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Erza Meta


dedavii

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I love the show Fairy Tail. So, to show it, I made Erza Scarlet cards.

Comment, rate, enjoy!

 

[spoiler=Cards]

 

Erza Scarlet

Level 4, LIGHT, Warrior-Type

ATK/ 2200, DEF/ 500

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Quick Re-quip

Activate only when you control a face-up "Erza Scarlet". Pay 1000 Life Points. Target 2 "Re-quip" Spell cards in your Deck or Graveyard: Add them to your Hand.

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Re-quip Armor: Adamantine Protector

Target face-up "Erza Scarlet" you control and equip it with this card. While this card is face-up on the field: Once per turn, the target monster cannot be destroyed (by battle or card effect) and target monster gains 3000 DEF. If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Seigebreaker Dual Shields

Equip to only a face-up "Erza Scarlet" you control. Equipped monster is changed to defense position and gains 300 DEF for each "Re-quip" Spell card in your Graveyard (and 1000 DEF if equipped with "Re-quip Armor: Adamantine Protector"). Your opponent must always attack the monster equipped with this card. Your opponent takes double battle damage when they attack the equipped monster. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Flame Princess

Target face-up "Erza Scarlet" you control and equip it with this card. When this card is activated: Destroy all Pyro-type and/or FIRE monsters on the field. As long as this card is face-up on the field, each time your opponent activates a Normal Spell card, you can discard 1 Equip Spell card: Negate that card and destroy it. If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Dragon's Breath Slicer

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 200 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Flame Princess".) Once per turn, you can discard 1 "Re-quip" Spell card from your Hand and inflict 1000 damage to your opponent. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Heaven's Wheel

Target face-up "Erza Scarlet" you control and equip it with this card. When this card is activated: Destroy all Fairy-type monsters. Once per turn, while this card is face-up on the field you can send up to 3 Equip Spell cards from your Deck to your Graveyard and target cards on the field equal to the number of card sent: Destroy the target card(s). If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: 1,000 Blades of Heaven

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 200 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Heaven's Wheel".) Once per turn, you can discard 1 "Re-quip" Spell card from your Hand and target 1 monster on your opponent's side of the field: Destroy it and inflict damage to your opponent equal to the destroyed monster's level x300. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Lightning Empress

Target face-up "Erza Scarlet" you control and equip it with this card. When this card is activated: Destroy all Thunder-type monsters on the field. As long as this card is face-up on the field, each time the target monster destroys a monster (by battle): Draw 1 card. If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Thundercrash

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 300 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Lightning Empress"). Once per turn, you can discard 1 "Re-quip" Spell card from your Hand and target 1 Monster on the field: Target monster cannot declare an attack for 5 turns. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Morning Star

Target face-up "Erza Scarlet" you control and equip it with this card. When this card is activated: Destroy all Fiend-type, Zombie-Type, Spellcaster-type, and/or DARK monsters on the field. As long as this card is face-up on the field: Target monster cannot be targeted by your opponent's monster effects. If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Twin Stardust

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 200 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Morning Star".) Once per turn, you can discard 1 "Re-quip" Spell card from your Hand and target 1 Spell or Trap card on the field: Target card's effect is negated for 3 turns if face-up. If face-down, target card cannot be activated for 3 turns. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Maelstrom Empress

Target face-up "Erza Scarlet" you control and equip it with this card. When this card is activated: Destroy all Aqua-type, Fish-type, Sea Serpent-type and/or WATER monsters on the field. While this card is face-up on the field: Target monster can attack your opponent directly. If the target monster would be destroyed: Destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Sea Barren's Respite

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 300 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Maelstrom Empress"). Each time the equipped monster destroys a monster (by battle): Gain life points equal to the ATK of the destroyed monster. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Soaring Blackwing

Target face-up "Erza Scarlet" you control and equip it with this card. When this card is activated: Destroy all Dragon-type monsters on the field. As long as this card is face-up on the field, each time the target monster destroys a monster (by battle): Declare a card type. Your opponent then picks up the top card of their deck. If that card is the declared type: Send it to the Graveyard. If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Dragontooth Greatsword

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 400 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Soaring Blackwing"). Whenever the equipped monster attacks, your opponent cannot activate Trap cards until after damage calculation. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Armor: Purgatory Bringer

Target face-up "Erza Scarlet" you control and equip it with this card. Whenever the target monster battles an opponent's monster, while this card is face-up on the field: Destroy the opponent's monster before the damage calculation, as well as any adjacent monsters. If the target monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Armor" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Armor" Spell card can be active on your side of the field at a time.

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Re-quip Weapon: Doombringing Crusher

Equip to only a face-up "Erza Scarlet" you control. Equipped monster gains 500 ATK and DEF for each "Re-quip" Spell card in your Graveyard (and 1000 ATK if equipped with "Re-quip Armor: Purgatory Chaser".) Once per duel, you can pay 2000 Life Points: Destroy all cards on your opponent's side of the field. If the equipped monster would be destroyed, destroy this card instead. If this card is destroyed, you can pay 300 Life Points: Select 1 "Re-quip Weapon" Spell card in your Deck and activate it. It's effects do not apply until either player's next Draw Phase. Only 1 "Re-quip Weapon" Spell can be face-up on the field at a time.

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Re-quip Burst Slice

Activate only when your opponent declares an attack on your face-up "Erza Scarlet" while equipped with a "Re-quip Armor" or a "Re-quip Weapon" Spell card. Return the "Re-quip" Spell card to your Deck: Negate the attack of the attacking monster, and destroy it.

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Re-quip Shatter

Target face-up "Erza Scarlet" you control while equipped with a "Re-quip" Spell card. Destroy the "Re-quip" Spell card: Draw 4 cards.

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Tell me what you guys think! :)

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Erza has rather high ATK for a Level 4 Vanilla.

Keep in mind that Level 4 monsters that go over 1900 ATK either have negative conditions or are Vanilla with low DEF.

 

This lacks any form of restriction/negative effects.

 

Most a Vanilla should have at this Level is 1900-2000 ATK; however if this were a Level 5 or 6, the stats would be fine.

 

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Either lower Erza's stats accordingly, or make her Level higher.

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The idea of my "Erza Meta" is to have a strong monster on the field and use the Re-quip spells to counter most decks to date.

It's not complete yet because I'm having difficulty finding the right pictures for the cards.

 

At this time, 4 cards are missing from this set. Until I manage to find the right pictures to go with the cards, this set will remain incomplete.

 

Sorry.

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