) to capitalise from sending a Face-down monster you control to the grave. If you want things in the grave there are easier ways to do it and that kind of effect wont be able to help most meta decks. At least with discarding its a little quicker and obviously it sets off some neat effects. I like the winter variant more. Its a lot easier to play and comes out with a purpose of beating and beating fairly hard. 3 cards to remove is a fair cost and I like it's other gaining atk effect. I guess the only thing I would mention is that they really are not similar in any way and don't connect well. If your plan is to make a lot of different cards I can see why you would be put off about making this into an arcytype as they would really only share the same name unless you came up with a protection spell card, or something that has an effect activate when you summon a 'Miracle' monster. Is there any reason you changed directions so harshly? Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 I like the winter variant more. Its a lot easier to play and comes out with a purpose of beating and beating fairly hard. 3 cards to remove is a fair cost and I like it's other gaining atk effect. I guess the only thing I would mention is that they really are not similar in any way and don't connect well. If your plan is to make a lot of different cards I can see why you would be put off about making this into an arcytype as they would really only share the same name unless you came up with a protection spell card, or something that has an effect activate when you summon a 'Miracle' monster. Is there any reason you changed directions so harshly?they're completely unrelated in any way shape or formjust cards i thought i'd make over the different seasons for fun. and i'll really never make them into an archetype, just as generic techs in certain decks Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 I think the concept of seasons is a pretty good one, they seem to do clearly different roles which is why I wasn't sure. I guess the similar name and theme lead me to believe there might have been plans to connect them. Anyway if you do create anymore of the seasons or Miracle I think it would be nice to see what they do. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 I think the concept of seasons is a pretty good one, they seem to do clearly different roles which is why I wasn't sure. I guess the similar name and theme lead me to believe there might have been plans to connect them. Anyway if you do create anymore of the seasons or Miracle I think it would be nice to see what they do.I already have plans for Spring and Autumn, just gotta wait for the time to be proper~ Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 Are they going to be Miracle too? I think it would be a really good idea to expand on the differences of the cards and give each one a unique feeling, like maybe they could all do something very different so they are looked at as their own cards even with the seasonal connexion. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted August 16, 2015 Author Report Share Posted August 16, 2015 Are they going to be miracles too?well duh of course Link to comment Share on other sites More sharing options...
deathdragonv2 Posted August 16, 2015 Report Share Posted August 16, 2015 Just thought it was worth checking, if something isn't Archytypal but shares connexions things can get a little confusing, I wasn't sure which direction you was going to take things in, I was interested so I asked. Anyway have fun making cards. Link to comment Share on other sites More sharing options...
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