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Monster Mash not-archetype


Just Crouton

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Have added most of these to Duel Portal, but not all yet.

 

[spoiler=Pendulums]

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Squinty-Eyes Awkward Dragon

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If you have 2 or more face-up Pendulum Monsters in your Extra Deck, once per turn: You can discard 1 Pendulum Monster; Destroy all monsters your opponent controls. "Squinty-Eyes Awkward Dragons" cannot attack the turn you activate this effect. ② Negate Spell/Trap/Effect Monster effects that target this card.

 

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Battlin' Beetle Barry

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If a Defense Position monster you control battled a monster, at the end of the Damage Step: Place that monster on the bottom of the Deck.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If this card battled a monster, at the end of the Damage Step: Place that monster on the bottom of the Deck. ② If this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.

 

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Munchin' n' Crunchin' Chase Crusher

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can target 1 face-up monster you control; until the End Phase, it gains this effect:
*If this card declares an attack: You can target 1 monster and 1 Spell/Trap Card on the field; destroy those targets.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If this card declares an attack: You can target 1 monster and 1 Spell/Trap Card on the field; destroy those targets.

 

 

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Radical Jack Against The World!!!

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Up to twice per turn, if a Pendulum Monster you control attacks: You can target 1 Spell/Trap Card on the field; destroy that target.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ② This card gains these effects depending on the number of face-up Pendulum Monsters in your Extra Deck:
* 2+: ③ If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK in the Graveyard.
* 4+: ④ .During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack.
*6+: ⑤ This card's original ATK/DEF becomes 3300/3000.

 

 

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Big Bad Blazin' Dragodude

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① During each of your opponent's End Phases, inflict 100 damage to your opponent for each face-up Pendulum Monster in your Extra Deck.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the Graveyard. ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck: Once per turn, you can excavate the top 3 cards of your Deck, and there are any Pendulum Monsters among them, you can send 1 of those Pendulum Monsters to the Extra Deck face-up, and if you do, this card gains ATK equal to either the ATK or DEF (whichever is higher) of that Pendulum Monster.

 

 

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Thuggin' n' Sawin' Punkalicious

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① When a Pendulum Monster you control attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.

 

Wally: What were you thinking when you hired this hooligan?
Radical Jack: What? He's a nice guy...when he's not terrorizing people with a chainsaw.

 

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Stoner Melvin Who's In Fact A Plant

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Pendulum Monsters sent to your Graveyard or banished are sent to your Extra Deck face-up instead.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Pendulum Monsters sent to your Graveyard are sent to your Extra Deck face-up instead. ② This card gains 200 ATK/DEF for each face-up Pendulum Monster Card in your Extra Deck.

 

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Interceptin' Ed The Interceptor

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Any effect damage you take becomes 0.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). ② Any effect damage you take becomes 0.

 

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Rude Duke Farooq

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can send 1 face-up Pendulum Monster in your Monster Card Zone to the Extra Deck face-up to target 1 card on the field; send it to the Graveyard.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn, during your End Phase, if this card did not inflict Battle Damage this turn: You can send 1 face-up Pendulum Monster you control to the Extra Deck face-up to target 1 card on the field; send it to the Graveyard.

 

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Sharky Shaq Who's Scary As Shiq

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① The effects of all face-up monsters you control cannot be negated while those monsters are face-up on the field.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① This card's Normal/Special Summon cannot be negated. ② After this card was Normal or Special Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn. ③ When this card destroys a monster by battle, card effects cannot be activated in response.

 

 

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Mega Mondosaurus

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① When a monster you control attacks an opponent's monster: It gains 100 ATK for each face-up Pendulum Monster Card in your Extra Deck until the end of that battle.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① When this card attacks an opponent's monster: It gains 100 ATK for each face-up Pendulum Monster Card in your Extra Deck until the end of that battle.

 

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Oddball Otis

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If a monster(s) you control leaves the field: You can Special Summon this card, and it gains 1000 ATK until end of turn.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
The ① effect of "Oddball Otis" can only be activated once per turn.
① You can activate 1 of these effects:
*Target 1 monster in your Pendulum Zone; Special Summon that 1 monster, and if you do, move this card to that Pendulum Zone.
*Target 1 monster you control, except "Oddball Otis"; move that target to 1 of your unoccupied Pendulum Zones.

 

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Dancin' Djinn Daisy

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If this is the only card in your Pendulum Zone: You can shuffle this face-up card into the Deck to target 2 face-up Pendulum Monsters in your Extra Deck; place them in unoccupied Pendulum Zones.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If you control no other cards: You can shuffle this face-up card into the Deck to target 2 face-up Pendulum Monsters in your Extra Deck; place them in unoccupied Pendulum Zones.

 

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Cybot Catherine

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can target 2 face-up monsters on the field; note the ATK of 1 monster, and if you do, add that noted ATK to the other monster. These effects last until the End Phase.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can target 2 face-up monsters on the field; note the ATK of 1 monster, and if you do, add that noted ATK to the other monster. These effects last until the End Phase.

