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Dinomist Prediction/Support


Atypical-Abbie

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So Dinomist is looking to be a pretty interesting Archetype, even though we only have one card so far. I felt like giving a take on what we may see from these.
 
Monsters:
 
Dinomist Velo
Machine-Type/WATER/Pendulum
Level 4
Scale 3
Pendulum Effect:
Before resolving a card effect that targets another "Dinomist" card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
 
Monster Effect:
 At the end of the Damage Step, if this card attacked: You can Tribute 1 other “Dinomist” monster, then activate 1 of these effects;
● Add 1 "Dinomist" card from your Deck to your hand, except "Dinomist Velo".
● Shuffle 1 Spell/Trap Card your opponent controls into the Deck.
1600/1000
 
Dinomist Spino
Machine-Type/WATER/Pendulum
Level 4
Scale 6
Pendulum Effect:
Before resolving a card effect that targets another "Dinomist" card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
 
Monster Effect:
 At the end of the Damage Step, if this card attacked: You can Tribute 1 other “Dinomist” monster, then activate 1 of these effects;

● All monsters your opponent control lose 500 ATK and DEF.

● Draw 2 cards, then discard 1 card.

1800/500

 

Dinomist Stego
Machine-Type/WATER/Pendulum
Level 5
Scale 3
Pendulum Effect:
Before resolving a card effect that targets another "Dinomist" card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
 
Monster Effect:
 At the end of the Damage Step, if this card attacked: You can Tribute 1 other “Dinomist” monster, then activate 1 of these effects;

● Special Summon 1 "Dinomist" monster from your hand or Graveyard, except "Dinomist Stego".

● Shuffle 1 monster your opponent controls into the Deck.

2000/1800

 

Dinomist Tops
Machine-Type/WATER/Pendulum
Level 5
Scale 6
Pendulum Effect:
Before resolving a card effect that targets another "Dinomist" card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
 
 At the end of the Damage Step, if this card attacked: You can Tribute 1 other “Dinomist” monster, then activate 1 of these effects;

● Special Summon 1 "Dinomist" monster from 1 of your Pendulum Zones.

● Place 1 random card from your opponent's hand on top of their Deck.

2100/2000

 

Dinomist Allo
Machine-Type/WATER/Pendulum
Level 5
Scale 3
Pendulum Effect:
Before resolving a card effect that targets another "Dinomist" card(s) you control, you can negate the effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
 
Monster Effect:
 At the end of the Damage Step, if this card attacked: You can Tribute 1 other “Dinomist” monster, then activate 1 of these effects;

● All "Dinomist" monsters you control can attack your opponent directly for the rest of the turn, but all damage they inflict is halved.

● Destroy up to 2 cards your opponent controls.

2300/2000

 

Spell/Trap Cards:
 
Dinomist Factory
Field Spell Card
Once per turn: You can target 1 "Dinomist" card in your Pendulum Zone, then pay 1000 LP; add 1 "Dinomist" monster from your Deck to your hand with the same name as that target. All "Dinomist" monsters you control gain 300 ATK and DEF.
 
Dinomist Steam Engine
Continuous Spell Card
Once per turn, if a "Dinomist" monster(s) is Tributed to activate a card effect: You can add 1 "Dinomist" monster from your Deck. All "Dinomist" monsters you control gain 200 ATK and DEF.
 
Dinomist Back-up Engine
Continuous Trap Card
Once per turn, if a "Dinomist" monster you control is destroyed by your opponent's card (either by battle or card effect): You can add 1 "Dinomist" monster from your Deck to your hand. All "Dinomist" monsters you control gain 200 ATK and DEF.

 

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ya those would be cool

 

 

maybe even dinomist brachio or dinomist pach ,dinomist para,dinomist ptera

Keep in mind that you need to mention something related to the playability/design of the cards Zaziuma provided here.

It's fine to like the cards, but you need to explain.

 

Also, don't double post; just edit your original post. 

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