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[BT Single] Wall of Reflection


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4___wall_of_reflection_v2_by_peetzaahhh24___wall_of_reflectionjpv2_by_peetzaahhh


Activate only when an opponent's monster declares an

attack. If that monster attacks a monster you control: 

Target 1 monster your opponent controls; change the

attack target to that monster. If that monster attacks

you directly, it attacks your opponent directly instead.

Immediately after either effect resolves, end the Battle

Phase. 

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I really like the concept of this card. It's first effect seems like a less powerful mirror force but I'm a little confused - this could very easily be my lack of knowledge, but if they control three monsters and you activate this how would the order be decided in which their own monsters would be attacked? Also what if they control a monster that has higher attack points, I understand the attacking monster would be destroyed, but then the cards effect of attacking once each doesn't work right?

 

Maybe you get to decide the order?  or is it like an all at the same time and whatever dies - dies sort of thing? If there is a different way this card works I'd like to understand how.

 

The second effect is pretty powerful, its a 'Sakuretsu Armor' and 'Magical Cylinder' built into one if I understand properly.

 

I guess my main issue with this card is if it works how I think  it works, it is just really strong and is not really held back by anything. This trap would just flat out replace quite a few others. I would maybe suggest a life point cost of some sort Maybe 2000, I know its maybe not as good as Solomn Warning but  it certainly covers a lot and can be devastating whenever someone attacks.

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I really like the concept of this card. It's first effect seems like a less powerful mirror force but I'm a little confused - this could very easily be my lack of knowledge, but if they control three monsters and you activate this how would the order be decided in which their own monsters would be attacked? Also what if they control a monster that has higher attack points, I understand the attacking monster would be destroyed, but then the cards effect of attacking once each doesn't work right?

 

Maybe you get to decide the order?  or is it like an all at the same time and whatever dies - dies sort of thing? If there is a different way this card works I'd like to understand how.

 

The second effect is pretty powerful, its a 'Sakuretsu Armor' and 'Magical Cylinder' built into one if I understand properly.

 

I guess my main issue with this card is if it works how I think  it works, it is just really strong and is not really held back by anything. This trap would just flat out replace quite a few others. I would maybe suggest a life point cost of some sort Maybe 2000, I know its maybe not as good as Solomn Warning but  it certainly covers a lot and can be devastating whenever someone attacks.

I wanted the attacks to be simultaneous but I need to check if there is a proper wording for it.

 

I think having the card limited would be the best. Because this card could really be used for tough spots. lets say u got 1000LP your opponent 2000LP and he attack u with BEWD. Activate this winner. But since its limited he had to keep that card throughout the Duel, all the more rewarding.

I'll check on the simultaneous thing and fix it.

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Ah okay I understand more about the card now. I wasn't actually sure if we was allowed to create cards that would have a purpose of being limited. I think running 3 of these things would  just be overkill and almost (if not every) deck would do it. If the attacks were at the same time would it just not target a monster that would have higher atk  points because with that destroying the  attacking monster before the effect has resolved Im just not sure how that would work?

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Ah okay I understand more about the card now. I wasn't actually sure if we was allowed to create cards that would have a purpose of being limited. I think running 3 of these things would  just be overkill and almost (if not every) deck would do it. If the attacks were at the same time would it just not target a monster that would have higher atk  points because with that destroying the  attacking monster before the effect has resolved Im just not sure how that would work?

if it was simultaneous it would attack all at the same time, the higher ATK monster would survive but the others would lose. also I noticed would or would not the opponent take battle damage?

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Ah okay, so it attacks everything it can with no drawback, yeah this card is really really strong. I understand your  intention is to limit it which really does lower its power a great deal. In this scenario I have no idea really but based on what I know I think they would, because a battle is still occurring. Considering how strong this card, I don't think it needs to have that effect. It might need to be written into the card just to prevent any confusion.

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Japanese text doesn't read well. Would suggest a revision, but I'll do that at another time.

 

Expecting the card to be limited as-is generally a bad habit in card design. Multiple simultaneous attacks and a monster attacking its controller is innovative, although prone to creating its share of problems and necessitating a small paragraph for rulings.

 

I would change the attack-monster effect to affecting a single monster, like with Magic Arm Shield.

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I really like the card, but assuming it would be limited (like gadj said) usually means that it is a little bit too powerful. Overall I can see this becoming a good card with some sort of tweaking somewhere

 

Not much else to say as everything about it has already been said, it is just mirror force + armor or cylinder + armor, perhaps you should remove the destruction effect from the first effect to try and balance it a little bit.

 

As is: for the attacking multiple creatures at once, a small clause saying that "the monster cannot be destroyed by battle or by monster effects other than this card" but with proper OCG should do the trick shouldn’t it? that way it survives until this card's resolution, but the opponent can still use spells or traps on it which is why it says monster effects instead of card effects.

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Japanese text doesn't read well. Would suggest a revision, but I'll do that at another time.

 

Expecting the card to be limited as-is generally a bad habit in card design. Multiple simultaneous attacks and a monster attacking its controller is innovative, although prone to creating its share of problems and necessitating a small paragraph for rulings.

 

I would change the attack-monster effect to affecting a single monster, like with Magic Arm Shield.

Yeah I was lazy with this card for the Japanese.

 

If I change the effect to target, I could make it Semi-Limited then. However I want the battle damage to ensue. So I'll look into that and change the effect

 

I really like the card, but assuming it would be limited (like gadj said) usually means that it is a little bit too powerful. Overall I can see this becoming a good card with some sort of tweaking somewhere

 

Not much else to say as everything about it has already been said, it is just mirror force + armor or cylinder + armor, perhaps you should remove the destruction effect from the first effect to try and balance it a little bit.

 

As is: for the attacking multiple creatures at once, a small clause saying that "the monster cannot be destroyed by battle or by monster effects other than this card" but with proper OCG should do the trick shouldn’t it? that way it survives until this card's resolution, but the opponent can still use spells or traps on it which is why it says monster effects instead of card effects.

Thats a good point.

 

I don't know whether I should make it the one target or the multiple but cannot be destroyed by battle.

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I have voted for version 2. Even though I really did like the concept for version 1 I do think it was really powerful and I would be less devastated if my opponent activated the second effect on me. You might be able to justify the first effect if it is given to a really lacklustre archetype? but I do enjoy both cards. I have really enjoyed this post.


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I have voted for version 2. Even though I really did like the concept for version 1 I do think it was really powerful and I would be less devastated if my opponent activated the second effect on me. You might be able to justify the first effect if it is given to a really lacklustre archetype? but I do enjoy both cards. I have really enjoyed this post.

 

Thank you very much. I prefer version 2 and to compensate the not destroying things I ended the Battle Phase completely.

 

EDIT: added "fixed" Japanese. As accurate as I can get not knowing Japanese xP

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