 

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Heinous Howard the Spooky Space Dude

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① This card's Normal/Special Summon cannot be negated. ② If this card is Normal Summoned or Special Summoned: You can activate 1 of these effects:
*All monsters your opponent currently controls lose 800 ATK and DEF.
*You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

 

 

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Tubular Telly

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
The ① effect of "Tubular Telly" can only be activated once per turn.
① At the End Phase of a turn that you Pendulum Summoned: Draw cards equal to the number of monsters you Pendulum Summoned this turn.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If this card is Summoned: You can activate 1 of these effects:
*Target up to 2 monsters in your Graveyard (min. 1); shuffle all targets into the Deck, then draw 1 card.
*Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards.

 

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Gnarly Ted

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① During each of your opponent's End Phases, inflict 200 damage to your opponent for each face-up Spell/Trap Card they control.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn, you can look at all cards in your opponent's hand and Spell & Trap Card Zones, and destroy any Trap Cards seen this way. Inflict 300 damage to your opponent for each card destroyed by this effect.

 

 

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Dogu Dude Who's Dumb As A Doorknob (Not Really)

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn, during either player's turn: You can discard 1 card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. ② This card can attack while in face-up Defense Position, and if it does, it can attack directly.

 

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Happy Harmony Helper Harley

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① During each of your opponent's Standby Phases, gain 300 LP for each face-up Pendulum Monster in your Extra Deck. ② If a monster you control is destroyed by your opponent's card (either by battle or by card effect): You can Special Summon this card from your hand, and if you do, gain LP equal to the face-up monster with the highest ATK on the field.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, gain LP equal to the face-up monster with the highest ATK on the field. ②  This card cannot be destroyed by battle.

 

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Wally the Turtle

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
You can only activate the ① effect of "Wally the Turtle" once per turn.
① You can shuffle this card into your Deck to target 2 Pendulum Monsters in your Graveyard; add those targets to your hand.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
You can only activate the ① effect of "Wally the Turtle" once per turn.
① During your Main Phase, if there is only 1 Pendulum Monster in your Pendulum Zone: You can target that 1 Pendulum Monster; excavate the top cards of your Deck equal to the target monsters Level, and there are any Pendulum Monsters among them, send it to the Graveyard, you can choose 1 of them, and if you do, place it in an unoccupied Pendulum Zone, then shuffle the remaining cards into your Deck. ② Once per turn: You can target any number of face-up monsters you control; change their battle positions to face-up positions.

 

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Wave-Ridin' Wendy

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can target 1 face-up monster you control; until the End Phase, it is treated as a Tuner monster.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
The ① effect of "Wave-Ridin' Wendy" can only be activated once per turn.
① Once per turn: You can Tribute 1 face-up Pendulum Monster; Special Summon 1 Pendulum Monster from your Deck, and it is treated as a Tuner Monster until the End Phase.

 

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Slippery Slimey Sarah

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.

 

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. ② During your Main or Battle Phase: You can send this face-up card to the Extra Deck face-up to target 1 face-up Fusion Monster on the field; shuffle that target into the Extra Deck, then, if all the Fusion Material Monsters that were used for its Fusion Summon are in your Graveyard or face-up in the Extra Deck, you can Special Summon all of them.

 

 

 

[spoiler=Fusions]

 

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Squinty-Eyes What-In-God's-Name-Is-This Dragon

"Squinty-Eyes Awkward Dragon" + "Squinty-Eyes Awkward Dragon" + "Squinty-Eyes Awkward Dragon"
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can destroy 2 cards in your Pendulum Zones; negate the effects of all face-up your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.

 

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Super Saber Jack Against the Storm!!!

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① The Pendulum Monster in the other Pendulum Zone's Scale is always treated as 0. ② Your opponent takes any effect damage you would have taken from their card effects instead. ③ Once per turn, if your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field/negate the activation and/or effect(s) of a monster(s) on the field: You can negate the activation, and if you do, destroy it, then, destroy all face-up monsters your opponent conttrols (if any),

 

"Radical Jack Against The World!!!" + 1 Level 7 or higher Pendulum Monster
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If you can Pendulum Summon Level 10, you can Pendulum Summon this face-up card in your Extra Deck. ② Your opponent takes any effect damage you would have taken from their card effects instead. ③ Once per turn, if your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field/negate the activation and/or effect(s) of a monster(s) on the field: You can negate the activation, and if you do, destroy it, then, destroy all face-up monsters your opponent conttrols (if any), and if you do, inflict 600 damage to your opponent for each monster destroyed this way.

 

 

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Bubbly Bushido Saki

1 Level 7 or higher Pendulum Monster + 1 Pendulum Monster
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① This card can attack every monster your opponent controls (one attack on each monster per Battle Phase). ②  If you have 2 or more face-up Pendulum Monsters in your Extra Deck, once per turn: You can target 1 face-up monster your opponent controls; destroy that target, but this card cannot attack or activate its ① effect for the rest of this turn.

 

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Way Cool Rainbow Rally Spectrum

1 Pendulum Monster + 1 Pendulum Monster
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Your opponent cannot activate Trap Cards during the Battle Phase. ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck, this card can attack your opponent directly.

