Just Crouton Posted October 12, 2015 Report Share Posted October 12, 2015 Have added most of these to Duel Portal, but not all yet. [spoiler=Pendulums]Squinty-Eyes Awkward DragonDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If you have 2 or more face-up Pendulum Monsters in your Extra Deck, once per turn: You can discard 1 Pendulum Monster; Destroy all monsters your opponent controls. "Squinty-Eyes Awkward Dragons" cannot attack the turn you activate this effect. ② Negate Spell/Trap/Effect Monster effects that target this card. Battlin' Beetle BarryDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If a Defense Position monster you control battled a monster, at the end of the Damage Step: Place that monster on the bottom of the Deck. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If this card battled a monster, at the end of the Damage Step: Place that monster on the bottom of the Deck. ② If this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand. Munchin' n' Crunchin' Chase CrusherDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can target 1 face-up monster you control; until the End Phase, it gains this effect:*If this card declares an attack: You can target 1 monster and 1 Spell/Trap Card on the field; destroy those targets. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If this card declares an attack: You can target 1 monster and 1 Spell/Trap Card on the field; destroy those targets. Radical Jack Against The World!!!Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Up to twice per turn, if a Pendulum Monster you control attacks: You can target 1 Spell/Trap Card on the field; destroy that target. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ② This card gains these effects depending on the number of face-up Pendulum Monsters in your Extra Deck:* 2+: ③ If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK in the Graveyard.* 4+: ④ .During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack.*6+: ⑤ This card's original ATK/DEF becomes 3300/3000. Big Bad Blazin' DragodudeDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① During each of your opponent's End Phases, inflict 100 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the Graveyard. ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck: Once per turn, you can excavate the top 3 cards of your Deck, and there are any Pendulum Monsters among them, you can send 1 of those Pendulum Monsters to the Extra Deck face-up, and if you do, this card gains ATK equal to either the ATK or DEF (whichever is higher) of that Pendulum Monster. Thuggin' n' Sawin' PunkaliciousDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① When a Pendulum Monster you control attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. Wally: What were you thinking when you hired this hooligan?Radical Jack: What? He's a nice guy...when he's not terrorizing people with a chainsaw. Stoner Melvin Who's In Fact A PlantDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Pendulum Monsters sent to your Graveyard or banished are sent to your Extra Deck face-up instead. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Pendulum Monsters sent to your Graveyard are sent to your Extra Deck face-up instead. ② This card gains 200 ATK/DEF for each face-up Pendulum Monster Card in your Extra Deck. Interceptin' Ed The InterceptorDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Any effect damage you take becomes 0. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). ② Any effect damage you take becomes 0. Rude Duke FarooqDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can send 1 face-up Pendulum Monster in your Monster Card Zone to the Extra Deck face-up to target 1 card on the field; send it to the Graveyard. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn, during your End Phase, if this card did not inflict Battle Damage this turn: You can send 1 face-up Pendulum Monster you control to the Extra Deck face-up to target 1 card on the field; send it to the Graveyard. Sharky Shaq Who's Scary As ShiqDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① The effects of all face-up monsters you control cannot be negated while those monsters are face-up on the field. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① This card's Normal/Special Summon cannot be negated. ② After this card was Normal or Special Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn. ③ When this card destroys a monster by battle, card effects cannot be activated in response. Mega MondosaurusDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① When a monster you control attacks an opponent's monster: It gains 100 ATK for each face-up Pendulum Monster Card in your Extra Deck until the end of that battle. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① When this card attacks an opponent's monster: It gains 100 ATK for each face-up Pendulum Monster Card in your Extra Deck until the end of that battle. Oddball OtisDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If a monster(s) you control leaves the field: You can Special Summon this card, and it gains 1000 ATK until end of turn. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.The ① effect of "Oddball Otis" can only be activated once per turn.① You can activate 1 of these effects:*Target 1 monster in your Pendulum Zone; Special Summon that 1 monster, and if you do, move this card to that Pendulum Zone.*Target 1 monster you control, except "Oddball Otis"; move that target to 1 of your unoccupied Pendulum Zones. Dancin' Djinn DaisyDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If this is the only card in your Pendulum Zone: You can shuffle this face-up card into the Deck to target 2 face-up Pendulum Monsters in your Extra Deck; place them in unoccupied Pendulum Zones. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If you control no other cards: You can shuffle this face-up card into the Deck to target 2 face-up Pendulum Monsters in your Extra Deck; place them in unoccupied Pendulum Zones. Cybot CatherineDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can target 2 face-up monsters on the field; note the ATK of 1 monster, and if you do, add that noted ATK to the other monster. These effects last until the End Phase. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can target 2 face-up monsters on the field; note the ATK of 1 monster, and if you do, add that noted ATK to the other monster. These effects last until the End Phase. Heinous Howard the Spooky Space DudeDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① This card's Normal/Special Summon cannot be negated. ② If this card is Normal Summoned or Special Summoned: You can activate 1 of these effects:*All monsters your opponent currently controls lose 800 ATK and DEF.*You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation. Tubular TellyDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.The ① effect of "Tubular Telly" can only be activated once per turn.① At the End Phase of a turn that you Pendulum Summoned: Draw cards equal to the number of monsters you Pendulum Summoned this turn. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If this card is Summoned: You can activate 1 of these effects:*Target up to 2 monsters in your Graveyard (min. 1); shuffle all targets into the Deck, then draw 1 card.*Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. Gnarly TedDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① During each of your opponent's End Phases, inflict 200 damage to your opponent for each face-up Spell/Trap Card they control. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn, you can look at all cards in your opponent's hand and Spell & Trap Card Zones, and destroy any Trap Cards seen this way. Inflict 300 damage to your opponent for each card destroyed by this effect. Dogu Dude Who's Dumb As A Doorknob (Not Really)Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn, during either player's turn: You can discard 1 card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. ② This card can attack while in face-up Defense Position, and if it does, it can attack directly. Happy Harmony Helper HarleyDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① During each of your opponent's Standby Phases, gain 300 LP for each face-up Pendulum Monster in your Extra Deck. ② If a monster you control is destroyed by your opponent's card (either by battle or by card effect): You can Special Summon this card from your hand, and if you do, gain LP equal to the face-up monster with the highest ATK on the field. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, gain LP equal to the face-up monster with the highest ATK on the field. ② This card cannot be destroyed by battle. Wally the TurtleDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.You can only activate the ① effect of "Wally the Turtle" once per turn.① You can shuffle this card into your Deck to target 2 Pendulum Monsters in your Graveyard; add those targets to your hand. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.You can only activate the ① effect of "Wally the Turtle" once per turn.① During your Main Phase, if there is only 1 Pendulum Monster in your Pendulum Zone: You can target that 1 Pendulum Monster; excavate the top cards of your Deck equal to the target monsters Level, and there are any Pendulum Monsters among them, send it to the Graveyard, you can choose 1 of them, and if you do, place it in an unoccupied Pendulum Zone, then shuffle the remaining cards into your Deck. ② Once per turn: You can target any number of face-up monsters you control; change their battle positions to face-up positions. Wave-Ridin' WendyDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can target 1 face-up monster you control; until the End Phase, it is treated as a Tuner monster. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.The ① effect of "Wave-Ridin' Wendy" can only be activated once per turn.① Once per turn: You can Tribute 1 face-up Pendulum Monster; Special Summon 1 Pendulum Monster from your Deck, and it is treated as a Tuner Monster until the End Phase. Slippery Slimey SarahDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. ② During your Main or Battle Phase: You can send this face-up card to the Extra Deck face-up to target 1 face-up Fusion Monster on the field; shuffle that target into the Extra Deck, then, if all the Fusion Material Monsters that were used for its Fusion Summon are in your Graveyard or face-up in the Extra Deck, you can Special Summon all of them. [spoiler=Fusions] Squinty-Eyes What-In-God's-Name-Is-This Dragon"Squinty-Eyes Awkward Dragon" + "Squinty-Eyes Awkward Dragon" + "Squinty-Eyes Awkward Dragon"Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can destroy 2 cards in your Pendulum Zones; negate the effects of all face-up your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn. Super Saber Jack Against the Storm!!!Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① The Pendulum Monster in the other Pendulum Zone's Scale is always treated as 0. ② Your opponent takes any effect damage you would have taken from their card effects instead. ③ Once per turn, if your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field/negate the activation and/or effect(s) of a monster(s) on the field: You can negate the activation, and if you do, destroy it, then, destroy all face-up monsters your opponent conttrols (if any), "Radical Jack Against The World!!!" + 1 Level 7 or higher Pendulum MonsterDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If you can Pendulum Summon Level 10, you can Pendulum Summon this face-up card in your Extra Deck. ② Your opponent takes any effect damage you would have taken from their card effects instead. ③ Once per turn, if your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field/negate the activation and/or effect(s) of a monster(s) on the field: You can negate the activation, and if you do, destroy it, then, destroy all face-up monsters your opponent conttrols (if any), and if you do, inflict 600 damage to your opponent for each monster destroyed this way. Bubbly Bushido Saki1 Level 7 or higher Pendulum Monster + 1 Pendulum MonsterDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① This card can attack every monster your opponent controls (one attack on each monster per Battle Phase). ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck, once per turn: You can target 1 face-up monster your opponent controls; destroy that target, but this card cannot attack or activate its ① effect for the rest of this turn. Way Cool Rainbow Rally Spectrum1 Pendulum Monster + 1 Pendulum MonsterDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Your opponent cannot activate Trap Cards during the Battle Phase. ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck, this card can attack your opponent directly. [spoiler=Synchros] Bodacious Betty the Lightning Charger1 Tuner + 1 or more non-Tuner monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① The effects of all face-up cards your opponent controls are negated while those monsters are face-up on the field (but their effects can still be activated). Rockin' Boss Shogun Smashin' Da Baddies!1 Tuner + 1 or more non-Tuner monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. ② At the start of the Damage Step, if a monster you control attacks a face-down Defense Position monster: Destroy that face-down monster. Savage Jack Against The Gods!!!Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① The Pendulum Monster in the other Pendulum Zone's Scale is always treated as 0. ② Up to twice per turn, if a Pendulum Monster you control attacks, your opponent controls a monster after that Pendulum Monster's first attack: That Pendulum Monster can make a second attack. "Radical Jack Against The World!!!" + 1 or more non-Tuner monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If you can Pendulum Summon Level 10, you can Pendulum Summon this face-up card in your Extra Deck. ② When this card is Summoned: All face-up monsters your opponent currently controls lose 800 ATK/DEF, and their effects are negated. ③ When this card attacks, it attacks every monster your opponent controls (one attack on each monster per Battle Phase) ④ If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK in the Graveyard. Wipeout Wilma the Dweeb SmasherDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① You can send 2 face-up Pendulum Monsters in your Pendulum Zones to the Graveyard; destroy all other cards on the field. ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck: This card gains 100 ATK for each unoccupied Monster Card Zone. Thrillin' n' Drillin' Dyno Thexder1 Tuner + 1 or more non-Tuner monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ② When this card deals Battle Damage to the opponent: Destroy all face-up monsters your opponent controls whose DEF is less than or equal to the Battle Damage inflicted. Excel Accel Axel1 Tuner + 1 or more non-Tuner monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① This card gains 100 ATK/DEF for each card in your Extra Deck. ② This card gains these effects depending on the number of face-up Pendulum Monsters in your Extra Deck:* 3+: Your opponent cannot activate Trap Cards during the Battle Phase.* 5+: Once per turn: If a Spell/Trap Card is activated: You can discard 1 card; negate the activation, and if you do, destroy it.* 7+: Once per turn: You can target 1 Pendulum Monster in 1 of your Pendulum Zones; Special Summon it. Synchwavin' Sammy Shack1 Tuner + 1 or more non-Tuner monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can discard 1 Monster Card; excavate the top 5 cards on your deck, add up to 2 Pendulum Monsters from among them to your hand, then shuffle the rest back into your deck. [spoiler=Xyzs] Out Of This World Jack Against All Odds!!!Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① The Pendulum Monster in the other Pendulum Zone's Scale is always treated as 0. ② Up to twice per turn, if a Pendulum Monster you control attacks: You can target 1 card on the field; banish that target, and if you do, inflict 800 damage to your opponent. 2 Level 8 monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① If you can Pendulum Summon Level 8, you can Pendulum Summon this face-up card in your Extra Deck. ② Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field. ③ Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls, then inflict damage to your opponent equal to half the combined ATK of the destroyed monsters in the Graveyard. Dirk Dynamo the Danger Dice2 Level 4 MonstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① This card cannot attack if it has an Xyz Material. ② Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result.1-5: Destroy all mosters your opponent controls whose Level/Rank is less than or equal to the result.6: Destroy all cards your opponent controls. Xtreme Melissameister2 Level 4 monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Your opponent cannot activate Trap Cards. ② If you draw a Monster Card during your Draw Phase: You can detach 1 Xyz Material from this card to reveal it; Special Summon it, and if you do, this card gains 200 ATK x its Level until the End Phase. Blocks n' Bricks Baxter Builder2 Level 4 MonstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① During your Main or Battle Phase: You can detach 1 Xyz Material from this card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. Boobalicious Blazin' Babs2 Level 4 monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; double its ATK until the End Phase, but it cannot attack your opponent directly. Magical Maggie Magiga2 Level 4 MonstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can detach 1 Xyz Material from this card to target 1 card your opponent controls; place that target on the bottom of its owner's deck, then, if it was a Monster Card, you can Special Summon 1 monster from your Deck whose Level is less than or equal to that monster's Level/Rank. 3D Surfin' Sally2 Level 3 monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① This card can attack your opponent directly, ② If this card attacks, it is changed to Defense Position at the end of the Battle Phase. ③ Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can attack your opponent directly. Double-Barrel Dustin Disaster2 Level 3 monstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① You can detach 2 Xyz Materials from this card to target 2 face-up cards on the field; destroy them. Mad Mal2 Level 3 MonstersDestroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.① Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; attach that target and its Xyz Materials (if any) to this card as Xyz Material. ② This card gains ATK equal to the combined ATK of all the Xyz Materials attached to it. Link to comment Share on other sites More sharing options...
GarlandChaos Posted October 18, 2015 Report Share Posted October 18, 2015 The Vanilla's ATK is WAY too high. Balance it out by making it a Quasi-Vanilla, with the self-destructing effect the others have, but no other effect. Link to comment Share on other sites More sharing options...
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