shadowsapex Posted September 14, 2015 Report Share Posted September 14, 2015 Remember the Guardian archetype? Eatos and those other unsummonable cards? I feel like giving them some support. Divine Eagle Sword - EatosEquip SpellEquip only to "Guardian Eatos". When this card is activated: Special Summon 1 "Guardian Eatos" from your hand or Deck and equip it with this card. If it would be destroyed, destroy this card instead. If this card is sent to the Graveyard by the effect of "Guardian Eatos", equip this card to a "Guardian Eatos" you control during your opponent's next End Phase. Evil-Shattering Blade - BaouEquip SpellThis card's name is treated as "Wicked-Breaking Flamberge - Baou". Equip only to "Guardian Baou". When this card is activated: Special Summon 1 "Guardian Baou" from your hand or Deck and equip it with this card. It cannot be destroyed by battle. At the start of the Damage Step, when the equipped monster attacks a monster your opponent controls: Negate that monster's effects. Meteor Bow - CealEquip SpellThis card's name is treated as "Shooting Star Bow - Ceal". Equip only to "Guardian Ceal". When this card is activated: Special Summon 1 "Guardian Ceal" from your hand or Deck and equip it with this card. It can attack directly. If this card is sent to the Graveyard by "Guardian Ceal's" effect: Banish that card destroyed by "Guardian Ceal", then inflict 500 damage to your opponent. Hurricane Dagger - ElmaEquip SpellThis card's name is treated as "Butterfly Dagger - Elma". Equip only to "Guardian Elma". When this card is activated: Special Summon 1 "Guardian Elma" from your hand or Deck and equip it with this card. It gains 500 ATK. If the equipped monster battles an opponent's monster, any battle damage it inflicts is doubled. If this card is sent to the Graveyard while equipped to "Guardian Elma": Add this card to your hand, but it cannot be activated this turn. Earthquake Axe - GrarlEquip SpellThis card's name is treated as "Gravity Axe - Grarl". Equip only to "Guardian Grarl". When this card is activated: Special Summon 1 "Guardian Grarl" from your hand or Deck and equip it with this card. It gains 500 ATK. Monsters your opponent controls are switched to Attack Position, and must attack the equipped monster if able. Twin Swords of Dawn - TryceEquip SpellThis card's name is treated as "Twin Swords of Flashing Light - Tryce". Equip only to "Guardian Tryce". When this card is activated: Special Summon 1 "Guardian Tryce" from your hand or Deck and equip it with this card. It gains 500 ATK, and can attack twice during each Battle Phase if your opponent controls a monster. If this card is sent to the Graveyard: Special Summon 1 "Guardian" monster, except "Guardian Tryce", from your Graveyard, ignoring its summoning conditions. Rod of Eternity - Kay'estEquip SpellThis card's name is treated as "Rod of Silence - Kay'est". Equip only to "Guardian Kay'est". When this card is activated: Special Summon 1 "Guardian Kay'est" from your hand or Deck and equip it with this card. While the equipped monster is on the field, your opponent cannot activate Spell Cards that target or destroy your monsters. Names aren't that good. Can anyone suggest any better ones? Link to comment Share on other sites More sharing options...
shadowsapex Posted September 16, 2015 Author Report Share Posted September 16, 2015 Bump Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 16, 2015 Report Share Posted September 16, 2015 Maybe you could make it so that their names are treated as the equips needed to summon the guardians? Because, you know, without the proper equips the guardians can't be summoned? Especially Elma since her equip is banned. Otherwise, these look like a nice set that helps to make the guardians playable somehow! Though I worry about the auto-eatos card. Link to comment Share on other sites More sharing options...
shadowsapex Posted September 16, 2015 Author Report Share Posted September 16, 2015 Oh yeah I forgot. Fixed. And yes, the Eatos equip is pretty powerful, being able to boost Eatos up to 4000 each turn. I think the current metagame can more than handle it though. Link to comment Share on other sites More sharing options...
Lee Cheng Men Posted September 17, 2015 Report Share Posted September 17, 2015 How exactly do you activate them, since they can ss the perspective Guardians out, but they can only equip to the Guardians. So it still making a Guardians a little hard to play. Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 17, 2015 Report Share Posted September 17, 2015 How exactly do you activate them, since they can ss the perspective Guardians out, but they can only equip to the Guardians. So it still making a Guardians a little hard to play. I assume it's like DDR or Premature Burial in that it activates then ss's the monster. This makes the guardians infinity more playable imo. Link to comment Share on other sites More sharing options...
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