Jump to content

Performapal Skullcrobat Joker [TCG Release Confirmed]


Recommended Posts

Performapal Skullcrobat Joker

LV4/DARK

Spellcaster/Pendulum/Effect

 

Pendulum Effect

 

You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.

 

 

 

Monster Effect

 

When this card is Normal Summoned: You can add 1 "Performapal" monster, 1 "Magician" Pendulum Monster, or 1 "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

 

Confirmed for release in the Master of Pendulum Deck.  Kind of surprised, but not really.

 

Great card.

Link to comment
Share on other sites

Card needs to get limited so damn badly. Either Crobat or Wizard needs the limit Pal side, unless you wanna scapegoat ban Chain and THEN realize that it's not enough and hit this card the next list. Poor TCG :/

Pendulum wizard is MUCH more broken than this. It's basically a generic +2 or 3 and that's not even counting things like higurumi, donkeys, whatever. It's just genuinely overpowered.

Link to comment
Share on other sites

Pendulum wizard is MUCH more broken than this. It's basically a generic +2 or 3 and that's not even counting things like higurumi, donkeys, whatever. It's just genuinely overpowered.

This could be counted as a hit to Magican Pendulum as well. I agree though. The proper way to hit m&m's is Mascot and Wizard being limited coupled with either a Juggler limit ( pref since now construct can be unbanned) or a Lavaval Chain unban. I'm really interested to see how m&m's do in TCG...with full powered Insta Noden and Star Seraphs

Link to comment
Share on other sites

This could be counted as a hit to Magican Pendulum as well. I agree though. The proper way to hit m&m's is Mascot and Wizard being limited coupled with either a Juggler limit ( pref since now construct can be unbanned) or a Lavaval Chain unban. I'm really interested to see how m&m's do in TCG...with full powered Insta Noden and Star Seraphs

the engines combined are just too space intensive to make the seraph engine fit

 

Without the OCG's R4 pool, the deck is also not a very strong pick, as you can only do so much with it. The deck won't do anything in TCG, bar maybe show up for 1-2 tourneys after it's legal (Assuming we get Sorcerer soon) and peter off, because the deck is only good at making advantage without the extra R4, not executing it bar OTKs.

 

but yeah, this is definitely not a problem card in and of itself, and it's one of the most genuinely overrated pal cards

 

Strong as funk, but when you run quite a few cards that want to be NSd, it's only amazing T1.

Link to comment
Share on other sites

Who needs cyber dragon infinity when you can just use vortex dragon?

yes, a generic "3 material rank 4" is definitely comparable to a series of maindeck cards that requires running an engine that EMEm doesn't run (and lacks the space to run)

Link to comment
Share on other sites

the engines combined are just too space intensive to make the seraph engine fit

 

Without the OCG's R4 pool, the deck is also not a very strong pick, as you can only do so much with it. The deck won't do anything in TCG, bar maybe show up for 1-2 tourneys after it's legal (Assuming we get Sorcerer soon) and peter off, because the deck is only good at making advantage without the extra R4, not executing it bar OTKs.

 

but yeah, this is definitely not a problem card in and of itself, and it's one of the most genuinely overrated pal cards

 

Strong as f***, but when you run quite a few cards that want to be NSd, it's only amazing T1.

Oroborus Turbo maybe? We all know how painful Triev can be. Seeing that many duels don't even open Shock and quite a few people have dropped Rafflesia, and CDI isn't relevant anymore, it's literally the same deck - chain IMO, and you can play around the lack of chain since TCG is a slower format

Link to comment
Share on other sites

Oroborus Turbo maybe? We all know how painful Triev can be. Seeing that many duels don't even open Shock and quite a few people have dropped Rafflesia, and CDI isn't relevant anymore, it's literally the same deck - chain IMO, and you can play around the lack of chain since TCG is a slower format

Chain's a pretty big deal, as it's your searcher and ties the two together.

 

Without the means to make Chain to dump Clown/Jugg, the deck really can't consistently pull off the mage side of the equation as much as would be preferable, and it leaves the mage engine a dead weight that weighs down the Ppal half with dead draws, unless you open broke. Luster has enough synergy with Sorc as it is, so the extra synergy in Mascot is overkill when it lacks a means to consistently perform it.

 

Also Utopia.

Link to comment
Share on other sites

Chain's a pretty big deal, as it's your searcher and ties the two together.

 

Without the means to make Chain to dump Clown/Jugg, the deck really can't consistently pull off the mage side of the equation as much as would be preferable, and it leaves the mage engine a dead weight that weighs down the Ppal half with dead draws, unless you open broke. Luster has enough synergy with Sorc as it is, so the extra synergy in Mascot is overkill when it lacks a means to consistently perform it.