 

 

 

 

 

[spoiler=Synchros]

 

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Bodacious Betty the Lightning Charger

1 Tuner + 1 or more non-Tuner monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① The effects of all face-up cards your opponent controls are negated while those monsters are face-up on the field (but their effects can still be activated).

 

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Rockin' Boss Shogun Smashin' Da Baddies!

1 Tuner + 1 or more non-Tuner monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. ② At the start of the Damage Step, if a monster you control attacks a face-down Defense Position monster: Destroy that face-down monster.

 

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Savage Jack Against The Gods!!!

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① The Pendulum Monster in the other Pendulum Zone's Scale is always treated as 0. ② Up to twice per turn, if a Pendulum Monster you control attacks, your opponent controls a monster after that Pendulum Monster's first attack: That Pendulum Monster can make a second attack.

 

"Radical Jack Against The World!!!" + 1 or more non-Tuner monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If you can Pendulum Summon Level 10, you can Pendulum Summon this face-up card in your Extra Deck. ② When this card is Summoned: All face-up monsters your opponent currently controls lose 800 ATK/DEF, and their effects are negated. ③ When this card attacks, it attacks every monster your opponent controls (one attack on each monster per Battle Phase) ④ If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK in the Graveyard.

 

 

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Wipeout Wilma the Dweeb Smasher

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① You can send 2 face-up Pendulum Monsters in your Pendulum Zones to the Graveyard; destroy all other cards on the field. ② If you have 2 or more face-up Pendulum Monsters in your Extra Deck: This card gains 100 ATK for each unoccupied Monster Card Zone.

 

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Thrillin' n' Drillin' Dyno Thexder

1 Tuner + 1 or more non-Tuner monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ② When this card deals Battle Damage to the opponent: Destroy all face-up monsters your opponent controls whose DEF is less than or equal to the Battle Damage inflicted.

 

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Excel Accel Axel

1 Tuner + 1 or more non-Tuner monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① This card gains 100 ATK/DEF for each card in your Extra Deck. ② This card gains these effects depending on the number of face-up Pendulum Monsters in your Extra Deck:
* 3+: Your opponent cannot activate Trap Cards during the Battle Phase.
* 5+: Once per turn: If a Spell/Trap Card is activated: You can discard 1 card; negate the activation, and if you do, destroy it.
* 7+: Once per turn: You can target 1 Pendulum Monster in 1 of your Pendulum Zones; Special Summon it.

 

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Synchwavin' Sammy Shack

1 Tuner + 1 or more non-Tuner monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can discard 1 Monster Card; excavate the top 5 cards on your deck, add up to 2 Pendulum Monsters from among them to your hand, then shuffle the rest back into your deck.

 

 

 

 

[spoiler=Xyzs]

 

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Out Of This World Jack Against All Odds!!!

Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① The Pendulum Monster in the other Pendulum Zone's Scale is always treated as 0. ② Up to twice per turn, if a Pendulum Monster you control attacks: You can target 1 card on the field; banish that target, and if you do, inflict 800 damage to your opponent.

 

2 Level 8 monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① If you can Pendulum Summon Level 8, you can Pendulum Summon this face-up card in your Extra Deck. ② Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field. ③ Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls, then inflict damage to your opponent equal to half the combined ATK of the destroyed monsters in the Graveyard.

 

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Dirk Dynamo the Danger Dice

2 Level 4 Monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① This card cannot attack if it has an Xyz Material. ② Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result.
1-5: Destroy all mosters your opponent controls whose Level/Rank is less than or equal to the result.
6: Destroy all cards your opponent controls.

 

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Xtreme Melissameister

2 Level 4 monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Your opponent cannot activate Trap Cards. ② If you draw a Monster Card during your Draw Phase: You can detach 1 Xyz Material from this card to reveal it; Special Summon it, and if you do, this card gains 200 ATK x its Level until the End Phase.

 

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Blocks n' Bricks Baxter Builder

2 Level 4 Monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① During your Main or Battle Phase: You can detach 1 Xyz Material from this card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

 

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Boobalicious Blazin' Babs

2 Level 4 monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; double its ATK until the End Phase, but it cannot attack your opponent directly.

 

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Magical Maggie Magiga

2 Level 4 Monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can detach 1 Xyz Material from this card to target 1 card your opponent controls; place that target on the bottom of its owner's deck, then, if it was a Monster Card, you can Special Summon 1 monster from your Deck whose Level is less than or equal to that monster's Level/Rank.

 

 

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3D Surfin' Sally

2 Level 3 monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① This card can attack your opponent directly, ② If this card attacks, it is changed to Defense Position at the end of the Battle Phase. ③ Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can attack your opponent directly.

 

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Double-Barrel Dustin Disaster

2 Level 3 monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① You can detach 2 Xyz Materials from this card to target 2 face-up cards on the field; destroy them.

 

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Mad Mal

2 Level 3 Monsters
Destroy this face-up card if there are non-Monster Cards face-up in your Spell & Trap Card Zone or in your Graveyard.
① Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; attach that target and its Xyz Materials (if any) to this card as Xyz Material. ② This card gains ATK equal to the combined ATK of all the Xyz Materials attached to it.

 

 

 

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