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Caravan, Recycler of the Nekroz


LightPhenix

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Caravan, Recycler of the Nekroz
Water
Sea Serpent/Effect
Level 3
1200/700
When this card is Normal Summoned: You can target 2 "Nekroz" monsters in your Graveyard; Shuffle both targets into your deck, then draw 1 card. You cannot summon monsters during the turn you activated this effect, except "Nekroz" monsters.

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You gave Nekroz one similar card to Caam which is not bad. And I am assuming it is a WATER since it is a Nekroz. Anyway it is a target for Surface and Salvage so it can run smooth. I am not gonna hate the card but I am not a fan of Nekroz tbh.

This are some small fixes that you should change: Normal Summoned and Deck is correct wording. You need to have capitals.

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Well, Zefraxa breaks that convention (due to being FIRE for whatever reason), but for the purposes of this review, I'll treat it as a WATER monster.

 

This card does allow you to recycle Shurit and the other Rituals, so they can either be re-searched via Brio/whatever, or trigger their hand abilities again.

Considering Shurit is @1 here in the TCG (2 in OCG starting October), being able to recycle him is good.

 

Plus, it gives you access to another monster that can be NS'ed in the Deck; Nekroz are pretty much SS-reliant, and rely on Senju/Manju to draw Rituals and stuff (as well as Denko to lock the opponent's backrow).

 

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When this card is Normal Summoned: You can target 2 "Nekroz" monsters in your Graveyard; shuffle both targets into the Deck, then draw 1 card. You cannot Summon monsters during the turn you activated this effect, except "Nekroz" monsters.

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Yeah, it was supposed to be a Water monster. I fixed the little spelling mistakes as well. Since the deck is heavily reliant on normal summoning the Jus, I decided to add another card that'd be helpful but also add issues with the deck. If there's too much monster in your hand that have to be normal summoned to be useful, then it clogs. Salvage isn't really an issue as this doesn't really help Nekroz as well.

Also, for this effect to resolve, you need to return BOTH targets. So, as an example: if one of the targets is removed from the graveyard and moved elsewhere due to a card effect, you don't return and you don't draw. On top of that, you cannot summon monsters other than Nekroz. This also means you can't summon Cowboy, Daigusto Emeral, Clowns or generic Rank 4, really.

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