 

Also Utopia.

I've thought about that point. Trapeze magician can be the unifying factor due to being able to tool out the Mages, but you make a valid point about Chain being the cohesion between the two

 

Lizard Draw + Chain = more cohesion too. I was thinking maybe the draw power of the Seraphs could bridge the gap? Not sure. Utopia haha. Enjoy that farfa on Utopia summon. Lightning is NOT a good card and people should feel ashamed for running it. GUB+Bulb is the better bet with regards to the TCG meta anyway. 

 

What WILL be the kicker from the OCG to TCG is the lack of Nyarla and his rank up buddy

Link to comment
Share on other sites

I've thought about that point. Trapeze magician can be the unifying factor due to being able to tool out the Mages, but you make a valid point about Chain being the cohesion between the two

 

Lizard Draw + Chain = more cohesion too. I was thinking maybe the draw power of the Seraphs could bridge the gap? Not sure. Utopia haha. Enjoy that farfa on Utopia summon. Lightning is NOT a good card and people should feel ashamed for running it. GUB+Bulb is the better bet with regards to the TCG meta anyway. 

 

What WILL be the kicker from the OCG to TCG is the lack of Nyarla and his rank up buddy

Trapeze is OTK mongering. Sitting on it like that is just too slow for this deck, though fine for a Clownblade variant.

 

Like I said, Seraph lacks space. Though I have been tempted to try Seraphpal itself before, though never got around to it.

 

Lightning is a good card. You don't need it to be 5000 most times, with Qli being the big example, you just need it to be a generic Armades.

 

bulb's meh with chain, awful without it

 

The lack of Nyarla is just another example, though... Hm...

 

Well now that I think of it, TCG should have everything around the same time.

 

Sorcerer seems to be the import in BOSH, as it just makes more sense given the timeline, and World Superstars 2* should come out not too long after BOSH, with maybe 1-2 months between them. Utopia'd be coming out around the same time.

 

Nyarla's the only one that'd be missing, and that could be a surprise sometime.

Link to comment
Share on other sites

Trapeze is OTK mongering. Sitting on it like that is just too slow for this deck, though fine for a Clownblade variant.

 

Like I said, Seraph lacks space. Though I have been tempted to try Seraphpal itself before, though never got around to it.

 

Lightning is a good card. You don't need it to be 5000 most times, with Qli being the big example, you just need it to be a generic Armades.

 

bulb's meh with chain, awful without it

 

The lack of Nyarla is just another example, though... Hm...

 

Well now that I think of it, TCG should have everything around the same time.

 

Sorcerer seems to be the import in BOSH, as it just makes more sense given the timeline, and World Superstars 2* should come out not too long after BOSH, with maybe 1-2 months between them. Utopia'd be coming out around the same time.

 

Nyarla's the only one that'd be missing, and that could be a surprise sometime.

Well Nyara's main use is to re-ignite the Clown or to deal with BA and the kind. Might not even be relevant. Anyway TCG seems intent on avoiding the OCG tier 0 formats, so I wouldn't surprised if they did everything in their power to make sure m&m's never rise as a deck. Seraph Pals or Clown Blade Seraphs seems quite potent. Not sure, Seraphs haven't been relevant in OCG for nearly a year, there's been attempts to use Krystia to make up for the Chair limit but to no avail 

Link to comment
Share on other sites

Well Nyara's main use is to re-ignite the Clown or to deal with BA and the kind. Might not even be relevant. Anyway TCG seems intent on avoiding the OCG tier 0 formats, so I wouldn't surprised if they did everything in their power to make sure m&m's never rise as a deck. Seraph Pals or Clown Blade Seraphs seems quite potent. Not sure, Seraphs haven't been relevant in OCG for nearly a year, there's been attempts to use Krystia to make up for the Chair limit but to no avail 

Clown Blade Seraph doesn't work because chain is banned

 

I pioneered the funk out of that deck, but it is now gimmicky and minerva reliant, meaning your main has to be built more around that and less around just being ready to go

Link to comment
Share on other sites

Comparatively speaking, EMem is stil one of the more consistent decks incoming almost comparable to BA and Nekroz. That's still a good reason to consider the deck, even if we're missing the goodstuff Rank 4.

 

It's very similar to BA where the Rank 3 pool is "shallow," even though Dante is the best one, the rest of he extra deck consists of specialized answers for a small percentages for scenarios, there are no real "autowins" to go into T1. Then what exactly makes BA a viable deck? It's definitely (1) consistency, (2) "ceiling"/resilience to traps/ability to play multiple times a turn, (3) the means to OTK/swing for huge amount of damage, (4) the means of removal to achieve (3)

 

EMem has all these tools, each card either pays for itself which makes the initial Rank 4 free, and isn't required to Pendulum summon if only to trigger Sorceror (you also have the option Pendulum Summon floating materials to discourage anti-summon which people assume is death to the deck). Your means of removal are Castel, Dire Wolf, Ignister and the Rank 4 pool still has the means to OTK between Dark Rebellion/Crab King + Trapeze, Sorc, or Ignister + Majester.

