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Blizzard Dragon


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I remember this card being pretty a pretty potent threat back in Wc07/Wc08; Removal by battle and having 1800 ATK were rather important, since the former was the typical go-to for everything and the later being part of why this was considered "good" because not a lot of cards you would honeslty lay had more then 1800.

'Course, This card was more prone to popping up online in scrubby Decks, then actual Decks that did anything.

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Today though, its effect is meaningless as they'll just use it to Sync/Xyz and just bypass it.

 

It would be interesting if Konami made a Wyrm-Type retrain of this that prevented the target being Tributed or used as a Material until the end of the turn and could activate in either player's turn.

 

As for this card, I've always liked the artwork, although I've never actually used it much.

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