 

What the lack of Shock, Rafflesia, and Lightning really means to is the fact that the deck's engine cannot compete on the same level of Nekroz, so it must play answers like Breakthrough Skill/Veiler/Maxx "C" to avoid losing to trishula just like BA does.

 

I'm not worried about the deck dominating the tournament scene like in OCG, but if Sorc makes it to TCG I am confident it will be a viable deck.

Link to comment
Share on other sites

Comparatively speaking, EMem is stil one of the more consistent decks incoming almost comparable to BA and Nekroz. That's still a good reason to consider the deck, even if we're missing the goodstuff Rank 4.

Not really. The Performapals supply a ton of consistency, but the Performage half has almost no consistency without Lavalval. The deck doesn't need Hat (1 can be teched, but), has to either draw or foolish into Mascot, and Damage Juggler is slow in the hand early unless you PS/draw Jiga, which doesn't leave a lot of reliability or consistency. Cheap chains and goodstuff (Nyarla sorta, Chain, CDI, Rafflesia) are the reasons the deck was able to perform, as it gave them something to do early that wasn't King Feral or Majester Paladin. While the latter's not bad, it's hardly impressive in this scenario, as it's just an extra search.

 

The deck's very good at gaining advantage, but it's very poor at executing that advantage without the OCG cards to help it out, especially Chain, who makes the power engine known as Mages more consistent.

 

It's very similar to BA where the Rank 3 pool is "shallow," even though Dante is the best one, the rest of he extra deck consists of specialized answers for a small percentages for scenarios, there are no real "autowins" to go into T1. Then what exactly makes BA a viable deck? It's definitely (1) consistency, (2) "ceiling"/resilience to traps/ability to play multiple times a turn, (3) the means to OTK/swing for huge amount of damage, (4) the means of removal to achieve (3)

Can't really be compared to BA. The R4 pool is strong, but it lacks adequate early cards to put you ahead... like Dante. It's not a matter of autowins, it's a matter that R4, as a whole, is so offensive that you can't make T1 plays that truly put you ahead without Chain/exclusives.

 

1. see above

2. It's not resilient to BTH/Solemn/TT (somewhat) and others. Sure, if you drew Mascot + enabler, you can make plays... but that's not searchable or consistent.

3. Yeah, it does. I can't deny that, though...

4. Only if your summons resolve, your only other answer is S/T Removal. It's not as prone to pushing through and winning as you'd like us to think, though it's not some glass cannon either.

 

EMem has all these tools, each card either pays for itself which makes the initial Rank 4 free, and isn't required to Pendulum summon if only to trigger Sorceror (you also have the option Pendulum Summon floating materials to discourage anti-summon which people assume is death to the deck). Your means of removal are Castel, Dire Wolf, Ignister and the Rank 4 pool still has the means to OTK between Dark Rebellion/Crab King + Trapeze, Sorc, or Ignister + Majester.

But the thing is, a bunch of cards paying for themself isn't good when half of the engine weighs the other down. Mages are so prone to being dead draws without Chain, as the only ones you want to draw are Mascot or Damage Juggler. Sure, they're good cards, but an early Juggler is one less Ppal/Luster/etc. you could be exploding with. Mascot's only good if you have a means to SS Sorc ASAP (easier post-BOSH), and is otherwise just a slow floater.

 

Yes, you have good R4s, but you're truly ignoring the difference in R4 pools in the TCG/OCG.

 

What the lack of Shock, Rafflesia, and Lightning really means to is the fact that the deck's engine cannot compete on the same level of Nekroz, so it must play answers like Breakthrough Skill/Veiler/Maxx "C" to avoid losing to trishula just like BA does.

 

I'm not worried about the deck dominating the tournament scene like in OCG, but if Sorc makes it to TCG I am confident it will be a viable deck.

Your point about answers has a major flaw; The fact that the deck genuinely has no room.

 

If you play Mage and Pals, the deck is absolutely funking tight. Sure, cutting Rafflesia means you have some room, but it's not enough. The deck depends on its core to GOGOGO, and its core is HUGE. It's not comparable to BA here, either, so don't use that comparison.

 

How was this card released in the OCG? A promo?

 

Can't object to this being the Structure. That makes it even more appealing, since I sort of want to use Performapal or an Odd-Eyes Deck.

It was in the Structure in the OCG.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...